ZS how to improve my DPS 50

Updated on Game 2024-05-10
22 answers
  1. Anonymous users2024-02-10

    Technique: 1, tearing + death, no accident, now the tear has been suppressed.

    2. Keep tearing throughout the whole process, prioritize the order of skills, suppress, lethal, slash, slam, 3, according to the rage situation, heroic.

    4,Use up the excess anger before the killing phase,Cut the furious posture to open the reckless,Open + anger skills,SP,Okay,Try not to break the anger。 Prioritize the use of skills to suppress, slash and kill...

    Glyphs: Small glyphs are basically unaffected, 2 big ones: 1, slash; This must, 2, tear or press the glyph; In contrast, tearing saves anger and saves 1 output skill time.

    Suppress, easier to deal damage.

    To achieve the above conditions, with your current equipment, hit about 2500 damage, it is not a big problem, and it is stable above 2200+, even if there is no buff

  2. Anonymous users2024-02-09

    Personally, I feel that your lethality is less.,Slam is used in the absence of skills.,It is recommended that you give priority to death than slamming.,Zam's boss is relatively low DPS Your dps is relatively normal.,Hit other bosses can reach 2000+,Glyphs are generally tearing and killing.,But I'm using bravery and slashing.,You're not fast enough to hit it first.。

  3. Anonymous users2024-02-08

    Make a macro that casts Heroic Strike and Tear yourself, put it on the 1st key, start to charge, and then press the 1st button twice, so that you can also trigger the CD of Heroic Strike while tearing up, and when you press it, you won't tear ......

    Then there is the Deadly, Suppressed, Slashed, and Bladed Storm. (Don't ask me about the keys at the back, it's hard to ......press 6 when outputting the run.))

    This key slot is personally important, and it's best to put the fury on it and make it shortcut.

    The A and D keys can also be programmed and put on according to personal habits.

    I used sweep and tear for large glyphs, after all, the 9% chance of triggering a kill in battle is a bit low......In addition, your AP and critical hits are a bit low, I don't know if it's in the full buff state. Personally, I feel that it is more appropriate to stack critical hits to about 38%-42%, and the higher the AP, the better.

  4. Anonymous users2024-02-07

    Battle, right?

    To give you the address of NGA and the address of the WOW hero list, I use the pve** battle talent for my own use, the equipment level is, which source of the sun well is 3T6 + T6 hands and head, the chest is hardened kryptonite armor, the hands are the eternal dark gloves, and the pants are the sacred punishment leggings that the blood boils and slows down, **It is the mass goods precursor FM slash, the battlefield necklace and cape, the ring of the wrath emblem + brand ring, the jewelry shame fragment + berserker.

    The team is full of buffs, and the cloth fat hits 3100+

    **Battle hits between 90-120 are OK, look at the face, I'm 97

    There's basically no loop in the output.,Tear on the hand.,Tear is not mended.,Which skill is brightly pressed.,Use slam when you're cd.,Don't use heroic strikes.,Brother is more used to sweep attacks when he hits monsters.。

  5. Anonymous users2024-02-06

    **The key to the biggest talent in battle output is to give up to death.

    Choose anger recovery, output method: tear with your hands, and then slam brainlessly, trigger suppression with suppression, trigger slash with slashing, and when anger is full, He bends his hand to vent his anger with a heroic blow.

    My talent is suitable for the final stage of the brainless slash.

  6. Anonymous users2024-02-05

    The landlord left an email address, and I will send it to you.

  7. Anonymous users2024-02-04

    Then you have to post which talent you want to take to dps first.

    **Rampage?

  8. Anonymous users2024-02-03

    Well, those who can stick to the warrior Tan route are all good, although these versions of the warrior Tan are weak and weak, let me tell you some simple details, first of all, all tanks have added the revenge effect, how much revenge is calculated and stacked by your endurance and current damage, revenge is simply understood to increase attack intensity, increase damage, and indirectly increase hatred, then those skills of warriors are attacked bonus, obviously, shield fierce is the most important single hate skill and damage skill, But now in many cases, it's not a single damage, but AOE, the warrior's AOE skill is nothing more than thunder, Shun Chop, ** wave, and there is no bonus to the defense of the explosion, and the spirit of DK can not be compared, people Ling hit 100,000, 200,000, can not be compared, plus the restructuring of the anger system, you will feel that anger is the biggest problem when you put the skill, the previous kind of Shun split is used when it passed, the technique is very simple, simply put, see the strange charge, thunder, Shun Chop, revenge is lit up,** The wave is used to control the mob.,Use it if the mob is good.,Anyway, it's a damage skill.,Guaranteed hit.,About seven percent accuracy is enough.,That's all there is to it.。 Pull the monster, resist the monster, **add you to live, it's enough.

