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There are several main reasons for this.
1. National policies have largely restricted the development of China's stand-alone machines.
2. Chinese people's discrimination against game practitioners.
3. Game developers have no experience and want to accumulate experience, and funds and time are not allowed.
4. Compared with foreign works, domestic works have many shortcomings, and can only develop the domestic market.
5. Domestic players do not have the habit of paying to play games, they just want to play for free and do not want to pay developers, which is very fatal to game developers who only have the domestic market, and they can't make money or even lose money, and they can't continue to improve their ability to develop games and make better works to develop overseas markets.
6. Since it is difficult to make money, the playability of the game is replaced by the ability to make money.
7. Due to the above-mentioned reasons, the vicious circle of non-stop has led to the almost extinction of China's single machine.
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You really have to ask the Radio and Television Bureau this question.
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The fundamental idea is deformed, how can it be done?
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The 4th cross-server final of "Ask" starts today, and the excitement is at the top of the final battle! The supreme honor of the king of the cross-server league, who can win the crown, please wait and see.
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Because there can be no violence, no bloody ......In the end, nothing can be done, so there is no way to save.
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You go and blow up the Radio and Television Bureau, and you will be saved.
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There is hope, the development of domestic stand-alone machines has been very rapid in recent years, and there have been several relatively novel stand-alone games.
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Yes. There are still a lot of stand-alone games in good condition in my country that are worth our entertainment, such as Minecraft NetEase Cloud Edition, Snake and so on.
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There is no hope.
It's an internet time, and there are so many competitive games to play, who would go and play a single-player game.
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Of course there is hope. Single-player games are easier to play, and I prefer single-player games to other games. It's easier for girls to operate, and it's even more engaging if there's a good storyline and the game is tightly connected.
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There is a knockout of stand-alone, but there are fewer people playing games now, and there are still people playing stand-alone games occasionally.
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Stand-alone games are originally a fixed niche market,And China's domestic piracy has had a series of impacts,The biggest thing is that the relevant talents have been poached to make mobile games,Now the mobile game market is getting hotter and hotter to the stand-alone market also has a certain impact。
The second is the theme background of my country's stand-alone machine.,The historical series is almost played by Japan.,The kind of technology with a grand scene can't keep up.,If you only find a better IP to do.,Senior stand-alone gamers are afraid that they will also break away from this group.。
And Li Shi's stand-alone games are now more mobile development, similar to the appearance of NetEase game taste software also shows this phenomenon, it can only be said that although there are many crises, but the people in the market are also making continuous efforts.
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The picture quality and authenticity of domestic sail source games are poor; Most of the domestic stand-alone games are aimed at children, while foreign stand-alone games are mainly aimed at young people and middle-aged people; Domestic games can be regarded as successful in martial arts, and other games are very lacking.
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The previous development of good stand-alone games are basically pirated players, the company has no follow-up funds, and the investors do not see the hope of making money, so they switch to the development of online games and other fast food games with low development costs and many benefits. Over time, there are basically no people in China who make stand-alone machines.
Glory of Kings, Honkai III, Blade of the Heroic Soul.
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