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The positioning is different, the fire man has no escape skills, but he is single, and the outbreak of team battles is high, and the prediction requirements are also high; Foxes are more agile and very good at escaping, but they are all directional skills, and the prediction requirements are relatively high; Kyaukyue is a half-flesh mage, and the burst is also high enough to cut the back row, but it is a short-range mage, and it is difficult to play without a head in the early stage; The snake girl is a big move, and the outbreak is also high, but the technical requirements are higher.
To sum up, like to be flexible to fox; a man who is not afraid of death and has a bit of skill; Snake girl who likes team battles and is confident in her skills; I like to play the moon at level 6 and play with more flesh.
Pure hand-played.
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Fire Man, Bright Moon is more inclined to burst output type, Snake Girl, Fox is more inclined to continuous output type. It depends on the characteristics of your playing style and the level of operation.
Fire man, fox skills are not directive, and they need to be practiced by multiple people. Fox,Kyaukyue are heroes who eat a lot of level 6 ultimate.,Fox 6 has three bursts to get up.,Kyaukyue 6 can cooperate with qwe to play a set of outbreaks.。 The snake girl plays very little.,Don't make an evaluation.,It's very blue.。。。
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The protruding face mage of the Kyaukyue OP, the fox completely relies on kites, the fire man skill seconds people (simple violence recommended), the snake girl did not break out, and the poison needs to be stopped, and it is also powerful if you play well, and the fire man is recommended, simple violence.
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The fire man pushes the line fast, has a high explosion, is controlled, and many AP heroes in the lane can have an advantage; The fox is controlled, with a three-stage displacement of the ultimate, can chase people and escape, which is very advantageous for this position in the middle lane; Jiaoyue was very weak before level 6, and after level 6, it will be very good if it is big, especially as soon as the abyss comes out, it will be very able to carry it; Snake girl, the representative of continuous output, also has an outbreak, but it is a hero who is relatively difficult to get started, and if QE is not connected, then the output will be reduced by a few grades. Depending on whether you like to play AP lewd or aggressive, choose your heroes according to your habits.
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Everyone has their own characteristics, and it is awesome to play their characteristics well, and it depends on the meaning, the operation of the fox and the snake woman is a little higher, and the fire man is medium, and the moon is very simple.
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Fire man pays attention to skill combinations and is dizzy.
The fox can advance and retreat, and has high mobility.
Moonlight Rush Melee Mage.
The snake woman's big move is group controlled, and the damage is considerable.
are all violent mages, and I feel that the fire man is easier to practice and more emotional.
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The Bright Moon... In fact, you just have to play smoothly.
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Then it's going to be what you'll be able to play. I recommend Ali or Kyaukyue.
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Let's do it! It's a real bug after the op of the first single number.
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As the saying goes, there are no useless heroes, only players with technical water.
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Each has its own merits I personally prefer Ahri A very strong mid-laner hero, the others are good As long as you can use it, it's powerful.
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It's up to you, and what others say is better than what you use yourself!
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Of course, it's the fox.,One of the four heavenly kings.,Super high ban selection rate.,The other two are now sitting on the cold bench.。。 The Fox's mobility also has AOE, and the mixed lane ability is more in line with the lineup configuration than the other two.
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If you think about it, the supergod or the fox, his great infinite pursuit. But if you want the team to win, it is the fire girl who favors it. Because his control is too powerful.
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The two are not heroes of the same nature at all One is explosive The other is continuous output, according to the current trend of development, the fox is stronger Anne is not as fierce as before.
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If you introduce the segment, I think the fire girl is a sharp weapon for climbing.,The fox is very stable.,There will be high-end bureaus.,The fire girl is super high explosive.,With teammates, the basic head is proper.,The fox looks at the application of e.,It's very good for yourself and the team when you use it.,And it's like the upstairs said that the mobility is very good.。
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The fox used to be very tiger.,But after a few generations of patches, it's not so strong.,Especially in the early stage.,But the mobility is still very good.,And Annie's words,She has a title - Riot's own daughter.,You should know what I mean.,This little Lori is too violent.,But Anne has a shortcoming.,If the early development is not good, you can only soy sauce in the later stage,
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Actually, the fire girl is simpler than the fox It's cool to kill people The fox has high requirements for operation If your skills are not very good, buy the fire girl.