  9. Anonymous users2024-02-02

    ZST's words I hope you have a certain knowledge of T when you choose T, not because of the rise of Warrior T to play, and then Warrior Revenge a stacked damage first, the second shield slammed, the third destruction strike, revenge is good to use, the shield slams 30 points of rage, under normal circumstances, hit a shield fierce You can come to a shield barrier, depending on your choice, whether to save anger or consume anger to allow yourself to absorb damage.

  10. Anonymous users2024-02-01

    You can just hold it... Your DPS is not as realistic as hard points.

  11. Anonymous users2024-01-31

    **The output of the warrior must be sprinkled with** posture, but the hatred is more Gao Ye has no skills to reduce hatred and he looks at the hatred statistics to tear up, the talent washes out serious injuries, and the jn that tears can produce a breath of blood can be suppressed, okay, get down to business, go up and tear, and then there should be death (lethality and attack are bound on a macro, very simple), on death, slam, anger is not enough to kill and slam, suppress if there is suppression, kill if there is slashing, don't turn and don't be heroic, then you hate high, It's just like this cycle to your hatred is about 1000 less than MT (tearing has been on Oh, and the priority is to suppress the "Kill" to death" slam), the hatred is 1000 less than MT It is estimated that at this time the bloodthirstiness of your group is also over, change the violent posture Kauai reckless turn, turn if there is a slash to use, no slash to death + heroic, at this time your hatred is estimated to have exceeded MT but nothing is not OT, stop, or change to**posture flat chop, if it does not exceed MT, it is better, replace with** The posture continues to tear,Start the operation of the beginning of the cycle,The gap between hatred and MT is large,Anger over 80 will be heroically vented.,Don't be heroic if you get close or exceed.,I'd rather have less DPS than ot.,If you're dead, what dps will be gone Survive to have an output.,The cycle is near the end (15%).,Take the potion.,This is the latter way to keep the output.,Don't be afraid of the heroism used at this time MT's hatred is very high Even if you exceed it, it's not easy to OT., Even if it's ot MT, I know that taunting goes back and washes out the last blood is victory.,In addition, I add,20% of the time, some people kill brainlessly.,That's not so correct, one is that if you have more anger, the slash will be very high, and the hatred will be very high.,The other one has no loop output technique of high dps.,DPS must be kept throughout the whole process to fight and tear.,Because there is tearing to suppress.,As long as you do dps, serious injuries are ranked first and you're successful.,DPS will definitely not be lower than others., My DPS has never been out of the top 3 As long as you can play**Warrior is definitely not bad.,Of course, after the equipment sw basically graduates, get two good **.,The DPS of the seriously injured berserk battle should be higher than the **Warrior,**The limit of the warrior is not high, but it's definitely very powerful when everyone is not the top!! Well, I wish you a good DPS huh! Don't be too bad at equipment!

    Otherwise, there will be no room for comparison! If you take the axe, there is no buff to explode 45% best (40% is also reluctantly),Hit 9%,The others are piled up ap, the higher the better.,At the moment I'm exploding.,Hit (156),AP2372 Hit the fat man when the buff is up3800's dps is very sharp! Hehe, it's also that our team is not very good, not those 4000+ dps, but I think it's enough!

    In addition, you can take a look at the talent of seriously injured ** warriors, don't be depressed if you can't suppress it when the time comes! The small glyph I am on is the charge glyph + bloody rage glyph + battle glyph large-scale slash + suppression Bloody rage is used as soon as there is.

  12. Anonymous users2024-01-30

    For ** warfare, the quality of the equipment can only determine your good foundation, but for friends with good skills, it can make up for the defects in the equipment, first of all, you see if your FM is correct.

