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On 8 methods: buy a rusty katana and keep going up Wait until 4 on 5 fail or 6 on 7 and still go up what you want to strengthen Basically it will succeed That's how I'm on 9 It's the same If it's 10, it's two strong explosions in a row Goodbye put your one But there are failures These all depend on the RP.
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Enhancement +8:
0's ** Di Li, there has always been a time when 4+5 6+7 fails.
Just throw the ** of +7 to Lai Li +8 (success)!
Why don't you choose 5+6 to fail? When I strengthened, 5+6 failed and no matter how strong I was the other **, almost all of them failed.
Enhancement +8, let's put it first!
Strengthen +9: Strengthen the ** of the pad just now, if +7 is put aside first, it will be useful!
Prepare another handful, and after failing at 4+5, 6+7, throw +8** to Lai Li +9 (success)!
The 9+10 method is the same, not much to introduce!
Enhancement +11:
4+ Chance of SuccessTake advantage of a 10% chance of failure to pad!
Prepare a few handfuls of the cheapest ** to throw to Lai Li! (Peer**) once there is a 4+5 failure!
10 Throw it to Kelly!
Enhancement +12:
Go ahead with the +11 method!
That's all, anyway, it depends on luck.
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It's too long upstairs, and it's a copy.
In fact, it's easy, just prepare two pads, one is strong to 7, and then strengthen the other, until it is strong until it drops or bursts and then 7, if 7 is violent again, you will throw your one in. And it worked!
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dnf is a little too much to say that a reinforcement is more detailed, I once used its method directly on 13, but RP is the most important.
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If the powder is strengthened, 1 to 3 will succeed, 4 to 7 will fail to lose 1, starting from 7 to 8, all the way to 10, it is the failure to strengthen to zero, ** will not break.
For example: the dragon spin will not be broken in any way.
For other equipment, starting from 10 on 11, the probability of success of reinforcement is low, 10 on 11 is only 33%, and if it fails, ** will be broken.
The effect of the enhancement has become more pronounced since the last 11, and the Ignore Defense attack will increase a lot with each successful **.
The effect of high-grade carbon is to increase the success rate of ordinary carbon by 10%.
Take 10 on 11 as an example, the success rate of ordinary carbon is 33%, and the success rate of advanced carbon is 33% (1+10%)=, which can be ignored only by improving the success rate, and the higher the strengthening, the less obvious the effect.
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No, it won't. Only 0 will be dropped
1 +3 does not fail.
4 +7 Reduced the item's original enhancement level by 1 level after failure.
8 +10 Item Enhancement Level Reset to zero after failing.
10 or more, the item disappears and decomposes after failure.
Enhanced success rate.
Back to the topic**On 7, this is no skill Directly on, then someone asked me**As soon as 7 is on 0, it will be 0 That's definitely your character!
Preliminary preparation: pad hand coarse cloth +7** (preferably purple and pink ss cc hehe, low-level reinforcement is not fierce).
**+7 on +8: Strengthen the pad hand coarse cloth (a handful of 300, very economical) throw +7 when +4 on +5 fails**, +8 is it.
8 on +9 on +10 are all using the probability of failure of low-level coarse cloth to cushion the hand, this also depends on luck, basically +4 on +5 +7 on +8 when you fail**, or the coarse cloth has been strengthened until it is broken, and then throws ** Purple Pink is easy to get on 10, if you want to feel that 10 is not good, then at 9 when the hand is 15 and the knife 9 on 10 when it is broken** +10 must become.
10 on +11 2 ways coarse cloth 4 on 5 failed to throw 10** on 11 There are 2 10 coarse cloth pads when the hands are broken when the hands are broken** 10 on 11 (if the coarse cloth has been successful, then to 13 has not been broken, keep it in the 10 coarse cloth pad hands broken and throw**).
11 on 12 direct 2 11 pad hands or 1 ordinary 2 x 10 pad hands 11 direct liter crush 2 throws 11** on 12 or ordinary pad hands 7 rows 8 fail 10 up strengthen crush 2 throws 11** on 12
12 on +13 Prepare normal coarse cloth 2 x 12 pads Ordinary coarse cloth 4 on 5 or 7 on 8 fail or strengthen until broken Throw 12 pad hands Break 2 times Throw 12** on 13
13 on 14 Prepare ordinary coarse cloth 2 12 14 pad hands liter coarse cloth if 3 on 4 fail Throw 13** on 14 If you have been strengthening and breaking the pad hand of 12 put 12 2 pad hands of 12 strengthen the broken pad hand of throwing 14 into the pad hand and continue to strengthen until it is broken Throw 13** on 14
14 on 15 Prepare 2 13 pad hands 2 14 pad hands 1 15 pad hands (16 pad hands are not easy to get) Throw 13 pad hands directly Throw 14 Throw 14 Throw 14 14 years old 2 times Throw 15 Break and throw** 14 on 15 (it is best to break 4 times in a row 14 on 15 is accurate).
