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Hello, glad for your question! I'm also a veteran player who has taken the wind girl as the natal hero since S4.,The understanding of the wind girl can't be said to be well understood, but it's also proficient.,After several versions of the change,The current version of the wind girl is really an auxiliary sister.,Only Lulu and others can compete with it.,Because the responsibility of the support is to protect the ADC from the other hero's entry.,And the skill mechanism of the wind girl is a good interpretation of this.,Today's version of the auxiliary situation is the wind girl、Lulu is divided into two worlds! So Wind Girl is a support hero who is very suitable for scoring points!
To the line:There are two plus points for the line wind girl,One is the main E and the other is the main W,Most of the main E depends on the output of the ADC,It's also more passive to fight,But the advantage is that it's not easy to take the blame.,Because your E won't be empty.,Give E won't have much role for you.,And the main W's words will be ignited.,The magic damage of the early W is not low.,It's easy to get rid of the opponent's C bit in seconds with the ADC.,But the relative protection ability is a little worse!
Playing some conventional offensive auxiliaries such as Hammer Stone, Japanese Girl, Titan, etc., is recommended to master e, Here's a little trick, it's a good way to restrain this kind of offensive hero, but the difficulty of operation is a bit high, that is, Hammer Stone, Japanese Girl and other first skills will carry out a long-range displacement effect, you can use your own Q skills to interrupt this process, just like the blind man's second Q, of course, the difficulty of operation is very high! After level six, if you are hit by the Goddess of Dawn and Hammer Stone first, you must flash and blow it up, and then release Q to fly, otherwise when the opponent plays a set of skills plus ignition, even if you flash and give E a big move, you may not be able to keep it!
The line fairy witch、The son of the stars is a kind of obscene development of the auxiliary has no murderous intentions.,The wind girl itself is not a first-hand ability to assist.,But if you consume it, the consumption ability of these heroes is more disgusting than the wind girl.,The nurse can add blood.,Lulu has E's shield and W's sheep.,The ultimate can also instantly add blood.,Can't fight at all.,At this time, the best way to deal with it is to wander.,Because the other party's two auxiliaries don't have any first-hand ability.,So the ADC is still relatively safe.,And the wind girl's passive movement speed is very fast., You can follow the jungler to gank the middle lane or the reverse jungle has a good effect!
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Let me add briefly. Wind Girl W is 100% hit, so sometimes you can slow down first W and charge up in Q to fly. Paired with ADC can deal a lot of damage.
However, the key to Q is to predict, and the difficulty is higher. In terms of loadouts, you can consider Wind Girl's passive, if the opposite mid lane is an assassin, plate armor is a good choice, increase movement speed. Can lead the whole team into and out of the battlefield at high speed at high speed.
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Combo,WQER After calling a two,You can let your teammates collect people's heads.,If there is a prince who first lets him E hit the luck Q and let him fly w decelerate r trapped in the wind girl.,If there is Yasuo, the prince will fly big.。
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Under special circumstances, you can take the initiative to open a group. Don't be afraid, do you want to be a little assistant to the dog behind the AD for the rest of your life, or do you want to blow up into a flower in the middle of the opposite lineup even for a second?
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Wind Maiden supports, the main rune is recommended to bring the sorcery system, so that the wind girl will get the magic force bonus brought by the main sorcery, and increase the damage and shield of the wind girl. Wind Maiden's cornerstone rune with Alley, so that when Wind Maiden attacks enemies, she will have after-damage. Then point out the mana flow system.
The third row of the Sorcery Department points out Swiftness and increases the movement speed of the Wind Maiden. Finally, point Scorching to increase her damage. The secondary rune can take the Juggernaut system, and then point out the Zombie Guardian (the auxiliary often rows the eyes, and the ability to bring this anti-jungle is very strong) and the Ruthless Hunter.
If you go out, it is recommended to use the Blade of Stealing and the Reuse Potion, or the Stealing Method to add a red and a true eye, and the mid-stage equipment can be equipped with the Eye Stone, the incense burner and the Legion and the Killing Ring depending on the situation. Shoes,Wandering can consider five-speed shoes,If the opposite side is full of physical damage heroes can be out of armor shoes,Team battle control can be out of mercury shoes,Later equipment is,CD shoes for armor shoes or mercury shoes、Eye of Watch、Incense burner、Legion,Redemption、Crucible。 This set of equipment is a regular support outfit full of CDs in the later stage, which is very suitable for protective heroes like Wind Girl.
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Q casts a whirlwind that freezes a person in the air for a second, W slows down and damages the opponent, and E shields a teammate or yourself. R is to blow away the enemies around you and ** your opponent in the ultimate. Suppression, not to talk about. It can only be said that the wind girl can control it.