    After that, it's a matter of technique **The priority of the skill release of the battle is from high to low is Slash Suppress Tear Death Slam Of course, you rarely need to shout battle roar when you are FB As myself, I am like this when I fight Bend Monster Charge up Tear one by one Look at the anti-riding hatred is almost open sweep + counterattack storm + blade storm After all, this is a big dps skill It is also easy to fire hatred When the boss is charged, tear to death and then basically suppress and kill Death and tear are gone, don't forget to make up If cd, you can also read slam, and finally, you don't use anything** to make your rush reach three seconds and you can swing it.

  13. Anonymous users2024-01-29

    I never have to go through the storm when I play SW, such as playing cloth fat, how do I fight, maybe it will be helpful to you or some shortcomings. i

    When the hunter is misleading, he will take a strong anger potion, and then find a position that is farthest behind the fat but can be output to, tearing while walking, my hair is suppressed and not used immediately, first look at the death and killing, because I am better equipped, so there is no lack of anger problem, basically there is death first death, lethal cd will be released as soon as it arrives, and the killing is also, with the killing glyph, there is also the first release, but it can only be put to death first, and then it must be suppressed, and then it is killed, and there is really no skill to slam, In terms of the output efficiency of the second, lethality is the highest, and then suppression, I usually output like this, fighting the boss from beginning to end, not changing, not to mention the previous storm, that can only reduce my second injury, don't keep killing in the killing stage, there is no normal output of high returns, and then the CD of the potion is good, and then drink a bottle of hero potion and then in addition to the double knife thief and double knife rage, it is estimated that it is difficult for someone to fight higher than you.

    Big brother on the first floor, bravery is a glyph used only in violent battles!!

  14. Anonymous users2024-01-28

    How talented is it? **How is it?

    **The best output of the battle ** is the axe and long-handled, so the best output ** is the magic spine, and the axe and long-handled specialization in the talent must be 5 points.

    At the same time, in terms of talent, there are those who rely on suppression and killing, and there are also those who rely on bravery to suppress. Personally, I don't think there's a difference.

    At present, it is heroic plus suppression, and the glyphs are accompanied by heroic glyphs.

    **Battle output, the key is the whirlwind, plus the sweep.

  15. Anonymous users2024-01-27

    Prerequisite: Talent Glyph Jewel Enchantment is no problem.

    Technique: 1 Start tearing with your hand and keep it in a tearing state throughout the process.

    2 When Suppress Slash Skill is triggered, Rage < 50% - Suppress Rage 50% - Prioritize Slash.

    3 Vent your anger by striking valiantly and slamming when you are full of rage.

  16. Anonymous users2024-01-26

    Raise your hand to charge on the rip, and then it's the infinite slam stream. Keep tearing throughout the whole process, suppress and kill and use it immediately. Anger up to 60% with valor, to death. The process is to slam – suppress – slash – kill to death.

  17. Anonymous users2024-01-25

    It's best to go to NGA to find **What kind of thing is more complete and annotated, so that you can understand better, much better than if you look at the picture directly.

  18. Anonymous users2024-01-24

    Go to the Internet and search for warrior talents, and a bunch of them will come out.

  19. Anonymous users2024-01-23

    Mr. on the 3rd floor. 3400??

    The team can't get enough of the JD 3987 ZS floating by.

    The technique is almost the same, and it is very good to drink 20% to speed up.

    But you forgot to get to the point.

    After the last tear of the ** talent, cut the berserk stance.

    Drink faster, at this time, open the anger, generally the anger is good, the anger is almost full.

    Kills are usually 8000 9000

    The first 3 slashes are best with full rage because of the rage effect.

    After that, brainless killing.

  20. Anonymous users2024-01-22

    Team buff Combat Flask Whetstone **Output Class Qi.

  21. Anonymous users2024-01-21

    Talents are determined by equipment.

    Trouble lz or paste the equipment and specific attributes.

    In addition, whether it's **Z or furious Z, violent and AP and hits, haste is very important, and it's not what you imagine ZS to pile up something.

    All properties work together.

    Hits and critical hits are the basis.

    Only after reaching the standard can we have the capital to talk about something else.

  22. Anonymous users2024-01-20

    Skew 2-5 grades.

    Increases your parry chance by 2%.

