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War on a planet.
There is an all-powerful race that once ruled thousands of planets.
This enigmatic race, often referred to as Sarnagar, is said to have sown the seeds of life on thousands of desolate, lonely planets within their realm.
The tradition of the Divine People holds that Sarnagar is a peaceful and well-being being for the benefit of other races, whose only goal is to study and reproduce the higher intelligent beings in the universe.
All that is known is that Sarnaga has been obsessed with creating a perfect form for thousands of years.
Although their previous experiments have created countless variants and traits, these races have always failed to meet the expectations of the Sarnagars.
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Blizzard is far superior to Thrall (only during the Warcraft 3 period) and Atanis in Generation 2 in the creation of Tasada's character, and the following is the reason why I say this: After Blizzard became famous, it kept repeating the personality traits of the successful characters before cloning itself in the creation of new game characters, but Tasada, as one of the prototypes, is so different. There are three reasons for this:
One is that he is one of the few martyrdom protagonists in Blizzard games (Hell Roar is only a sacrifice for the main supporting characters), which we will mention later, and martyrdom does not only refer to his impact on the Juggernaut. The second is that he is different from the traditional Blizzard protagonist, he does not simply follow the mode of development + finding allies + fighting bosses to advance the campaign plot, he is more often "losing", losing the fleet, losing his subordinates, losing his best friend (Fennix died in the first battle), losing trust, losing honor and even almost losing his life meaninglessly, and most of the campaign plot he is heading towards more and more desperate hell. The third is that the character of this character is not set in stone in the short original plot, but continues to mature as the plot progresses, which is a rare growth character in the entire Blizzard RTS except for Arthas, but Arthas completely fell into the dark side at the end of the Frozen Throne, and Tasada naturally bloomed the most brilliant brilliance of the star spirit in the final battle of the original.
From various official plot settings and **, we know that at the beginning of Interstellar 1, the Star Spirit has been committed to eliminating the threat of the Zerg, and the humans who are regarded as a lower race have also been burned together after being infected, and at this time, Tasada, as a fleet executive who executes the cold-blooded orders of the Supreme Council of the Star Spirit, insists on treating humans and Zerg differently, and is ensuring that humans are completely defeated. Sarah (note that this is the planet where Lei Ritian was the sheriff at the beginning of the Terran battle) only burned the entire planet after the evacuation of the planet, and then many human planets in the entire Kpru Star Zone were also infected by the Zerg, Tasada still reluctantly carried out the extermination order after confirming that the planet was completely incurable, and on the other hand, in the face of the deliberate provocation of the human fleet, he maintained considerable restraint and forbearance. <>
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The first time the Protoss Archbishop showed his face was in the Protoss Battle of the Brood in the expansion pack 1, driving a strengthened version of the reconnaissance plane, with a very angry tone, a stunned look, and the scene was not very heavy. In fact, the archbishop appeared in the original version, and he is the nameless executive (so faceless) that the original player has been playing, that is to say, he participated in the whole battle of the El, searched for and arrested Tassadar (Tasada) who was exiled in Char Star, and saved the judged Tassada with Phoenix, Zeratul, and Jim Renault, and Tasada's decisive battle against the dominator, which can be described as the shadow protagonist of the 1st generation of Protoss. Although from the official background of the first generation, Atanis is described as a new executive officer, a young descendant of Tasada and a brainless fan, a hot-blooded and impulsive young man of the Protoss, but at the end of the first generation, when the heroes of the Protoss have withered, it is not surprising that he is the only one left to become the protagonist of the 2nd generation of the Protoss.
When it comes to the Void Relic, the archbishop who is the protagonist is covered with Blizzard's typical protagonist template aura, all kinds of great light positive aura protectors, and politically correct mouth cannons, but the character of a little naturally dull and blood-thirsty young man with brainless powder characteristics still exists, which can be seen from the dialogue of everyone in the Void Relic. (Jonathan Swan: "Okay, baby.")
Atanis: "Baby? Overall, this is a character similar to Warcraft's Sal, the Three Kingdoms Warriors' Jiang Wei.
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Tens of millions of years ago, there was a technologically advanced race, the Celnagars, who wandered the universe to create new life on the planets they visited, and they tried to create pure biological forms, the most successful of which were the Protoss and Zerg.
But ambition has caused the Protoss and the Zerg to fall into a large-scale war and cannot extricate themselves. Cyranagar gave the Zerg the ability to assimilate the parasitic master, but the Zerg eventually destroyed Zerg. In the battle of these races, the Khas have achieved temporary unity, and they claim to be the protectors of the lower races of the galaxy, but they are always afraid of the challenge of the Protoss and the Zerg.
When the Zerg began to turn their attention to the Protoss, the Terrans joined the war.
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The game depicts the early 26th century and is located in the center of the galaxy.
The three races in the Kpuru interstellar space.
The story of the struggle for supremacy. The three races are: terrans, descendants of earthlings, and zergs, a rapidly evolving biological group.
zerg), and an ancient race of gods who are highly civilized and have psychic powers.
protoss)。The game's innovative design of three unique races has been well received.
StarCraft provides a playground where players can compete against each other. This is also the game and all real-time strategy games.
core content. In this game battlefield, players can control any race, gather resources on a specific map, produce troops, and destroy all the opponent's buildings to achieve victory. The game also provides players with a multiplayer battle mode.
This project is especially popular in South Korea, and professional game competitions have developed. A large number of players competed against each other on the TV league and gained a lot of popularity.
War on a planet.
There is an all-powerful race that once ruled thousands of planets. >>>More
Dividing people, insects, gods, and three races, there is no difference between good and bad. >>>More
Speed refers to the speed of the game, such as the speed of movement, the speed of construction, these speeds are calculated according to the game time, is unchanged, such as the construction time of a building is 60s, if it is the general speed, and the real time, in the fast, the time display in the game is still 60s to build, but the 60s in the game is equivalent to 50s of the real time, faster is equivalent to 40s, you can speed up the game by speeding up the time speed in the game.
24 December 1997.
StarCraft 1 English version of Blizzard's official release time. >>>More
Because you can't send **. I'll just go straight to the picture. You can go to the NetEase StarCraft 2 official website to see - enter the NetEase StarCraft 2 official website - play StarCraft for free - free mode. >>>More