Find the DOTA Fairy Dragon build order

Updated on Game 2024-02-09
24 answers
  1. Anonymous users2024-02-05

    I'll tell you my general route, if you go out to buy chickens, it is an intellectual cloak, a branch, a tree, and an ointment, and if you don't buy chickens, you will have a double cloak, a branch, and two ointments. The bottle is definitely the first to buy, so you can control the f-wander and then a shoe. Then equip a pair of pendants, a shoe, a magic bottle, and then fly shoes or jump knives.

    In the later stage, it is the sheep knife, flying shoes, jumping knife, ice armor, these god costumes.

  2. Anonymous users2024-02-04

    This should depend on the situation:

    First of all, if you have a lot of strong gank, and lack of first hand control, or the opposite hero is very mobile, then you should jump the knife, the role of the jump knife is to control the first hand, chase and kill, escape Equipment can be magic bottle, shoes (late flying), bracer jumping knife, Siwa, sheep knife, these control equipment.

    Let's talk about the red war, the passerby bureau, all kinds of situations are possible, sometimes the gank is too little, and the later more will lead to the early gank difficulty, insufficient output, so that there will be a red battle, the premise of the fairy dragon out of the red battle is that you have excellent ability to play money, to ensure that you can come out within 15 minutes, so that the early suppression is very strong, and the equipment is also a magic bottle straw sandals red battle bracer The later stage has been promoted to the red battle, and the promotion is out of the sheep knife, and the sheep knife in the later stage is a necessary item, used to control the strong late output on the opposite side, etc.

    Besides, there is no fixed dead equipment, your own equipment is completely based on your teammates and the situation on the opposite side, there is no dead equipment, you have to learn to improvise, and you can't play too rigidly

  3. Anonymous users2024-02-03

    Two pendants: intellectual prosthetic leg (late flying shoes), jumping knife, pursuing the outbreak and then out of the red cane, pursuing control out of the sheep knife, pursuing aoe out of Shiva (specific situation, specific treatment).

    However, the fairy dragon must have teammates to cooperate when killing people It is difficult for her to kill a full-blood hero alone The red staff does not need to be upgraded After jumping the knife, you can Shiva Sheep Knife.

  4. Anonymous users2024-02-02

    The elf dragon doesn't have to work hard to play money at all, okay, each soldier point under the rw is all collected, first pendant prosthetic legs, jump knife, if it's really smooth, it's okay to be red first, but don't upgrade unless you can fake the leg in 25 minutes, level 5 red tent, priority sheep knife ice armor is now a basic necessity for jumping knives, the first hand is very important, see the other party is more concentrated jump w + c and then r + e

  5. Anonymous users2024-02-01

    1。Fairy dragons are very mobile.

    The requirements for phase are not high.

    So prosthetic legs are more suitable.

    Or straw sandals or fly directly.

    2。Tailwind big roots.

    Under normal circumstances, it is definitely a jumping knife.

    3。Not necessarily.

    Unless you're bored.

    Sheep knife ice armor.

  6. Anonymous users2024-01-31

    The sooner the red battle is going to come out, the better! It's okay to play money slowly, there's no need to upgrade the big root! The cost performance is too poor, the jumping knife is still necessary, and it will be flying shoes, blood essence, Xiwa, and sheep knife in the future! It seems that a fight is not bad! Basically, after a few pieces of this equipment, the game is over!

  7. Anonymous users2024-01-30

    First r, then e, then w, and then throw, when running, use r and then e, pay attention to use f to avoid jn

  8. Anonymous users2024-01-29

    It's very casual, if the other party doesn't know how to beat you, he will serve with a red cane and make a violent dragon, haha.

    If the other party is easy to keep too many heroes of the fairy dragon, it is best to make a jumping knife to save your life first, otherwise you will always be killed as fertilizer for the other party.