    Enhanced Cleavage 3 Level 3.

    Increases the Bleeding Damage effect of your Tear Skills by 35% each time it is active.

    Tactical mastery 5 5 levels.

    You can retain up to 25 rage when changing stance.

    Intensive Pressing 2 2 levels.

    Increases the chance of your Suppression Skills to inflict a critical blow by 50%.

    Anger Mastery 1 Level 1.

    Reduces your rage reduction rate by 33%.

    Critical injuries 3 3 grade.

    Your critical hit causes the target to bleed, causing them to take damage equal to 60% of your **average damage value for 12 seconds.

    Puncture 2 grade 2.

    Increases critical damage multiplier by 20% for various abilities in Battle, Defensive, and Berserk Stance.

    Berserk] 33 points.

    Deafening voice 5-5 level.

    Increases the radius and duration of your Battle Cry and Frustrated Roar effects by 50%.

    Cruelty 5 5 Level 5.

    Increases your chance to inflict a critical hit on an enemy with melee** by 5%.

    Piercing Roar 1 Level 1.

    Stun all enemies in the vicinity of the warrior for 6 seconds.

    Blood Frenzy 3 Level 3.

    Restores 3% of your total health for 6 seconds after receiving a critical hit.

    Enhanced Battle Cry Level 1 5.

    Increases the effect of your Battle Cry on Attack Power by 5%.

    Enhanced Slash 2 Level 2.

    Reduces the rage cost of your Slash skill by 5.

    Fury 5 level 5.

    Grants you a 25% bonus damage bonus to up to 12 melee attacks you perform after receiving a critical hit from an enemy for 12 seconds.

    Death's Wish 1 Level 1.

    When activated, your Physical Attack Damage is increased by 20% and you are immune to Fear, but your Defense against all attacks is reduced by 20%. Lasts 30 seconds.

    Enhanced Interception 2 Level 2.

    Reduces the cooldown of your interception ability by 10 seconds.

    Enhanced Rage 2 Level 2.

    Gain 10 rage after using the Rage skill.

    Flurry 5 5 levels.

    After you land a critical hit, increase your next 3 melee attack speeds by 30%.

    Bloodthirsty 1 Level 1.

    Instantly attack the target, dealing damage equal to 45% of your Attack Power. Plus, your next 5 successful melee attacks will restore you 10 health each. The effect lasts for 8 seconds.

    As an added note, you can get 10-16 extra rage for 30 seconds (depending on your speed).

    Off-hand's ** specialization increases your total dps by about 5%, and the damage increased by PK is negligible.

Related questions
8 answers2024-05-10

1. Reduce the rendering distance. Rendering distances that are too high are obviously detrimental to the frame rate. For the average computer, 12 or 16 blocks are sufficient, and if it is still stuck, 6 or 8 blocks are acceptable, but the scenery in the distance may not be visible; Too close distances (e.g. 2 chunks) can cause the game to be "not fun.""。 >>>More

9 answers2024-05-10

Methods: 1. Strengthen the practice of standardized shooting movements. There are one-handed and two-handed shooting movements, and no matter which way is used, it must be done strictly according to the standardized action. >>>More

6 answers2024-05-10

How to get wealth value.

Up to - the answer was. >>>More

13 answers2024-05-10

It's been destroyed beyond recognition, first you have to clean up the remnants of the registry, so that you can fix the loading error prompt, open Optimizer or Super Bunny, use the registry cleanup feature to clean up your registry, then fix IE, let it restore its default settings, and then restart to see if the problem still exists? Because it is very likely that the virus of your machine has not been cleaned up, I suggest that you install another Kaba, upgrade it, and then enter the safe mode to scan the whole disk nod32, you can also go to this ** down.

5 answers2024-05-10

Hello, borrowing is not allowed to be forcefully opened, please do not believe in the so-called forced opening, be careful of being deceived. Alipay account has completed real-name authentication, the account status is normal and has not been appealed, the account is bound to a mobile phone and the Sesame Credit score exceeds 600 will have the opportunity to open a loan, you can check the limit in Alipay's [My] - [Ant Borrow]. If you do not have a quota or do not have a borrowing entrance, it means that you do not meet the conditions for borrowing for the time being, and it is recommended that you maintain a good credit history. >>>More