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1.Rune selection.
The core of Timo's gameplay is to give Teemo the rune of Immortal Grip. The Grip of Immortality can be triggered by a basic attack every 4 seconds, and Timo's next attack deals additional magic damage, restores his health, and increases his maximum health. Because Teemo's hand length is easy to stack and indestructible, and secondly, with the extra magic damage of E-skill, Timo's damage will not be too low.
The most important thing is the bonus that Indestructible gives to Teemo's maximum health. Timo is extremely disgusting, his body is very brittle, and in the development process of the upper single, he can stack many layers of immortality. Secondly, although Timo's long-ranged and indestructible benefits are not as high as those of melee indestructible, it can also greatly improve Teemo's endurance and fault tolerance, which is a more conservative style of play.
Small runes point out blasts, bone plating, and overgrowth, which allows Teemo to use his hand length to suppress enemies while eating as many enemy tarts as possible to gain an economic advantage. Bone Plating reduces damage, and overgrowth is an indestructible match, greatly increasing Teemo's health.
2.Outfit ideas.
LOL mobile game.
Version: Nightbreak is coming.
A new version of the hero.
Treasure Book**: Ember.
Clone Ops Raiders.
**Fetch. S11 is the first to come out of the mythical equipment, but the mythical equipment is not much improved to Teemo in the early stage, and the mythical passive of the mythical equipment cannot eat the mythical equipment of the mythical equipment. Therefore, it is recommended that players get out of Nash's Tooth first, Nash's Tooth's attack speed and mana force bonus, and Timo is more comfortable with the lane.
Players with Mythic equipment can choose either the Great Mask or the Canyon Maker, the Canyon Maker is more painful to hit and can be converted into true damage, and the Mythic Passive is to increase spell penetration. The big mask cooperates with its own R skill, causing more continuous damage to the enemy, which is very disgusting, and the mythical passive is a pile of skill speed. Therefore, the player's choice of Timo Mythical equipment is determined by their own laning or playing in a group, as well as the enemy's Tandu.
The follow-up equipment is Nash's Tooth and Pain Embrace, which can also deal continuous damage to enemies. The rest of the Astral Drives can be stacked with a lot of haste, and the Ghost Book is aimed at the lineup with strong endurance. The golden body fights against the lineup of AD, and it can also increase its own error tolerance rate.
Shoes can be French shoes, CD shoes or even attack speed shoes.
3.Alignment techniques.
Timo's skill in laning is pulling, that is, controlling distance, and being able to use his hand length to kite the enemy. Continuously consume the enemy with E, and once the enemy is close and blinds the enemy with Q, the distance between the enemy and W.
After level 6, mushrooms can be used as true eyes to prevent enemy junglers from gank, and planted on some key paths. Mushrooms can also be used to push lanes in the lane, as well as to defend behind them. Of course, there is a skill of mushroom bombing, which is to plant mushrooms in front of the enemy's troop line when the enemy is stuck in front of the sword, and the minions step on the mushrooms, so that the mushrooms are almost certain to the enemy.
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LOLS11 Teemo's talent recommends the Immortal Grip, which can enhance Timo's laning ability, the effect is that every 4 seconds in the battle, a general attack on the hero will cause magic damage of 4% of the maximum health of the self-self, and at the same time, it will ** directly 2% of the maximum health, and permanently increase the health of his own number of points by 5 points.
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I recommend a very offensive talent rune.
Talent 30,0,0;
In the second line, I clicked on a talent for pushing towers, because once Teemo plays an advantage on the line, with his mushrooms, it is very likely that one on the opposite side will not be able to beat, and two may be counter-killed, and three will be a waste of time and economy. This allows him to extend the length of the belt line, allowing him to quickly take out towers to help his teammates gain an advantage or make up for a disadvantage.
Runes I suggest.
Fight against physical heroes in red and large fixed attackers with grinding hits, yellow fixed armor, and blue fixed mana.
