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Using cloud rendering, you can complete Maya batch render output animations, and the specific operations are as follows:
Steps.
2. Set up a task group and configure the environment
Step 1: Open the settings panel.
Step 2: Select the Maya window (Task Group Management – select the task group "My Task").
Step 3: Set the project path (if the file asset uses an absolute path, you can leave the project path unset).
Step 5: Configure the number of subtask frames, which is 1 by default. If set to 2, each machine renders 2 frames (only 1 file needs to be loaded to render 2 frames).
Step 6: Configure the software and plug-ins used to render the file. The rendering environment can be configured with more than one and can be selected when submitting a job.
Note: The default task group name for the client is "My Task". You can submit a task to the default task group or add a task group based on your needs.
Step 3: Drag and drop a task to configure the project, environment, and model
Step 1: Drag the main Maya file into the client window, and release the mouse to pop up the Maya submission screen.
Step 2: Select the project to be submitted (if you need to create a new project, you can click "New Project" to create a new project).
Step 4: Select the model.
Step 5: After confirming the above information, click "Submit".
Step 4: Parse the file
After the second step is complete, click Submit to enter the parsing step.
Note: The software and plug-ins used in the file need to be installed on the submitting machine in order to parse normally.
The parsing process is similar to the process of opening a file, and if the file is slower to open, the parsing time will be longer.
Step 5: Confirm the rendering parameters
Note: After the parsing is complete, click "Parameter Settings" to enter the rendering parameter settings panel.
After the parsing is complete, click Ignore the warning to continue submitting, the rendering parameter confirmation step will be skipped, and the task will be uploaded directly (not recommended).
Confirm Parameter 1: Select the layer to be rendered. By default, the selected layer is the layer in the file that is rendered.
Confirm parameter 2: plot resolution. You can modify the plot resolution.
Confirm parameter 3: the number of frames of the render sequence and the number of interval frames. You can modify the number of sequence frames and the number of interval frames.
Confirm Parameter 4: Priority Frame Setting. The default test sequence is the first, middle and last three frames, and the test frame can be customized and modified.
Confirm parameter 5: Number of frames of the subtask (multiple frames on one machine). If set to 2, each machine renders 2 frames (only 1 file needs to be loaded to render 2 frames).
Confirm parameter 6: Confirm that the parameters have been set and apply the global (the lower parameters can be configured uniformly) or you can set them freely in the lower box (not affected by the above parameters).
Confirmation Parameter 7: You can set the directory structure of the output (the default is the prefix set in the file).
Step 6: Upload the file
After the file parameters are confirmed, click Submit to enter the task upload stage.
The project files used in the file have all been read when parsing, and the project files will be automatically added to the upload list and uploaded when the task is uploaded.
On the transfer management page, you can view the specific transfer progress.
Step 7: Check the rendering progress on the client, and the rendering will be automatically sent back to the local computer.
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1. Open the Maya software on your computer's desktop.
2. Click [Window] - [Settings Preferences] - [Plug-in Manager] in the menu bar.
3. In the Plug-in Manager panel, check the checkboxes in front of [Loaded] and [Regret Autoloading].
4. Click [Window] - [Renderer] - [Rendering Dust Settings].
5. At this time, you can find mental ray in [Render Settings] for batch rendering.
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1. First of all, we need to double-click the Maya application in the computer, create a new file, set the canvas size, and enter the work area.
2. Click the [File - Import Rendered Cloud Rendering] command from the upper menu bar, select multiple target model files in the folder, and import them into the canvas.
3. In the "Project Configuration" setting window, select the project, select the required software and plug-in version, and click Next.
4. At this time, the file will enter the automatic analysis state and be displayed in the project analysis list.
5. At this time, in the project analysis list, you can display the project name, scene name, producer name, start time, analysis status, and these analysis contents.
6. After all the project analysis is completed, Yanru can open the rendering parameter setting window to further set the rendering property parameters.
7. According to the needs of the effect, set and adjust the parameters such as the rendering camera, the number of rendering frames, and the number of rendering blocks. If you want to keep the default settings, you can click on the settings option and cancel the "Enable Scene Parameter Modification" option.
8. After the setting is completed, execute the "Start Upload" command, and the system will automatically render all models in order.
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<>2. Double-click to open the Maya software and enter the main view.
3. Then find the brush effect in the upper column, click, here are all Maya's own models.
4. Click on the teapot, and then draw it in the view, and the teapot model appears in the view.
5. Adjust the view, put the teapot in the right position, adjust the angle, and prepare for the rendering.
6. Click on the IPR rendering above, and at this time a teapot with texture will appear, and we will finish rendering.
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1. In the upper right corner of "Settings", remove the option of "Enable Scene Parameter Modification", and start uploading, at this time all the operation steps have been completed.
2. The system will automatically start rendering.
3. During the rendering process, you can right-click to display the detailed frames, and you can check the rendering time and cost of each frame.
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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
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1. In the upper right corner of "Settings", remove the option of "Enable Scene Parameter Modification", and start uploading, at this time all the operation steps have been completed.
2. The system will automatically start rendering.
3. During the rendering process, you can right-click to display the detailed frame, and you can view the rendering time and cost of each frame.
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1. First of all, we open Maya on the computer to open or create a new Maya scene.
2. Select the lights that need to produce shadows, and check use ray trace shadows in the shadow in the properties.
3. Select the objects and lights to be rendered, and click New Render Layer at the Render Layer.
4. Right-click on the attributes option in the new render layer.
5. Select the New Render Layer bar, and select only the shadow layer for the rendering properties.
6. Switch the renderer to mental ray, click Render, and you can view the shadow effect through alpha.
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Generally, the computer is very slow to render only one animation, and if you render multiple animations at the same time, it will be even slower, and there may be stuck, or even the computer will be rendered badly, which is recommended hereXuanyunCloud renderingIn this way, not only do you not have to worry about getting stuck and rendering the computer useless, but it will not affect your work, and you can also get the rendering results quickly.
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