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1、poly bridge
Players must make one or more bridges to allow vehicles to cross the river, involving knowledge of architecture and physics, use their brains, and use their imagination to create bridges that are quite ridiculous or funny.
2. Play and learn the world.
Features: 3D sandbox game education platform, K12 education knowledge points of various disciplines, with animated movies and the mode of breaking through to help children learn, higher degree of freedom, stronger creativity, online knowledge PK, full of fun.
3. Mortise and tenon. There is no competition, no hurdles, no tasks, just a pure focus on "beauty and enjoyment" itself. Through "Hayabusa", you can learn about their structural characteristics, production process and related history, and increase historical and cultural knowledge.
4. Magical Plush Game World Chinese version.
Kids can explore the world on their own, personalize it, decide what will happen, and design and build their own play objects.
5. Monster Academy.
is an educational and learning game for children. With a large number of levels and a variety of monster characters, the game is easy and interesting, simple and easy to use.
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mhol, this game is a technical job, that is, to fight monsters, but it's not so easy to kill, you have to spend a few minutes to half an hour or so to die, there are a lot of skills, the fun part is that you can collect materials after killing monsters, make equipment, and the materials with high difficulty can make a good ** and protective gear, so that you have better equipment to challenge the more difficult monsters This is the fun of the game, fighting monsters, collecting materials, making equipment, fighting monsters, of course, you can fight monsters online with many people online, It's much more fun than PSP can only play with 4 people, and the picture has also improved a lot.
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"Word Castle" enhances the fun of memorizing words in the form of games, so that you can learn happily.
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Educational games have actually been around for a long time, but most of them were make-up software under the banner of games before. The "educational game" created by continuing a rigid educational thinking must also be based on negative aspects of education. Rather than developing "educational games" for education, it is better to guide the transition from mere entertainment to spiritual expression.
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There are many educational games, such as this parkour is a very good one.
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Chinese idiom crossword puzzle, English word crossword puzzle, brain teaser quiz game.
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Protect the planet. It's a great game that's very educational and makes you think about it. Looking around our daily lives, there is so much unnecessary waste, most of which is based on our human happiness, but also causes environmental damage.
When players play this game, they can learn how to develop a good habit of saving resources in order to make the environment better.
The player controls a seedman who lives in a treehouse, and what the player has to do is how to maintain the balance between the environment and human stress during the six minutes of the game. Every action is a reflection of the changes in the environment, which will also affect the inner pressure of the protagonist. How to develop to the best depends on the brainpower of the players.
The game screen is presented in a soft way, with a relaxed and enjoyable **, which allows players to play happily and learn from it.
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Traffic regulation education game, very interesting. Traffic safety is everyone's life safety, we must always be careful not to speed, do not run red lights, do not ......Will you be able to ride this dangerous road in full obedience?
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How to design educational games to achieve a balance between education and gameplay, and what are the design principles of educational games? This is what you need to master to make an educational game.
Educational game design must be designed with educational content in mind. Educational games are a kind of educational tools in the final analysis, which are only expressed in the form of game art, so educational games should serve education and cannot lose the pure games of education.
The core gameplay of educational games must reinforce educational goals. The core gameplay of educational games must be based on educational goals, and the core gameplay serves the core educational objectives, that is, the key and difficult points of our education.
The design of educational game mechanics must conform to the laws of education. Education has basic cognitive laws, but also has its own internal logic, educational games must follow the basic laws of education in the design of the mechanism, can not be separated from the laws of education to design games.
The visual design of educational games must be adapted to the user's characteristics. The visual perception of students of different ages is different, children like gorgeous, teenagers like solid colors, and young people like simplicity. These perceived characteristics of different ages need to be treated accordingly.
Educational game design should make full use of game interactivity to enhance adaptive learning. Educational games are particularly suitable for adaptive learning in human-computer interaction and human-to-human interaction, and make full use of the adaptive education concept to promote the review, preview, consolidation and improvement of students' educational content.
In short, educational games should be education-oriented, game-oriented, and on the basis of respecting users, make full use of the gameplay mechanism of the game to design games that students like.
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Educational game is a kind of serious game, is a game specially developed for specific educational purposes, with the characteristics of both education and entertainment, is to use the game as a means of education, when designing the game with mature educational theory as the theoretical support, to achieve a balance between education and game, so as to complete the educational process through the way of the game product realization; Educational games belong to a branch of serious games.
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Educational Tours
Of course, the core of the play is still "education".
1. Animated short zhi film form dao
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Because I think that the educational land game is still a game in the end, if it is really addictive.
du, it doesn't have any zhi
Educational significance, so dao
In fact, there is no rationality in using educational things, but now there is a little bit of a puzzle game that has always been a puzzle game, and I think it has a certain educational effect! Those games, puzzles, and so on, all big brain thinking, have a great role in promoting thinking.
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Yes, yes, but it just means that there are no people playing with it, and there is no popularity, so I don't know.
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