    In the later stage, it's pure support.,The equipment requirements are not particularly hard.,Feel free.。

  9. Anonymous users2024-01-28

    It's really strange that after such a professional analysis on the first floor, there are still people who dare not understand and pretend to understand....I didn't even mention that F's puck was decisively the puck of dish B. Although it will definitely not be adopted, I still want to go up to the first floor, and I hope that there will be more and more high-level and responsible people like you. However, I personally think that the red cane or the first jump knife can be considered, and the essence can also be considered, after all, the early stage is very cost-effective.

    Finally, let's talk about the usage of f.,My point of view is that you have to cultivate your own consciousness without the operation of the great god.,The early skills are tense and only a level F.,What if you're afraid and can't dodge? The answer is to turn on the automatic at the appropriate time, such as seeing the alchemy shake bottle, such as seeing the white bull is big, calmly open the automatic. The above is for reference only.

    This version was earlier, and at that time, Puck's F could be autocast, and the hand was a little quicker, and the pointing skill didn't hit at all.

  10. Anonymous users2024-01-27

    Brave first, grasp the opportunity to amplify and put w, the beautiful ones are much blacker.

  11. Anonymous users2024-01-26

    Early skill connection, REWC four combos, late out of the jump knife first hand jump silence and then big.

  12. Anonymous users2024-01-25

    Pioneer ton (you can also have a bracer to support blood anyway, pack too little blood) shoes on prosthetic legs, and fly shoes by the way.

    If you have money, you can buy the big magic wand in the bottle, or you can jump directly without buying it.

    There is a jump, and the ice armor sheep knife Lincoln will do.

    The main thing about team battles is to jump over and be silent, and the brothers rush up, and if the opposite side doesn't work, it's better to keep it (it's better for novices to jump over and silence directly).

    But passers-by still don't recommend using packs.,Every time I jump in and be silent, and then I'm invincible for 3 seconds, no one comes, and then I'm tragic, and the passerby bureau doesn't cooperate, and this kind of hero is not easy to mix.。

  13. Anonymous users2024-01-24

    The growth of the fairy dragon is average, but the early explosion is very strong, so it belongs to the gunk-type hero. The best midlaner, level 6 wandering skills 3 1 1 1, main promotion one or two skills, three skills with technology to dodge directional spells. You don't need me to teach you to wander the gunk!

    If you are equipped, the bottles and shoes in the early stage are enough, pay attention to the field of vision, and add a few more bracers if you have money against the wind. It's casual to have a tailwind; If the operation is good in the medium term, jump the knife, because the jump knife three seconds and your three skills just match, meet the group to beat your direct three skills and then pick up the jump knife, the first move plus e, very casual cut and escape from the battlefield! In principle, the fairy dragon plays half support, but if it is very smooth. In the later stage, you can have a Shiwaga sheep knife, which is a field control type; It is not recommended to use the red staff, you can consider grabbing the head, but for the tactics of the whole team, it is still suitable for the sheep knife Shiva!

  14. Anonymous users2024-01-23

    Fairy Dragon's typical gank+ teamfight first. The Vanguard Shield is exempt...

    How to play: Go out to eat and drink + branches + head ring or intelligence cloak (close the pendant later, because the magic is not enough), you can buy chickens. To go in the middle, the main r, f can be clicked to dodge skills (of course, if you don't operate well, you don't need to raise the early stage).

    600 refill bottles, level 6 or 7 walk. Put a r first and then hit the hero e in the past, then take w (silence), zoom in, and then dot a little, if you learn f pay attention to dodge skills. Mend shoes, 2 pendants, you can make shoes into prosthetic legs to support blood (the phase is not necessary, flying shoes are too expensive in the early stage and not very suitable for pushing the line because the skill CD is too long, secret shoes are actually possible, but there is no attribute of prosthetic legs).

    You can have a big root (red staff), or you can jump the knife first (used in team battles). Generally speaking, jumping knives are necessary. If you don't have a big root, you can get a wind scepter or a sheep to help in team battles.

