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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "animation production technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
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There is a process of animation production, different modules of learning content and animation positions in the future are different, there are not a few animation schools that do well in China, IDMT and crystal stone are okay, go to understand it yourself, see if it is suitable for you.
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There are a lot of 3D animations.
If you want to learn software, most of them are Maya, and some large foreign companies use their own software.
If you want to learn this software, you have to learn modeling, materials, textures, lighting, rendering, animation, dynamics, of course, optics is not enough, Photoshop, AE, some post-compositing or something have to be learned.
If you want to be a concept artist, you need basic skills, characters and storyboards, etc., which are very challenging for your painters.
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1. 3D Animation - Sketch Basics.
Mainly learn the structure of objects, gloss, highlights, geometric drawing, etc., learning 3D animation must start from the understanding of objects, lay a good foundation, and later learning will get twice the result with half the effort.
2. Three-dimensional animation - color composition.
Mainly learn the basic knowledge of color, color matching, color composition, gouache painting still life sketching, special performance of plane composition, etc., learning color composition increases the beauty of students' design, and lays a solid foundation for film and television in the later stage.
3. 3D animation - Photoshop image processing.
Image processing software: learning of basic operations; Proficient in application software for graphics processing; Post-production methods for film and television backgrounds. Learn software operations, tools and commands; Learn the importance of PS in post-production of search and annihilation film and television.
4. Three-dimensional animation - AE three-dimensional animation production.
Have a certain knowledge and understanding of AE software, and be proficient in the skills and technical application of 3D animation production, and can independently complete the production of opening advertisements and the post-synthesis of film and television.
5. Three-dimensional animation - 3dmax three-dimensional modeling design.
Learn the operation knowledge, skills and application of 3DMax in the field of 3D animation, and describe in detail the production of a variety of representative 3D animation effects and the design and production of logos, products, machinery, etc., after learning, students can design 3D animation effects and product modeling design through the software.
6. Three-dimensional animation comprehensive real jujube leakage knowledge battle.
Based on sketching and color composition, using Photoshop, 3DMAX, and AE software to comprehensively use, the stool eliminates the design of more complex film and television title advertisements, three-dimensional animations, company corporate promotional videos, mechanical simulation and so on!
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The following is a brief description of the process of 3D animation production based on my experience in learning 3D animation over the years, for reference only:-)1. Conception, the early conception of the animation to be done, such as scenes, characters, actions, plots, etc., to make a basic determination, so as to know in mind; 2. Modeling, including scene modeling and character modeling, is to build 3D models in animation, especially with character modeling as a difficulty; 3. Texture, the scene and the character are textured, so that the three-dimensional model becomes vivid, photoshop is used in the texture of this step, the quality of the texture can directly affect the realism and beauty of the animation; 4. Lighting, in the three-dimensional scene, lighting is indispensable, many times the lighting and textures are used together, and the preparation complements each other, and a good lighting layout can greatly improve the artistic effect of the work; 5. Action, this step really starts to make 3D animation, arranging the skeleton of the character, arranging the change path of the scene and objects, carefully adjusting the timeline sequence and length of the animation, and then setting up the camera and switching the lens, let you feel the feeling of being a director in this step; 6. Rendering, that is, the animation is produced or recorded, here, a high-performance renderer software can not only render more beautiful works, but also greatly improve the speed of rendering of the branches; 7. Others, the rest of Mengying is editing, dubbing, adding subtitles and other post-production work.
In fact, there are still many aspects of 3D animation design that do not need to distinguish colors, I will only list a few examples, I hope it will help >>>More
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More
Hm.。。 It's like going upstairs. It's a lot of work.
If you're going to animate, first of all, it's going to be storyboarded. Then you have to conceptually set up the two-dimensional character setting drawing. Then the two-dimensional to three-dimensional modeling, character model, scene model, in short, a lot. >>>More
Listening to the tone of your question, you should not have learned sketching, that is to say, you have no painting skills. >>>More