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Say what that thing said. Besides, can you say it? Another question is very clear.
In a knife fight, what the hell do you use to jump you??? Ghost steps in knife battles: To put it bluntly, the four arrow keys of WASD are pressed rhythmically in an orderly or disordered manner, so that the other party feels that you are close or not close.
Often in the knife fight, you can make good progress by going head-to-head.
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It's a ghost step, right? I'll teach you. The WASD or WDSA keys are pressed in order, and then the time goes up to a headshot (heavy knife), and if you can't hit it, quickly use a light knife to cut a few times. The so-called "if you can't get it, you can grab a handful of mud".
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What the man said is also, ghost ghost, you ghost jump, unless it's very nb or you think the old policemen are stupid? The frequency of ghost running and jumping is different from that of the old policeman And you can listen to the breath when you are still , so if you want to play ghost, you can have an NB knife + NB jump + ghost jump NB jump Even if I can't ghost jump, but that kind of crazy jump without a trajectory They are not easy to fight Ghost jump is not the same height as the old policeman jump You can feel that zombies and mercenaries are the same as running and jumping?
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Ghost jumping is divided into one to five generations, "As far as I know", the simplest is squatting and squatting....To play ghosts, you must first have a good knife "Conditional", like Nepal, axe, and learning ghost jumping....Squat, Jump, Squat Jump, Left, Jump, Squat Jump, Right, Squat Jump, Heavy Knife Jump, Squat Jump, Squat Jump, Back Jump, Back Squat Jump, Left Squat Jump, Squat Jump, Jump, Jump, Generally just jump but get close to the opponent in the shortest possible time and kill the enemy in one move.
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It's a ghost step that asks.,A group of two strokes are also ghost jumping.,Ghost jumping novices will.,Ghost step Hold down A or D.,Crazy point W.
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1. Press and hold [W] + [S] + [Space] - this is the most basic one-step jump!
Substitute LG [space], press and hold [space] + [s] + [w] + [s] + [s] + [s] + [s] + [space].
2. Press and hold [Squat] and don't let go + [S] + [Space].
3. First, press and hold [Squat], secondly, press and hold [S], and finally, press [Space] + [Space] at the moment of landing + [Space] at the moment of landing.
4. Press and hold [W] to run a short distance + [Space] to release [W] in the air + [Space] to land at the moment [Space].
Squatting] is a thing that must be pressed, and the ghost jump without [squatting] is called [empty jumping].
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CF ghost step key tutorial:
1. Back jump: Hold down Ctrl, and then press the S space below, be sure to keep the rhythm unbroken, otherwise it will show your shape.
3. Side jump: Same as the back jump, except that the s in it is replaced by a or d.
5. Slow step: Hold down Ctrl and move forward slowly.
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In fact, I think the pace of knife battles is mainly keyboard and mouse. Actually, this is a rather difficult process to understand. I think a lot of friends know the crab step.
Broken steps and so on. I can go, but it is difficult to use it in actual combat, as if I was born playing table tennis, and I have practiced for many years to understand the mystery of the basic skills. Just like in the current knife fight, you will take the crab step, but you can't reflect the advantage of the crab step in actual combat, which will lead to a change of pace.
There are flaws everywhere. My takeaway is that you can control the direction of your walking. The keyboard can be moved to where you want it to be.
So why do you feel like you can't hit others, but others keep hitting you? It's because when you hit him in a straight line. He was also retreating in a straight line.
So at this time, a fixed distance difference is formed. Of course, you can't hit the other party. At this time, the opponent has already seized the opportunity to counterattack.
When you're almost out of the knife. While continuing to retreat. I put out the weight on one side.
I'll drag you to death. This is the drag knife. It's like this, how to close the distance.
It is to use the mouse to control the direction. to close the distance. Make a straight line a diagonal line.
Let the distance of ** hit him. There is also a must-see. It's like where the other party is, whether it poses a threat to the distance they are standing.
It is necessary to have an awareness of how to retreat when there is a threat, how to fight back, not a brainless desperate fight. Out of the blue. One move wins.
Hold your breath.
Block the position where the opponent may attack. Make the other party uncomfortable and expose flaws. This one requires a long period of practice and unremitting effort.
At the same time, you must also have your own routine. At the same time, the routines should also be varied. In case the opponent adapts to you.
In fact, the pace is not a move. But the pace can't be out of position.
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Shark Step: Don't press shift, most people will press Stillstep, but if the knife fight with shift most of the time doesn't work, first you hold forward, press left and right to move, when the enemy attacks, press jump, and after a second press both front and back, out of the knife. The whole action is like a shark swimming, up and down.
Of course, the time to go out depends on what knife you use, and you need to grasp it yourself.
Crab Step 2: Most players think that the crab step is as simple as pressing left and right at the same time, but in fact, in crab step 2, it is more stable than the crab step. Everyone regards the crab step as an earthquake against the ghost ninja, but in fact, it can also be used in knife combat.
In fact, the crab step should be like its name, it is sideways. Look at the enemy with a squint. When you are about 2 chests away from an enemy, right-click.
The time to go out depends on what knife you use.
My words: Brother can only help you so much, the rest of your own experience. [Original].
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Playing knife battles is to find the feeling of not being too rigid You have to rely on IQ to use flexibly Footwork is a must be important followed by body style The most important thing is the knife technique The knife technique is practiced well and it is very powerful without breaking steps.
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Playing with a knife is a word < Fans" As long as you can confuse others, make the enemy unclear about your next move**, and master the time to make the knife, then you win. This is not something that can be said clearly in a few words, in a word, you have been abused by others a lot, so you will naturally understand the trick, the so-called practice makes perfect!
Nameless Knife Regiment Blood and tears.
Just use the mouse, no other needs to be needed.
S+Ctrl+Shift+Space is a little more coherent!!
Knife stations are suitable for both novices and masters. It is recommended to use an axe to play with a knife station. Hope.
Answer: CF snake step: as the name suggests, it is like a snake S step rush over the heavy knife, because the heavy knife itself is still moving sideways, so the enemy is not easy to attack you, like heavy knife friends practiced, generally go to a knife team to abuse a cow or very casual, this step has high requirements for the accuracy of the heavy knife, and the ability to grasp the distance is very strong Friends can use it, CF snake step use method: >>>More
I think the knife fight, the most important thing is experience, experience is the most important, according to the opponent's position, to judge their own knife time and position, mainly with a light knife, if you want to follow me to a game, Anhui District, knife stand kneeling to ask for a defeat, I created my own V-shaped knife method.