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If you can use it, of course it's a fox, and she has good escape and chase skills when she reaches level 6.
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There is a simple reason for this ... The fox is better than Anne... That is, the fox is more expensive than Anne... Ha ha.
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It depends on what I like, I just use the fox, which has good mobility
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Look at your own actions and consciousness before thinking about it. Kyaukyue to 6 is quite strong.,But if you have equipment that isn't pressed, it's just to kill the other side casually.,Otherwise, you can only expect you to get a head every time you wander.,Kyaukyue has a strong ability to rush to the back row in the late stage.。。 The snake girl belongs to the existence of a line boss in the early stage, as long as you can operate it, the use of Q is good, the early stage is basically pressed on the opposite side, and it is easy to snowball, the positioning in the later stage is a hero who plays the front row, the rational use of the ultimate move is very important, the snake girl is also very fast in the late second ADC and the middle single, as long as it is petrified on the opposite side, a w is connected to two E and a Q, basically no one, this operation only takes two seconds.
If you recommend whom?,Opinion,The moon belongs to the existence of OP in the low segment.,The high score is about the same.,But the high score is not so sudden.,It's a hero who rushes in the face in the later stage.,You can get to the ADC in seconds.,If you don't drop in seconds, it's used as a rushing formation.。。 Seek adoption.
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Let's take a look at the skill stats of these two heroes first.
Snake Girl: Q 75 115 155 195 235 + Spell Damage*
w 25 35 45 55 65+ (Spell damage *points.)
e 50 85 120 155 190+ (Spell damage*.)
R 200 325 450 + Spell Damage*
Bright Moon: Q 60 95 130 165 200 (+ Ability Power).
w 22 34 46 58 70 (+ Ability Power).
e Diana pulls all nearby enemies to her side and slows their movement speed by 35 40 45 50 55% for 2 seconds.
r 100/160/220(+
Since you ask which of these two is better, I'll just say it 6300 is not easy to suggest snake girl.
Level 2: If the snake girl Q is accurate and the opposite moon is not obscene, then the snake girl flashes + ignites to take away the moon completely.
Level 2: No one dares to fight against the snake girl, and the snake girl has a strong ability to harass.
Because of the existence of Snake E, Snake E can be continuously output (the enemy is only cooled down by Poison E for seconds).
Even if the moon is obscene, the snake girl's Q predicts that she can constantly harass will make her dare not replenish the army.
The role of the team battle snake girl is greater The team control of the snake girl is very strong, but it also requires practice.
A snake girl who doesn't take a single blood for 3 minutes is not a good snake girl.
Overall, the snake girl is too difficult for novices, but if you play well, you are a tyrant.
I've played 200 games of snake girl, and I have a certain understanding, but I'm not very good at it, and I prefer to play the cold one.
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Bright Moon, although the snake girl's skills are short in the case of poisoning and have strong group control ability, they consume blue and have high hand speed and eyesight requirements, and the timing of the ultimate release is also very important. Although the second QR company of Kyaukyue also needs hand speed, it is relatively much better, and there is also a group control in the skill, and it can also break through, and the damage of the second stage R is also very objective.
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Recommended Kyaukyue is a hero who is very op The growth of blood volume or something is very good Plus w skills Meat is not good And the damage is high There is a rush r and control e Whether it is a heads-up group, it is quite powerful.
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Kyaukyue relies on the core equipment of Central Asia, and this will not be worried if it is boiled out in the middle and late stages.
Snake Girl is a mid-stage hero in the early stage, and it's very blue-consuming, because she has a super short CD, and in the late stage, her damage is not good, and it can't stand.
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The snake girl team is strong, and the bright moon cuts into the first-class of seconds. The moon is strong in the later stage.
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I feel that the snake girl asks for a higher position, which is rude, and if it is simple, it is still the bright moon.
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Decisive Bright Moon, you deserve to be an assassin-type hero.
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Kyaukyue Wow Although Kyaukyue was a little weaker before level 6.
6 can kill the snake girl, wow, and meat.
The snake girl is also a group control, you want to cut her, can she stop you?
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It's definitely a bright moon. It's impossible for the snake girl to beat the moon.
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This version of Sure Snake Girl still sees who uses the Bright Moon now? Cut into a dog But the first to recommend the Dark Führer, this thing has been strengthened.
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