How difficult is Lol Draven?

Updated on Game 2024-03-25
7 answers
  1. Anonymous users2024-02-07

    The essence of Draven is to catch the axe.,I'm not afraid of the opposite ADC.,I'm afraid of the auxiliary side of the Japanese female robot gem.,Hammer stone is also counted.。 A good support can't make you catch an axe, so it's recommended to use it with gem armor piercing. Or a Japanese girl.

    The tip is that when you stay put, the probability of the axe falling on your body is 50, and the rest may fall to the side of your feet. As you walk, the axe bounces back to the ground and the axe lands nearby. In layman's terms, it's the axe that will judge whether you want to attack or retreat the kite.

    You can get started with 5 hands. When harvesting residual blood, if you hit it, you immediately press back to hit double the damage, as long as you react quickly, if your hand is disabled, you can masturbate it every night, so that the hand speed can come up, and Zhao Xin's rush can be interrupted if the reaction is fast. Drink blood in terms of equipment.

    Whisper in the middle of the Attack Speed Boots. After that, the endless black cut. Red cross. When the opposite dish is downwindy, Brother Chun, otherwise you will still be seconds when you stand up. Believe me. I Delevingne has a win rate of 80

  2. Anonymous users2024-02-06

    That's Q.,Draven's micro-manipulation is the hardest in LOL at the moment, so the ADC ranking is 4th.

  3. Anonymous users2024-02-05

    It is recommended not to play, you see that his operation difficulty is basically the highest in League of Legends, which is more difficult than VN! It is recommended to play a half-flesh hero with the required speed.

  4. Anonymous users2024-02-04

    I feel okay.

    It's easy to get distracted by the axe.

    The damage is super high.

  5. Anonymous users2024-02-03

    There are many skills for playing good German texts, mainly talking about online skills and team battle ideas.

    1. Online skills:

    Delevingne is worthy of any ADC on the line, but is afraid of the auxiliary.

    Skill 1: Open Q for 1 minute and 50 seconds when the first buff is played by the jungler, and then pull the Q as far away as possible with the last hit, so that when Q is about to disappear halfway, press Q again, and there will be a double axe on the line, and the fight and push the line are relatively strong.

    Skill level push line speed to grab 2, which is a very important point to open up the situation in the lower lane. Delevingne is better to cooperate and control.

    The support of the system, the 2nd level of the auxiliary first, depending on the situation, hit the opposite adc or support, and generally can force out a skill, or the opposite side.

    Seeing that you are level 2, choose the turtle tower, so that the line is controlled and consumes blood, the opposite side is more aggressive level 2 learning e, and the opposite side is more cowardly level 2 learning w.

    Skill 3: Blood consumption skills, stand near your own ranged soldiers when you are on the line with a hero with a similar attack distance, and watch.

    Check the health of your own minions, and give him an axe when the opposite hero comes up to replenish the army, and then retreat, controlling the axe to land in the rear. Yes.

    Go up to the opposite side of A with a quick return, which is more suitable for heroes with a lane hand.

    Skill 4: Do a good job of connecting control skills, and wait for the help to control the opposite hero, and use e to control the opposite hero when the control effect is about to end.

    The face hero bounces back, and you can have a few more A's. It can be used to finish when the ultimate is released, but it is best to wait for the help to control the opposite side.

    move, knock the opposite side into the void, and then pursue.

    2. Team fighting skills.

    Skill 1: Keep the double axe: I have to say that Delevingne is a hero with a very low tolerance rate in team battles, if you start the team battle.

    If you don't have a double axe, you will waste a lot of output, and if you eat the control skill axe at the beginning, you will also waste a lot.

    Output. If the opposite control skill is handed in, immediately press the S key to stand by, because at this point as soon as you throw the axe, it will be taken.

    Not coming back. Don't covet the output of this moment and waste a lot of output later. Try to keep the double axes before the team fight starts, but don't deliberately go up to a front row of heroes in order to keep the double axes in a attrition battle, as this will expose yourself to enemy fire.

    In the force, the later thinking of ADC is to hit whoever you can. In the same situation, kill the opposite AP first, then AD, then secondary.

    Help, and finally get on the tank.

    Skill 2: Early release of ultimate: When you control more than two heroes on the opposite side, you can choose to shoot the ultimate, or right.

    The face is concentrated and the position is decisive. Deal high damage and create opportunities for teammates to harvest.

    Technique 3, Standing and Walking: Draven's way to maximize output is undoubtedly to stand on the output of the pile, but the situation of the team battle is changing rapidly, at the beginning of the team battle, control the axe landing point to the left or the other side of the team, and use the QW kite combo after the opposite side rushes in, right.

    Use the Chase combo as soon as the face is scattered, in which you can optionally discard one axe when converting from a kite to a pursuit, so it is best to learn to slash with three axes, so that even if you lose one axe, you will still have two axes available.

  6. Anonymous users2024-02-02

    The first is how to match the skills of the equipment Delevingne's Q skill damage is completely based on the attack power So you don't have to be very concerned about the attack speed in terms of loadouts, you can be biased towards the attack power As for the technique, it depends on whether your skills will be used Q: If you stand on the pile output, usually the first few hits will fall in place, and then there will be deviations, but it will not be very large But it feels better to turn around, and the axe landing point will fall in front of you, mainly because it is easy to run, and it will not fall into danger because you want to catch the axe itself w: plus movement speed, basically used in pursuit, In terms of escape, when it is turned on and receives an axe, W immediately cools down to make good use of e:

    Knock back acceleration and deceleration, you can destroy the opposite position and standing, you can interrupt the reading skill, how do you say this skill? R: There's nothing to say.,Play too much wheel mom is like this The main thing is to practice the axe.,Sometimes you have to be willing to give up some axes.,W's timing.,And w and Q's cooperation.,As for how to put e.,Then it's up to the opposite hero.,Playing is basically to collect the endgame.,It can also be used to break the rigid situation.,See what you think.。。。

  7. Anonymous users2024-02-01

    Eyesight and a solid sense of technology are also important.

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