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No, if you are in formation, for example, if you want to get stuck, you choose the team to point together, and they will all go up.
Waste. If you're going to pull it up and explode something, you'll walk over in a group.
So don't do it, it's too much trouble.
Even the operation will be familiar with it later.
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It is necessary in the early stage of the game, and it is up to you to operate in the later stage.
Generally, so.
1 Melee Hero + Meat Shield.
2 ranged heroes + ranged creeps.
3 Heroes + Magicians.
4 Spare 5 War Ancient Trees.
6 The Ancient Tree of Knowledge.
7 The Ancient Tree of the Wind.
8 The Tree of Life.
9 Altars, 0 Shops.
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I'm sweating, why don't you form a team in the hunter hall too, it's also quite troublesome to upgrade the offense and defense.
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Can you make it up? You have to make more than 20 pokemon in the dark night of a game, how do you make it up?
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Dude press space. Then put a couple of elf quilts on the edge of the base.
Something has to be made every time. Press a space. Point elf made.
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No, you have to make more than 20 pokemon in the dark night of a game, how do you make it up.
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No, you can press the space bar to switch to the base, and then click on the pokemon.
Otherwise, there are too many teams, and it's not easy to do micro-manipulation.
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You can or don't need to! It depends on your operation.,After you're familiar with it, you don't need any team to cut the picture.,Fast cutting saves time.,It's still a matter of personal habits.。
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Answer: The formation and operation of the legendary moon are magical, it is true, there are many versions of the folk, and there are even reports that moon 1234 is a building, and behind it is the army? Sweat!
Actually, it's usually like this.
1. is the first hero.
2, is the second hero and the early troops, if it is the late stage, it is the melee attack troops.
3, is the third hero and ranged or magic troops.
4. It is a magic force that needs to be operated.
5. It is the tree of life.
6, is the tree of all troops, use tab to switch.
7, is the Hunter Hall.
8, same as 5. 9, same as 6.
0, is the altar.
ps: Moon uses items, almost all of them use a keypad, and the speed is so fast, and the accuracy of the keys is really strong.
This is also the reason why Moon can always be saved to the limit in many operations in the Great War.
Basically, whether it's going back to the city, saving, eating blood, group supplements, or even adding ointment when using ORC, etc., it's pretty much it.
Keypad. Hero control also uses f1 and f2 less often.
In fact, the key to formation lies in one's own understanding and habits, and the formation of each master is almost different, so blindly imitating is not the best player.
For example, I wanted to learn the formation of moon, but I found that it didn't match my operating habits at all, so it was best to find one that suited me.
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Which mainly depends on your hand operation mode (some people mainly make 1 3 teams to operate, and some people are 1 2 teams have different skills)!! Principle: One team in melee combat, one team in range. The first team of mages is like a single team of birds, but birds can also be used for salvos with a team of DH, but C is not very convenient!
Remember not to have more than 2 teams in formation at the beginning of the march, moon which bt people 1 team 1 hero, 2 teams 2 heroes and their summons, 3 teams of 3 heroes, 4 teams of mage troops and ranged troops! His kind of formation is the need for multi-line operations!
And his habits for many years (he is a well-known multi-line operation BT man), ,
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According to the actual situation and your own habits, the formation! The formation cannot remain unchanged, and improvisation is the king to win!!
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Moon Demon Moon Formation:
Roughly his formation is different from ordinary people, but there is one rule to follow, which is that each hero has a team! Base 5 teams, Barracks 6 teams, Altar 7 teams.
Also, the starting hero is always the first team, don't change, just give an example, n v o starting hero, Demon Hunter 1 team, Beastmaster and Summoned Beast Team 2, FL3 and Summoned Beast, and AC3 team, Wind Virtue 4 team, and finally the same is the base 5 team, all barracks 6 teams, and 7 teams are the hero altar.
Let's talk about N VH, Demon Hunter Team 1, Second Hero and Bear and Hand-to-hand Combat Class 2 Team, Team 3, Small 6 and AC (Ranged Class).
The base is still 5 teams, all barracks are still 6 teams, and the altar is still 7 pairs.
Okay, let's think about why Moon's operation BT and multi-line operation BT are because of the rationality of the formation, and each hero team is very easy to control.
Some people asked, "Barracks 6 Team, it's so far, but after getting used to it, it's OK, and I've tried it, it's really good, this formation is very easy to use."
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How I play:
Hero F1 F2 F3
Main class 1 team ---archer, huntress, fawn) 2 teams ———Xiaode).
Team 3 ———Wind Virtue or Elven Dragon).
4——— barracks.
5——— altar.
6——— Tree of Knowledge.
7——— Wind Tree.
8——— Chimera perch.
0——— Hunter's Hall.
Recent record: 30+ wins and 1 loss Good use of the dark night.
Best Score: Pick 4 crazy successes with humans.
I brought 3 apprentices, all of whom were my operating methods.
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Actually, I don't feel like there's any skill, just be proficient. You can try to put the most infrequently used hundred-year-old team behind, he often uses some of the front, and then the main thing is to look at personal preferences, I don't think you should always learn from others, because no matter what, only one is the most suitable for you, only what you summarize yourself will be the most helpful to you, no matter how good others are, but that is just a reference for me. If you're always learning from others and not being able to innovate, you can't improve.
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The correct interpretation of what ls said.
Bear Deer Bear and DH or melee heroes team, Deer and Elven Dragon team, no need to deliberately separate heroes into a team, press f1, f2 to operate.
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Melee 1 Team Ranged 1 team.
Mages are on a solo team.
Pokemon in individual locations are compiled separately.
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5: Main Base (Tree of Life) 6: Altar (Beginning) Ancient Tree of War.
Ancient Tree of Knowledge. The Ancient Tree of the Wind. Chimera's Habitat (if there are more than one, use the table key to keep switching) 7:
Hunter's Hall 8: Altar (later tense) 1: Starting Hero or Bear 2:
Second-shot heroes (sometimes bears are also included).Ranged Ground Force 3: Pathfinder wisp at the beginning, wind virtue after the rift.
Hippogriff 4: Song Envy started as a pathfinder and later as a Chimera. Elven Dragon.
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Final Boss. Akmund Akmund the Polluter is the right-hand man of the fallen Titan Sargeras, one of the most powerful and darkest Eredar warlocks in the world. His ruthless and cunning personality quickly earned him a place among the Eredar tribe, and eventually became one of the strongest among them.
Thieves and any class work well together.
Take a look at the official introduction and choose a career that suits you. >>>More
Every time I hit the other party with ud, the other party is bound to DH, and many of them are single DH, and I don't understand why. But as a UD who was scared of NE, I understood that ZZ was very difficult to beat NE's bear. Since you said that he came to harass you, and you can't go up the level, then his death rider level will definitely not go up either, and the important thing is that NE's requirements for the hero's level are far less than UD, because DK is the soul of the UD troops. >>>More
The general mining point tree monster will wake up.,Generally built in a mining point 4 5 screens.,And it's not easy to be seen by the opponent.,It's either stealing.,Or double-line harassment.,Don't let the opponent find it.,If you're strong, you can open it directly.。
This tactic should not be seen ** bird, if it is a pure explosive dragon, the way to play is very simple, first of all, the problem of reconnaissance, see when you know his tactic: >>>More
First hit gg to see how the other party ws haha.