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Can play 58 I believe the landlord should know what the crystal is all about, I play 2 areas, now the big 58 is zs between the inner circle of 2 crystals to walk around, and the position of the crystal brush is random, in order to ensure that the 2 inner circle crystals can be brushed out, dz on the outer circle to see the crystal, brush immediately opened, because the outer ring of a large number of crystals are opened, so the refresh is more, and the outer circle of a brush is immediately opened to make the inner circle 2 points of the brush more, a crystal has 30 seconds, the refresh of the inside 2 crystals is completely enough, You don't have to pull the boss all over the ground anymore.,2 points back and forth.。
And the reason why this work has to be done by dz, upstairs is the right solution, there is a sprint, you can go to the outer crystal as quickly as possible, otherwise the crystal in the circle will not be brushed out, but it doesn't necessarily have to dz, I zs have opened several times, no problem at all.
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When you hit 58, a random crystal pile will be spawned at the map point, and someone needs to open it to add a magic damage debuff to 58, so that 58's damage is enhanced. At the same time, it can make the crystals in the front line quickly farm, and you can open the crystals to stop 58's invincibility when MT or 2T pulls 58 to the crystal. Because the work described above must be done quickly and accurately, the thief with a double rush becomes the best choice.
Normally, during the Ruin 58 boss battle, the thieves in the team will take off their clothes and go to the periphery to open crystals. (Take off your clothes because the thief doesn't face the boss when you hit 58 and doesn't have any damage output, so taking off your clothes saves a lot of repair costs).
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The thieves are opening crystals. There is no DPS.
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There is no limit to recruitment, that is, the master sends a recruitment invitation to the slave account, and creates a new WOW on the battle network of the slave account (if there is a new WOW1, create a new WOW2, and so on), and then you create a new character on the new WOW, and you can automatically bind it to any character on the main account.
It's just that the two recruits are within 3 levels of each other, and they only have 3 times the experience.
It's level 3, it's not level 5, and the 2nd floor is wrong.
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It must not, recruitment means that an old number recruits a new number to try out, and the new number must be a new wow, not a role, and the original duration can not be counted together, if he recruits you, you don't have more than 55 characters in the new one, you can't build a dk, you can only play dk in the old number to create a character, so you can only recruit him. To recruit him, he must create a new demo. That is, if you want to play dk and recruit, you have to recruit him and let him start training from level 1.
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Tell you for sure, the recruitment is matched, your DK can continue to level up with his thief, if it is a thief you recruit, you can let the thief increase you by 3 levels, if it is a thief recruited you, then you can let DZ stop leveling first and wait for you to practice to 58 and then practice together, and continue to enjoy 3 times the experience bonus.
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Establishing an account is directly a high level, of course, you have to do a novice task to get out of the novice area first. You don't need to recruit to practice DK, right?
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No, recruiting requires you to create a new account on yours.
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It seems that it can.,Recruitment.,The level is not worse than 5 and there are 3 times.。
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No, it must be two new ones starting at level 0.
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That's no trick You count it You brush WL 4-5w experience once 10 minutes That's the speed The fastest way is to do tasks in the Outlands 50w experience for an hour At most, you bring a brush.
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Now a lot of people use the bug play, that is, only use the 3 points in front of 58, and the other points are quickly opened by thieves, and the general team will send two thieves to open the point, a thief opens three points, one person opens the door near the third Moam, and one is close to the old five doors, dz should pay attention to the left and right when opening the point, and quickly open it as soon as it is a little, especially pay attention to it, these places are easy to have wind, and there will be a debuff of 1500 blood loss per second when it is swept by the wind, and there will be a slowing effect, That is to say, it must be hung.,After you hang up.,The team will have to send someone to open the crystal.,It will affect the team's dps.,If the opening point is slow.,Resulting in the team using the 3 points not brushed in time.,58 will be invincible.,We tried.,An angry 8-piece set of fighters was seconds twice.
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It's easy to hit 58 thieves, in the middle area, which is the 4 directions of the open space in front of 58, which is where you need to open crystals, there is no skill, as long as you see crystals, go and click them, all you have to do is keep running in the area assigned to you, and point all the crystals you see.
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It's very simple, the three areas outside the platform are assigned to three thieves to watch, these three thieves don't care about anything, they just walk around the area they are responsible for, and click on the crystal when they see it, it's as simple as that.
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When dz kills 58, just look at the side, or shoot a few arrows, put a few shots, and finally go up to kill. Unless you want to find a weak crystal, then you have to ride a horse to find it, just look at it on the side for the first time, and then you have experience to find it, this is a task related to everyone's life.
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After opening the crystal, it can give the boss a buff of random attribute damage, and the corresponding attribute dpser will output it with all its might.
It doesn't have to be a well-equipped DZ to open a crystal, but there must be a thousand golden horses, and the boss speed is so fast.