    Team battle play: Jump over, w (silence) and then zoom in, there is a big root with a big root, put an r next to it, and then f, r's serve flies away and press e to run away. You remember,It's useless when your skills are finished.,It's good to stand next to and order some people.,Because the skill CD is really long.。。。

    The wind barrier can blow up the opposite old cow and other first-hand tasks, it can also be used to interrupt, and it is also possible to blow dps, remember not to blow those heroes who rely on skills to eat when their skills run out, such as lion, small y, cow and the like.

    Later, you can come out of a siwa. If the early stage is not smooth, buy and buy eyes, as an auxiliary. Team battle r a little then e go over w take c then press f, wait to slip out if you can't sneak out goodbye, wait for your teammates to avenge you.

  15. Anonymous users2024-01-22

    As long as you play Dota play elegantly Use it Clumsy people don't have to think about it Bottle prosthetic leg pendant suffocates the jumping knife Puck out of the jumping knife is 2b team battle operation: First big Try to cover as many people as possible Jump in and ban the demon w R f phase transfer outward and then e out This is the most basic operation Teammates who go out in the early stage have no good assistance can buy chickens by themselves Medium or side cooperation can be done Level 1 R Level 2 W After level 3, if there is a hammer gang on the line, you can learn f dodge skills Then the growth of the main learning w w is very high Although the damage is not as high as r But the forbidden time is from a very tiger There are more people on the line It's not bad to grind blood with r Out of the bottle Shoes go to gank Equipment selection: bottle shoes After jumping the knife, you can ice armor You can a staff You can also run directly to the sheep Personally, I don't recommend the red staff There are also puck dps flow out of the aster and ice eye It's good to use it.

    Having said so much, just remember this sentence: Puck can't jump knives is 2b

  16. Anonymous users2024-01-21

    Fairy Dragon Early Skill R doesn't need to be too high Good level 1 or 2 for dodging If you don't use it well, you don't need to learn it Fake leg bottle big magic wand with killing mid-term jumping knife 2 pendant team battle first hand jumping knife silence After that, I personally recommend the sheep knife I can't afford to get out of the wind staff is also okay, and then I don't need much equipment after I want to come up with a Siwa.

  17. Anonymous users2024-01-20

    Fairy Dragon Tactics. If you can kill someone, you can run

    Equipment: Prosthetic legs. Bottle. Sheep knives. Lincoln.

  18. Anonymous users2024-01-19

    I usually buy chickens, a cloak, a twig, a tree to eat, and an ointment in the early stage. In the single, the money to 600 direct magic bottle control f, basically an f kills the second person, and then a straw sandal, double pendant, start to wander the gank, more money on the flying shoes, jump knife. Late sheep knife, ice armor must-have.

    Jump in during the team battle and the silence is amplified.

  19. Anonymous users2024-01-18

    You can gank out of a bottle.,Next, you can get a prosthetic leg.,Jump knife.,Red staff.,Add points, the main promotion is 1,3 skills plus a point.,The rest add 2 skills.。

  20. Anonymous users2024-01-17

    Basically, it's a single hit before level 7 to hit the shoes and bottles and start to swim away, and the order in which the skills are released is r-e-c. Out of the red rod can be superpowered.

  21. Anonymous users2024-01-16

    Fairy Dragon is a hero of the same level as Fire Maiden, and she also has two escape skills. If you've admired Vigoss's fairy dragon, you know that this hero has endless possibilities under a strong player.

    Heroes are powerful, but someone has to use them.

    Positioning: The positioning of the fairy dragon is to control the field, ganker.

    It's okay in the middle.

    As for the equipment, it is indeed very free, and the fairy dragon is suitable for almost all mage equipment. Red Tent, Aster, Blowwind, Sheep Knife, Ice Armor, Ice Eye, Lincoln. How to get out, depending on the individual, there is domineering and murderous, choose the red tent, the red tent is good to come out early, for less blood, and kill in seconds.