Fight against French heroes with red and large fixed attacks, yellow (fixed life, growth life, growth armor) and blue fixed magic resistance.
Talents and runes are mainly aimed at the early stage, and the effect in the late stage will be far less than that in the early stage.
Such a set of extremely offensive talent runes is easy for us to consume and fight against Lao Qingde in the early stage.
But if you have to say that this set is easy to be beaten and knelt, it is better to practice again.
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Don't listen to the ...... upstairsTimo's current AD doesn't work well.
And do you want to give Teemo a set of runes for Teemo or a set of runes that Timo can use?
For Teemo's exclusive use, red mixed (i.e., double pierced), yellow armor for life, blue for strong resistance, and purple for strong wear.
The runes that Timo can use" are just a set of general ap runes, and the reason is that it depends on what equipment you have, and what position Teemo usually plays on the single yellow armor and blue mana.
Medium single yellow life blue magic resistance.
ADC Auxiliary Yellow Random Blue Fa Strong.
If there is a mask or a magic stick in the outfit, the essence is strong.,Otherwise, as for the talent.,Everyone's understanding of talent is different.,And the different hero talents of the line are also different like runes.,I often use 21 0 9.,And the general point is the cookie master instead of the extended buff.,I think the cookie is more useful.,And I don't often hit the middle single.,So unless I specify to be blue, the general blue buff won't give me.。 As for the 21 points of the attack, I won't explain too much, this really depends on how you understand Teemo, I don't have confidence in my skills, so I didn't point to kill and recover 5%, but to point to the skill enhancement level A and peace A enhancement skills.
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30 0 0
Runes can be used casually.
There are many blue shields on the list, hehe.
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1. Touch of the Dark Fire, it can be said that this talent is very suitable for Teemo, because Timo's W skill is continuous magic damage, and the R skill is also continuous magic damage, and the effect of the Touch of the Stygian Fire can play a good damage, this talent is more suitable for the kind of Teemo who is out of AP than Kai, which can make Teemo's mushrooms explode more damage, and the Stygian Fire can also help Teemo play a lot of advantages in the early lane. This talent has a significant bonus to Timo's medium and simple output.
Timo's Stygian Touch talent plus dot diagram.
2. War Enthusiasm, this talent is more suitable for the top single AD Timo, because Timo's Q skill blinds the opposite side, W skill increases movement speed, and is suitable for a blind chase A on the single line, which can knock out a lot of the enemy's blood, with the bonus of war enthusiasm, and Timo's E skill continuous damage, it can be said that War Enthusiasm is absolutely huge for Timo on the top single.
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Because of a bug in Timo, the official emergency ban on Teemo in the whole region:
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AD and AP flow are OK.,AD out Berserker shin armor.,Endless,Red Fork,Drink Blood,Black Cut,The last madman or spring brother armor (if you pursue extreme damage and finally drink blood) Talent is a talent for attack speed circulation.,With a weak flash.,Mushrooms are used as vision and yin people to slow down.。
AP outflows bright shoes,Time staff (or ice staff),Archangel,Red cross,Red hat,Ice armor,Talent is a talent for magic wound circulation.,But you can not point to reduce the cd talent.,Mushrooms are mainly used to blow up creeps to make money or kill people.,When the vision is only secondary.,You can buy another eye.。 The level of energy can be band flash and weak, and if the opposite side controls more, it can also bring purification.
The last thing Timo needs is ignition, his E skill and R skill are originally blood burning skills, and the effect of ignition is almost the same, but there is no effect of reducing the amount of health returned.
Making money is the basic, if you can't make money, even if you don't die once, it's a tragedy in the end, try to die as little as possible, work hard to make money, quickly outfit, kill people and push the tower. When you don't have a field of vision, you have to look at the minimap, and if any heroes disappear on the other side, judge whether they will come to catch you.
Skill The main E and the deputy W really play its performance. Q will be filled up later.
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Which district are you, go to the Internet to look up a
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