Also pay attention to the whirlwind, don't open the crystal in the corner, it's a trap, and it's definitely a group to open.
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No matter how you say it here, it's not as good as the explanation on the TS or UT in the game.,If you go to the G group, ask the head of the group.,No one will laugh at you.。
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FX is too poor in that place, and it is not as good as G group MC to get T1 directly
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Go directly to the outer regions, there are a few very simple tasks when you go, take 2 good **, and then you want to go back to Earth to brush up your prestige in the future, or upgrade on Mars, dz** is too important.
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UD Prestige Prestige can be donated. Let's go to the Outlands and get some equipment.
3 sets of wool, 3 sets of silk, 3 sets of magic patterns, 3 sets of runes, and then donate runes repeatedly, you can return to worship.
To 70 first do daily money to buy cloth is the most cost-effective.
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U goes to the foreign language and the mainland basically has nothing to do with it, you can't brush up on UA prestige 58 enough to go to the foreign land mission outfits are good, do a few whole body out.
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Go to the Outlands first to do a few missions with bonus equipment (especially **), and then go back to Earth for missions or Mars upgrades.
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Let's go straight to the Outlands 2 hours level 1.
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Yes, when you get to the Hellfire Peninsula in the outer regions, do some tasks first, the task rewards are good, and then go to CQ, and the equipment is almost there.
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Yes, just do a few garbage missions in the Outlands, and the equipment will be almost changed.
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Of course you can, but there is a premise that you have to practice ** skills, otherwise you can't beat the blame.
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Yes, the whole body has changed after doing a few tasks
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Dig haha I'm also 58 just entered the Outlands.
Absolutely.
Equipment doesn't matter.
The quest reward equipment of the Regional Fire Peninsula is better than the purple suit of the Old Continent.
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When I was level 58, I was in the Outlands with a mission environmentally, and it was a little difficult at first, so I did a few tasks, and which Hellfire mission rewards would be good.
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Go to Hellfire and do some quests to change your basic equipment.
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It is recommended that you choose 1 of 2 between Sirisus and Eastern Plague
Because after 60, you will find that the days of monster farming have just begun, and all kinds of prestige will make you miserable (prestige is a prerequisite for getting a lot of equipment), go to XLSS to do the quest of the council, and at the same time, increase your prestige in the council, and prepare for the future to get the shadow suit.
Going to the Eastern Plague can increase your reputation for Silver Dawn, which is a prerequisite for going to Naxx (opening the door mission), and you can't go to it, let alone get equipment.
It's really difficult to rush after 58, and there are many experience requirements, so it's not great to go to the above 2 places and kill two birds with one stone?
As for the first floor, it was a pure bad idea.
There are too many places for G after 60, and it is completely unnecessary to hire FS to bring ZG, not to mention that you will have to spend G to rush the prestige of various places in the future???
Original, I hope it will help the owner).
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Find a crocodile with fs and a Zurg brush. That's pretty fast.
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Go to Sirissus, it's all tasks above level 55, and a person may do tasks until 60, and he can still play for money.
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Dual-wielding attacks are fast. It's the same as warrior dual-wielding. It's normal for a miss to appear.。。
In fact, it's about the same as the missed chance of a two-handed melee combat. It's just that the speed is fast and it feels a lot.
Agility plus hits. Of course, there are also equipment that will hit it. However, your level doesn't have to be stacked hits
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Use the battle thief talent, add 5 hits, and replace them when you encounter a plus hit in the outland, and it's gone.
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Strange low-level and continental-level ratio is higher Your skill proficiency is not enough The level is high, and this problem is reduced But for a thief, 20% of the basic hit still has to be there If you don't have it, hehe, it's hard to mix No matter how high the attack is, it's useless.
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20%?You don't know what 20% is. You don't need to hit 20% of the hits in T5. If you don't understand, don't talk nonsense.
The hit and accuracy points of the combat system are full, and the ** skills are fully trained. There won't be many misses.
Don't tell me how sharp you use to level up.
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The thief rushes to the level of bleeding talent and fights definitely faster than the battle Believe it or not. I've practiced 5 full-level thieves The last three are TBC After I feel that the bleeding upgrade is faster than the battle, my current thief is 63 2 generalissimo 24 or so explosion A few times the speed of the fight is very fast When you encounter someone who is 3-4 levels higher than me, go up and cut it directly.
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Almost every quest has a leather armor reward, and this one is not worried.
Go to the Hellfire Peninsula first and do all the light quests (if you solo, there are 62 too).
Go to Zangar and then Blade Mountain and then ... Let's talk about it.
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Hellfire Peninsula,Do missions,There are DZ equipment.,Brush RL and CQ to get green outfits.,59 brush ZC invincible.,That's good.。 (just a suggestion).
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Level 58 to the Outlands, do tasks, basically reach 60 in an afternoon, if you want to fight a small battlefield, it is recommended to go down the city wall, Combine tasks and FB, and the basic Outlands are complete.
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