    The blowing sheep knife lies in the control of the field. Ice Eye requires strong farm skills. The other party points to Lincoln with more skills, and it is difficult to die.

    Note: Sneak attacks and team battles, the first skills to put are basically large. Circle the person first, basically speaking, the opponent will choose to run away at this time, you walk next to him and be silent, point him during this time, and fly to the point in front of him when he faints.

    Escape and chase are what the fairy dragon is good at.,f can dodge control skills.,In front of the hero with the opponent's pointing skill in front of you.,Turn on automatic.。 Remember to turn off the automatic.

    You ask how many kills fairy dragons have in general, and it's basically difficult to count. Because there are few people who use fairy dragons, and the level of use is difficult to say, the battle platform and room where everyone stays are different.

    In a fight with someone who is better than yours, 20 kills are not too much; If someone stronger than you fights, you may be a super ghost. All I can say is that this hero is fun and difficult to play.

  22. Anonymous users2024-01-15

    The best thing I played in it was the fairy dragon, and after that, its growth intelligence was reduced, and its initial attack was obviously weakened, and it was very depressing. But it's still strong! Early Templar Ring + 2 Branches + 2 Tree Groups +1 Purification Potion Of course, this is the roll, if you choose by hand, remove the branches and purification potion.

    If the attack distance of the fairy dragon is far away, try to make up for the soldiers The main promotion of the first illusion ball This skill must be used with predictability The second skill is the secondary promotion Hit the money out of the magic bottle and shoes If the level is high, catch more people I think that out of the ice eye is very hard to hit There is also a slowing down of the magic ball effect.

  23. Anonymous users2024-01-14

    The fairy dragon is a perfect hero, with range aoe, displacement, evasion skills, silence, stun and control, almost everything.

    Regarding skill points, I think that by pressing 12122 big 211 plus, you can add level 3 to avoid skills depending on the situation in the early stage.

    Regarding equipment, the priority is to give priority to the red staff to play 3 or even 4 companies, and there is no need for everyone to raise the bar with me when he comes out of the red staff, the fairy dragon and Xiaoqiang need the red staff the most.

    Next, the equipment can be considered sheep knife ice armor or necromantic book to assist, don't learn from some people's brains like a cold eye to go up to do dps, his agile growth is not very optimistic, or do a good job of assisting in the later stage, after all, it is good to have a control field and silence to assist, and flying shoes can see the situation.

    The movement speed of the Fantasy Orb is very slow, so you need to calculate the amount of advance.

    It is very practical to practice the method of playing the illusion orb when being besieged, then dodging the skill, and then displacing the out.

  24. Anonymous users2024-01-13

    First analyze the puck puck, 2 damage skills, and 1 with silence, ultimate damage plus control, it can be said that it is positioned as a hero with a relatively high burst and a first move.

    There are currently 2 genres, 1 is a jumping knife and 1 is a non-jumping knife.

    Jump knife flow 2 pendant + jump knife Strive to be the first.

    The specific operation is to jump first, then dream and silence, and finally hit the ball backwards and fly back after the damage.

    That's pretty much it.

    The rest is up to your teammates.

    CW Puck is almost always a jump knife.

    I don't recommend jumping knives for non-jumping passers-by, because after you jump, your teammates can't keep up with you, and you're almost killed, and Puck has a dream distance that is also the first move.

    Gear 1 goes out.

    Go in the bottle.

    Non-medium 1 eats trees 1 medicine 2 nobles.

    2 pre-mid-loading.

    Red cane Passers-by, I usually make up a bracer Red cane 2 3 kills at will Of course, the operation requirements are better.

    If the operation is not very good, you can choose the blue rod.

    It's not bad to call blood and demons as a support.

    3. Mid-to-late loading.

    The first recommended Sheep Knife single kill support is very easy to use.

    Secondly, you can go out of Siva Lincoln (a more selfish way to play, plus 3 skills, if you operate well, others will not be able to kill you at all) Blood Essence.

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