CS1 5 How to jump in the air

Updated on Car 2024-03-25
2 answers
  1. Anonymous users2024-02-07

    LZ is talking about a jumping method in CS called Super Jump! Here's how:

    First of all, I suggest you change the jump key to the scroll wheel of the mouse. Why? You'll know after reading it.

    There's also the Super Jump that doesn't require the forward button to do it, it only requires your A button, the D button, and the mouse to do it (which requires you to get rid of the habit of pressing the forward button when jumping.) This is probably the hardest pointIt will make you miserable while practicing)!!

    Run a distance first, then take off (the super jump starts from this moment) in the air, press the right pan button, and move the mouse to the right. Grasp the moment of landing. A little bit before that moment.

    Press the left pan key. Then, at that moment, the mouse moves to the left and jumps at the same time. And so on and so forth.

    But you have to get the rhythm right. Just one failure. It's just jumping on the spot.

    Speaking of which, if you're still jumping with your spacebar. All I can say is: I admire your ambition.

    Your head is too developed.! I haven't seen anyone use the spacebar to pull a double jump. Maybe you'll be the first.

    It's easier said than done, but how many degrees does the mouse move? It's all up to you, the bigger the angle, the shorter the straight distance, but the longer the horizontal distance, which means you see a lot of the way he changes...The reverse is small, but the speed of progress is almost close to the speed of running.

    Oh, and one more thing I forgot is that when you hit the ground, you'll hear a double sound. At the same time, I also suggest you go to the next jump on the Pacific Internet to see ...But only if you have to have a lot of patience to learn.

    And finally, there's the straight super jump, which you may have seen before, but you find that these super jumps are left jumps, right jumps. And so on and so forth. Straight-line super jumps are different from that.

    Straight line super jump. As the name suggests, its trajectory is straight, while the trajectory of a normal superjump is zigzag. How exactly does it work, it's very simple, and it's the same as the operation method of the super jump above.

    But the difference is that the straight-line superjump changes direction at the highest point of the jump. (That is, jumping at the highest point in the air.) Press the pan key in the opposite direction.

    Move the mouse in the direction of the pan key. And not when it lands. So when you fall back to the ground, it's a straight line from the last time you landed.

    This is the Straight Line Super Jump. You want to practice it though. The premise is to be very proficient in the curve super jump I mentioned above.

    It's a little more difficult than it, and it's very, very difficult to practice before you become proficient at curve superjumping.

  2. Anonymous users2024-02-06

    It's not as good as a headshot to jump well!

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