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Purple, above the pink is +11 burst, blue, white is +8 and it will break.
7 A +7 mat fails, so it is thrown in.
8 When two +8 mats fail, they throw them in.
9 When the two +9 mats fail, they are thrown in.
10 When three +10 mats fail, throw them in.
However, no matter how much you pad, it is just to increase the success rate, and you still have to be prepared for explosion at any time.
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7 to 10 will not burst and will only be zeroed 10 on 11 will be broken Advanced carbon can increase the success rate of %5 to %15 But it is not very useful and expensive It is recommended not to waste RMB
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No, it won't. It's only possible to get down to level 0, and high-grade Hearthstone Carbon is useful Very useful But I won't use it Don't worry about breaking until +10 It's just that there will be level fluctuations.
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No, 10 on the powder ** is safe and will not break. But that doesn't mean it won't go to 0
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Enhancement level will return to 0
That high-strength charcoal, your RP is good, you can succeed without that, and the RP difference still explodes.
It's still kind of useful.。。
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It won't ** add to 7-9 and the failure will return to 0 10 on 11 failure will explode It is useful to have a certain effect The main thing is to look at the rp
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The blue ones will shatter at 8+9, and the purple ones will shatter above 10+11, and before 10, although they will not break, they will burst to +0
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I have the skill to strengthen 12 and succeed many times. +13, +14 I don't dare to try, so far there is nothing I can do, it all depends on character.
Enhanced equipment +7, +10, +12, these are 3 hurdles.
Let's talk about +7 first, it's easy for you to +6 in one breath of a piece of equipment, and then +7 in one breath to 6, the failure rate is more than 80% (I tried it with white and blue mats). So +7Take a +6 mat first (you don't have to be +6 +5 +4, if you have +6, it's best to use +6) pad, if you don't have a mat, wait a few days to add 7
8 and +9 are similar to +7. +10 is a bit more troublesome, a piece of equipment that adds +9 through a mat, or a mat (preferably a +9 mat) every few days after failure. Or just use two pads (2 bursts in a row) and add more.
The success rate of taking +9 equipment directly with only 10 on a mat is also relatively high, but the success rate of 2 explosions in a row is greater.
11 is similar to +10. The success rate of adding two mats in a row is greater than the success rate of popping only one mat.
12 If you have a piece of +11 equipment, you need to use two more mats every few days (the second mat is preferably +11) to burst in a row, after +12I feel that the success rate is around 50%.
There is also additional equipment.
1. Don't have a rush mentality, you have to resist the desire to continuously + equipment, and after +9, it is best to have a day or two + level.
2Don't be angry with wealth and don't believe in evil, you must know that the more you don't believe in evil, the more evil you will become, don't be persistent, and let everything go naturally.
The 3 mat still makes sense, at least +7, +10, +12 these 3 places make a lot of sense. It's normal to add a piece of equipment (add it continuously) without mats +100 times and not be able to get 10.
4. The success rate of equipment is related to the color of the equipment, and the success rate is from large to small: white, blue, purple, and powdery. So don't take a white mat to fumble for patterns, no.
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Put it in Norton Plus +13 if it succeeds, and becomes a crystal if it doesn't.
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Same as I ask for 800w55 powder gloves +6 can't get on +7, every time it's to +7 I don't know why.
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One to seven are directly on it, 7 on 8, and you can also throw it directly It's okay.
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Go directly, 7 to 8 then use a mat, if the mat does not burst, it is generally directly on.
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This method is what my friends and I spent a lot of money on research, and I know that recently today 200w300 carbon is easy to breathe +10 two rapid-fire, and I will send the method below.
First of all, it is impossible to achieve 100% success, we can only get infinitely close to success, and use mats to increase the probability of success of our equipment.
1 to 7 don't explain it directly, 7 to 8, all we need is to buy 400 coarse cloth clothes in Celia, buy a few more, strengthen them all to 5, and then change the channel. It's important to change channels for a new start.