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League of Legends Wind Girl skills are as follows:
1, Q Skills:
Casts a whirlwind that sends enemies flying high in the air for seconds.
2, w skills:
Slows and deals magic damage to the target hit.
3, E skills:
Shield teammates, towers, or yourself, and increase your hero's attack.
4,R Skill:
Blow away nearby enemies and ** your allies in the ultimate.
5. Passive: Teammates within a certain distance of Wind Girl's side get a movement speed bonus.
Wind Girl has more control skills, which can ensure the survival of the ADC, and E skills can prevent consumption.
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Wind Girl Skills Introduction:
Passive skills go with the wind.
All allies have 5% increased movement speed. Range: 1000 Action Skill Hurricane Howling [Shortcut Q].
Jana changes the air pressure and temperature, summoning a small storm in the target area, dealing damage and knocking all units in its path. When summoning Storm, Jana can use this ability again to cast Storm immediately, dealing damage depending on how long it takes to charge.
Action Skill and Wind Guardian [Shortcut W].
Cana summons an Air Elemental Spirit to passively increase her movement speed and allow her to traverse units. She can also activate this ability to deal damage and slow enemy targets.
Action Skill: Eye of the Storm [Shortcut E].
Jana creates a defensive cyclone that absorbs incoming damage from targeted allies or towers and increases the target's attack damage.
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Let's talk about the basics first, Wind Girl's Q is a very good group control in LOL Generally, the point is 1 o'clock and the last is full Q must learn to use it instantly, and send it out instantly Don't charge The Q after charging is useless As long as the effect is to control the opponent Q is the knock-off effect So purification Mercury and Captain's W can be lifted Whether this skill is used well or not also determines whether you will use Wind Girl w The skill is a sub-plus This skill will provide you with a good movement speed Active use will slow down the target But pay attention When this skill cd Passive does not have an effect until the cooldown is completed The use of this skill is also a test of your own consciousness E skill is the skill of the main ascension It can provide a shield and increase physical attack power You need to judge the opponent's attack rhythm and shield the adc in advance Whether this skill is used well or not also determines whether you will play Wind Girl R skill is a group knock and continuous ** effect These 4 skills all require awareness Wind Girl can be said to be the most difficult of all supports But these are just simple things This position can't be said to be the most difficult of all positions in lol.,It's also the second most difficult.,It's not something that can be explained in a few words.。。
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The wind girl is very powerful, aimed at the landlord.
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The landlord, you should be the main Q deputy ew click when someone catches and hits, Q hits you w non-stop, consumes people, and the outfit is relatively slow, so you can make a coin There are more eye stones, it's useless, one is enough, and you can use my set after the meat Actually, I think it's very cool to play, and the kite dies on the other side.
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Buy an incense burner. Because the amount of milk can be increased.
and the attack speed of shields and adcs. Go out and buy the blade of stealing and steal money with W. Buy salvation again.
W deceleration C position to play a set of skills, it is best to force a summoner skill. Slowly expand your strengths. It is best to go with a small cannon.
EMMMMM, S10 is a version of the hard auxiliary, be careful of the opposite side of the strong open and cross the tower.
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You have to buy a salary outfit to play the auxiliary position, and you don't need to buy 75 when you have an eye stone. Buy 100, was lined up and bought 100
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Very strong support, and the support is slow.
Consumption is more fierce and controllable. The pillar jungler is still relatively powerful, so it's good to practice a few more words. I was busy with 6 chapters when I first played, but now I'm the hero I'm best at. Come on.
Essence,Rune mark hit salary rune,Equipment priority out of the sage,Cage,** heart of these salary outfits,Glyphs can be fixed minus cd,Mark,When you like to be on the line, you can hit the opposite side.,You just hit the attack rune.,I want to be able to play defense in the early stage (not the best attribute),Talent,0 6 21 (defense system points out defense +6 and magic resistance +6) point out the general system of back to blue,Salary,All kinds of minus cd,And the one that goes out to add more money.,The extra 3 points depend on your preference to add.。 >>>More
Chase and kill skills: Q rush remnant soldier refresh Q and then chase and kill the enemy's Q road face, if it is a long distance, you can 4 R a line of creeps all the remnant blood, 3 Q directly close to the opponent Use Q well to be very elegant when you are on the line.
Flip through the footage. When you watch it, think more about why everything is, why you die in every battle, why you lose in team battles, why you drop every tower, why you have better equipment on the opposite side. Summarize the reasons, so that it is possible to avoid mistakes in future games. >>>More
Support hero skill mechanics are good and can hit the mid laner, such as the Fallen Angel, the control skill hit can hit a high amount of magic damage, the Apocalypse is also very suitable, and the fairy witch.