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This task can be with"[72] Never ......Succumb! "and"[71] Escape from the Winterfin Cave"Do it together, if before"[71] Them! "The number of fish people hasn't been killed yet, so we can do it together by the way.
I'll tell you the order in which I did it:
1.Next"[72] Never ......Succumb! "After the mission, after going to the Winterfin Village, first put on the Fishman disguise, after putting on the Fishman disguise, the Winterfin Fishman will not hit you (but you can't hit them either), at this time, you can enter the Winterfin Cave, and leisurely walk around the Winterfin Cave, and familiarize yourself with the internal structure of the Winterfin Cave.
2.After entering the Winterfin Cave, you will find 2 yellow exclamation marks on the map.
These 2 exclamation points are:"[71] Master of the Keys, Omgogo"and"[71] Escape from the Winterfin Cave"These two tasks, don't take these two tasks first, go find them first"Master of the Keys, Omgogo", the location of the key master is just near the outside of the pet room, after seeing the key master, take off the disguise and hit it, kill him will get a key, after killing it, continue to wear the fishman disguise.
3.If you go to the innermost part of the Winterfin Cave, you will see it"Krashimus", he will automatically see through the player's disguise and hit the player, and the player will kill Krasimus, and that's it"Never ......Succumb! "
4.Put on the fish-man disguise and go back to the two yellow exclamation marks you just saw, and you'll be done"[71] Master of the Keys, Omgogo", and start to send Rugerber out of the cave, at this time the player can do the fish-man disguise can be removed, so that when the fish Geber attracts the monster, the player can help fight the monster, get out of the cave, and reach the beach"[71] Escape from the Winterfin Cave"The task is complete.
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Is there such a cute task?
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Answer it out and guarantee a rating.Just off the coast, a fish-man with a name called Woo La Wow. Kill him and you'll have it. And he was wandering around the coast. There is a small thatched hut of a fish-man nearby. .
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I haven't done it, don't talk nonsense. It's obviously a big whale swimming in circles around these three icebergs. Say what is a fish man.
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Actually, you just ask GM directly.
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It's going to beat the jailer Malgen, and then the coordinates to drop the polished golden key.
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It will be farmed next to Draul, and then on the side of the ruins above.
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The key is in the cave (the red cross on the map), you sneak in and kill it against the perimeter, take out the key, and secretly open the lock around the monster to save people.
POW Mission Description:
Rescue prisoners of war held in the Ripper Valley prison.
Quest Requirements: Rescue prisoners x1
Key Item (usually found on the Quest Tracker): Company B Field Tool Acceptance Level: 16
Mission Level: 18
Task Type: Normal.
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I can take a screenshot of the task in detail.
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Go to the cave, you can find the key at an intersection, pay more attention to the straight pillar at the intersection, you will find 3 (sorry, I've been doing it for too long, I forgot a little), and the last task is to hand over the secret room in the depths of the cave, and use the key to open the secret room, you can get a reward.
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Took the key to the door and kept walking inside, remembering that there were still 3 keys.
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It's all the kind of thing that has a bright spot on a table, a bit like a lamp, look for it slowly.
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Super simple task,After receiving the task, I ran directly to the small house with a dwarf on the opposite side and waited,After a while, Zamik will put something outside (it seems to be something similar to the **),Lead the dwarf out of the house,At this time, you move the mouse and there will be a change.,Click it.,The design on the ground can be taken.。 After that, let's go and hand in the mission. It seems that there is a follow-up mission, hehe.
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Super simple task,After receiving the task,Find Zamik nearby,There is a blue question mark on his head,He said to go together and run directly to a small house with a dwarf on the opposite side and wait,After a while, Zamik will put something outside (it seems to be something similar to the **),Lead the dwarf out of the house,At this time, there will be a change in your mouse movement,Click it,The design on the ground can be taken。 After that, let's go and hand in the mission. It seems that there is a follow-up mission, hehe.
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How to do the task of World of Warcraft to keep up with the pace? Tasks to keep up with the rhythm can be seen on Bilibili.
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It took half a day to find coordinates 80, 77
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After the task, he looked for Zamik nearby, and with a blue question mark on his head, he said let's go together, and then go and get the picture.
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The explanation is very clear.
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