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It seems to make a lot of sense, but there are many problems, problem one: there is no stable control, although the captain and the mystery are big controls, but they are not stable at all, far less stable than the tide of SK. Two:
Lacking high burst, the lineup is all based on continuous damage, and if the skill is not connected or interrupted, the output is almost zero. And if the three people on the road encounter high burst or high continuous damage, then a tower can't be pushed and will die, for example: the Abyss Corpse King wanders and breaks.
Three: The problem is that the lack of wandering and gank capabilities is that the instability of the control is not strong, and the outbreak will lead to the ineffectiveness of the gank. Four:
Relying on too much equipment, snakehair must account for almost half of the resources to have a good development, and the sage needs a lot of meat and mage clothing, the maze also has to stand, and the captain has to output and gank and first meat, this lineup can abuse vegetables.
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This lineup is so rubbish, there is no control, it is not enough for grandma, it is going to explode, it can't break out, it's too easy to break. Double silence, Xiao Hei and the Death Prophet add a large group control, Tide, add a small group control and the explosive Seven (Sven) plus a DS (Dark Sage) to completely abuse the opponent.
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The lineup is actually really good.,Personally, it's not a big god, but there's a little suggestion.,In fact, LZ's lineup is still not very stable.,Heixian's strongest thing is to let go.,There's a maze of poisonous big Naga it's very fierce.,It's better to use vs or ice girl 3-person road, these two are not bad.。 There is also the ability to turn ban alchemy into a werewolf, lz This lineup is obviously not afraid of the big queen, like alchemy, it is mainly meat, the output is limited, and there is no outbreak in the middle term, the werewolf is too fierce in the middle stage, too easy to get up, and easy to collapse in advance.
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The three people on the road are very in need of development, especially the big Naga, who is easy to blacken, and the mystery is completely out of money; And there is no positive card position, that is, auxiliary; The team control is unstable, the opponent is in a good position, and then there is a VS, it is possible that there are less than 4 people in 1 team control; Lack of single control, insufficient sustainability of small-scale team battles; There are too few halos on the road, and it is easy to be blown up; It's really boring to choose a big Naga, there is no control and no output in the early stage, and I can't hold the meat (maybe I'm a little biased) It's better to change to a water man, and the early fight will be much stronger.
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The lower road is a weakness.,If there is no one to protect the big Naga in the early stage.,212 on the opposite side.,Naga development will be miserable.,311 and you guys on the road to fight and play.,Double tour + down the road single 3 people catch the big one, if you run? And when will the first sister start? Find a soy sauce on the other side to accompany a sister, is it possible that you bring n TP with you?
If this lineup, my suggestion is this: Poisonous stick flow, ring + recovery out, single; Captain unchanged; The mystery is in the wild area, Hei Xian mixes the line or simply follows the mystery to fight the jungle, and the two of them squat and have a sister; The first sister went down the road to farm. It's really not good to change Heixian, let's have another control, just a single control, Lan Fat or VS personal feeling is good.
It only represents a personal opinion, do not spray if you don't like it.
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This on the road was patted vs and es, this kind of split-way grabbed and died.
This lineup gank ability is too weak, and it can't be grouped, and there is no stable first hand control in the early and middle stages (if Hei Xian wants to push, he will definitely not be promoted to C). It's better to replace the mystery with a hero like Mammoth or CG that can disrupt or weaken the opponent's ability to hold together. If the player in main C is very good, replace Naga with a water man.
The current version is too fast-paced and not suitable for the play of the ship (I have a deep experience of playing the boat myself!). )
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Have you noticed that they are so brittle、、If I had Ryan.,Fire Girl or something.、Burst out amazing heroes.。。 All of them have been killed as gods. Pressing the corpse king nec、、It's all trivial.。。
Dota depends on how you play. Didn't say. A hero absolutely restrains a hero's.
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There are ideas, but 311, especially 3 people road push, is difficult now, and besides, there are no deer among the 3 of you. If the opposite Ice Girl is popular and 2 people have unlimited skill consumption, they may not be able to push it down, and it is highly poisonous, rabbits, and it is difficult for the mystery to be unequipped. If you play an apocalyptic game in the middle of the opposite side, the Beastmaster is ruthless, and he pulls out your eyes, and you don't dare to go out at all.
And if 212 on the other side crushes the big one, after protecting an ant or something, it will be exploded in the early stage and in the middle of the period, and the opposite gank will be stronger.
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Weak control, especially the single control, the captain's control is unstable, the mystery is easy to be interrupted, and the mystery rabbit is highly poisonous, and the tower is good all the way, and the killing effect is not good, it is better to put the mystery under the road, and you can come out to help Naga Replace the rabbit with the tide The calf is better, it is easier to kill, and the double group control is more stable.
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Early development is the ...... of the problemThe captain's control is unstable, the mystery is easy to be interrupted, and the mystery is very brittle, the early big Naga is brittle, and the overall output in the early stage is not high enough, the control is unstable, the advantage of the huddle is not very large, and it is difficult to fight if there is a control gank on the opposite side to swim and catch people. Mid Lane Lower Lane development is a problem.
It depends on pushing the tower on the road, how to add 3 points on the road?
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I feel that the lineup is good, but I think the big one is too late, and it is better to replace it with a small black, a blackbird, or a person who can participate in the early battle, and the mystery control is unstable, can a big one be as big as three or four? Your teamfight argument can only exist when the opposite side is too poorly positioned, and the mystery is better if it is replaced by something else as strong as Centaurs.
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It's okay to abuse vegetables.,The captain in the middle lane will definitely be caught.,I often use vs+ ice devils to swim when I fight.。。 The big one will have a hard time getting down.
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At first glance, it is a vegetable team.
Obvious outbreaks are not enough, and stable control is not used.
On the opposite side, a first hand to take over a small group is easy to collapse.
Big Naga? What version?
Stray Wagyu cattle will have a higher demand for equipment in the middle stage, and once the gank in the early stage does not receive good results, it will be very passive in the middle stage, and the level advantage established by the dual core because of wandering will also be offset by the fact that their own support is too chicken. If you want to use this lineup, ban Xiaohei, silent, plagiarism, and demon wizard.
No offside. As long as the ball touches the opposing player during the pass, even if A is in an offside position at the time of the pass, it is still not considered offside.
Haha, the title is "I was guarding the high ground, and suddenly I was slapped by my wife in the back of the head", and this article was first published in the Dota bar.
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