Then, find Kelly, throw the +5 mats into it one by one, as soon as the mat back to 4 appears, immediately throw your +7 things on it, and then, success +8
After equipping 8, the mat of +5 is useless, so decisively throw it away, boy, if you are poor, you sell it to Kelly. Let Him bless you. The next thing you prepare is +4 cloth clothes, prepare a few more, and then decisively change the channel. Find Kelly, throw the mat until the +4 mat is successfully on 7, if it is broken, change the mat, know that the mat is on 7 in one breath, lose the equipment, and the result is 90% on 9.
If your gear goes back to zero, and the chances are slim, then you can come back another day.
Don't be in such a hurry on 10, go out and brush the map for a while, repair your equipment, or use the box to adjust the attributes of your equipment, and then prepare a few +4 cloth clothes, mainly add 4, and then look for Kelly, throw the mat, until the mat back to 3 appears, then come on, throw your +9 equipment, try the result.
On 11 methods. I haven't tried this method, it's always been used by my friends, and it's said to be very good. First of all, let's popularize it, the level 2 is the level 2 gloves sold by the blacksmith Linus for 1400 gold, and the small envelope is a level 10 or higher package.
Prepare as many pads as you need to watch for yourself.
On the challenge level, 4 + 5 into 0 + 1 (I don't know why I have to succeed in this, anyone can do this).
5+6 Fail, Level 2, 8+9 Fail, Small Seal, 8+9 Failure, Small Seal, 10+11, Fail, Level 2, 12+13, Fail, and finally strengthen your main equipment.
If you don't believe it, let's take a low-level packaging experiment.
Okay, let's come to the last +13.
Blue or purple has a 90% success rate, and if you strengthen the brand, you can strengthen the blue first for the sake of safety (it is said that according to friends, 54 trolls.
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There is no absolute method, only absolute character!
Who knows the 100% method, he would have made a fortune a long time ago!
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1-7 Throw it directly on 8 and start buying a little more mat I threw it directly on 13 When I was on 13, I bought a 12 blade to give to Kelly.
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It depends on whether it is blue or purple. When it is blue, it is easy! Add to seven to add a cushion knife, until the cushion knife retreats, ** on eight, on eight don't save any money, the pad knife with eight is violent on nine, and then the pad plus ten cushion knife is violent on ten.
Blue Plus Ten is easy! Purple is not so simple, strong to seven also add a pad, on eight, at this time to pad the pad knife with ten, on nine, don't dare to rush! Re-select the character, go to the pad and add the pad of eleven, and you will be on ten.
If you want to add it, you can give some more rewards, hehe.
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+7 onwards.
Pay attention to a strong mat to +4.
If it fails, it becomes 3, then go to the mat that is not added to the 1
Equipped with 8, the chances of success are super high.
Or +5 success + 6 failure to 4 is better than 8
Mat: +6, success +7, failure to 5, failure to 4
Add 0 to 1 on the mat
I've always been so strong with 9 equipped.
All succeeded. 10 are still ...... in research
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1.**Reinforcement 7-10 method: In general, you can succeed in strengthening 10. Or prepare 3 or more handfuls of white ** (bought in the store), strengthen the white ** to 4, and then 3 handfuls of white ** unified.
Both are upgraded by 4 to 5 or 5 to 6, and as long as you fail the first time, you can throw +7 equipment into it to strengthen it. Change the channel and rest for a few minutes, and strengthen +9 and +10 by just +8The equipment that was just used to make the mat failed and the white ** that succeeded to 6 is useless.
Note: This method can only rush to 10, white** is best with purple** of the same level, if you don't have it, you can buy white ** in the store. Remember to strengthen ** to take ** pad, strengthen clothes to use clothes pad)...
Nowadays, ** strengthening is not very powerful, it is not cost-effective, it is better to buy a purple powder.
Return 2 pieces of 27 mats back to 2 pcs.
More than 10 mats are broken 2 pcs. >>>More
There was no sure success.
If you point to the back, + can fail. >>>More
11--- I'm starting to get nervous Deep exhale Start: Prepare an unadded pad >5 pad & +10 pad, okay, go! Throw in the unadded pads, and if you fail below +6, you will lose +5 pads (Note: >>>More
It's all luck, but the probability of padding the mat will be high, such as using a coarse cloth belt, whether the strengthening failure is broken or dropped, throw the main equipment, there is a high chance of success, but it is only suitable for 1 10, on 11, 12, you don't want to believe in any mat, complete character, even if you pad a purple mat, bad luck, you have to fail!