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Yun 4 Min 1 Agility is added until you can wear equipment 1** Concentration is full Ranged full You have to take the path marked in the early stage Otherwise, when do you want to practice with two combos? Double Fly Full, I explained it earlier, curse 3 points Stealth 10 points In fact, stealth full only adds a little time and speed to stealth 10 points Do you want to do stealth in addition to doing tasks? ?
2** First fill up the whirlwind slash and then add light power or add precision Personal suggestion to add light power Team up needs to wait for precision and light power to be fully filled (during which you can add a little fast) and then fill up the fast. As for the supernatural powers, they are just for the player's entertainment, and you can add whatever you like.
The above is from novice to knife flying 2 turns are completed, novice skills can be added as you like, I am purely handwritten, understand me, right?
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Skill Bonus: The first addition:
Precision 20 Ranged 8
Curse 3 Stealth 10
Double Fly 20 recommends a turn to use a dart, and the second turn is to use a knife, because one turn to use a knife, a turn to use a knife to rob others and the attack is unstable).
The second addition:
Precision 20 Curse 3
Stealth 18 two combos 20
Not recommended) What do you not understand +q734768778
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Novices in addition to agility 25 full plus strength Because now Adventure Island has been revised, after the transfer of skill points, it is best to add agility according to equipment, and the rest is added to luck, as for skills, it is also recommended to use the standard for one transfer, and the second to use the knife.
Precision 20 Ranged 8 Cursed 3 Stealth 10 Double Fly 20 Same as the one upstairs, I'm from Zone 3 Ales Ask me if you don't understand.
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3 Yun 2 Min. Precision 20
Ranged 8 Curse 3
Stealth 10 Double Fly 20
That's how I added it.
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Agility enough to wear equipment is good, and everything else adds luck.
Concentrate full (hit is the root of life).
Stealth will be full (later assassination will be used).
The above two skills are skills that will be used for a lifetime.
2 consecutive full (the guy who ate before 2 turns).
I can only use this to eat before I get out of the 6th company.
Other skill points, depending on how you add your hobbies, will not be affected later.
I'm a level 191 knife fly.
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Answers to your questions. Comes with leveling methods.
Knife fly! Now get to the point, start shaking the point, preferably 4 points of strength, 4 points of intelligence, and the rest is whatever.
1 10 Leveling: Everyone on Earth knows - fight monsters in the rainbow and do the task well Wait for about 70% of level 9 to go to Treasure Island Ability points: Increase agility to 25 The rest is full of luck.
10 30 Buy a boxing glove after changing jobs. Just go to the shooter village training ground 1 dozen: 10 12 to the first floor;13 15 Go and fight the green water spirit;At level 15, if you are equipped, go to the Sea of Pigs.
If you don't know, ask someone;Badly equipped 17 go again. Hit until 21There are two paths for 20 and 30:
One is to go to the abandoned group, and the other is to go to Shanghai to fight monsters, so choose your own Ability points: As long as the agility is 15 more than your own level, the rest is all luck. Skill Points:
10 Concentration, 3 Curses, 20 Stealth, 20 Double Fly (because G is higher than Twin Blades), 8 Ranged.
30 70 Go to the toy to fight the panda and hit the 35 to do the toy group until 50Go to the ice I to fight the little snowman or go to the icy plain I fight the gray wolf and fight until 70 Skill points: precision short knife + 20 passive skill full:
Skill that increases the lower limit of attack, needless to say, has to be full. Recovery + 3 passive skills: This skill is useless, plus this is played.
Quick Short Knife +20 Action Skill Full: Add short knife speed, so fast that you go crazy, with 6 times the same as a machine gun... Light Industry +20 Active Skill Full:
Lifelong skills, super fast acceleration. If you don't have this skill in the party mission, you can go and scold. Avatar +1 Active Skill:
Add a little bit purely for fun. Needless to say, 6 consecutive slashes!It's definitely going to be full.
71 90: Two-color stone man 90 100: Go farm zombies Basically one knife with fallen leaves 100 110:
Fire Dog Bar 110 110 or more: Go to fight Zakun Black Dragon Skill Point: Fallen Leaves Full Transformation 3 [Money Shield] Money Shield Full Split Full Wealth Full Money Shield Full Bomb.
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Yun +2 points, Min +3 points, 2 combo full, Double Fly 1, Curse 3 points, Stealth full.
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The attributes are enough to wear equipment, and the rest are full of luck, and the output is high.
I hit 10 with 1 turn and 2 hits
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