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Dear, solo is looking at personal skills, not combat effectiveness, because you are all level 30, and the talent runes are almost the same. So it depends on individual skills. I can only receive 9000 combat power, which reflects that his strength may be a little higher, and I have no problem with the line of more than 5000 combat power and 11000 combat power.
If you think that because the combat power of 5800 can't beat 9000, then the low-end score will always be low-end, and there is no such thing as climbing the pit.
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Combat effectiveness has nothing to do with personal strength.
In fact, solo mainly depends on the ability of the individual, including the ability to replenish the troops, the right, the understanding of the use of heroes and some small games, and the actual game also depends on the lineup of the two sides, the tacit understanding of the large group, and the difference in the strength of each position of the team.
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You don't have any technical content in asking this question.,For example, my 9000 combat power.,Your 5800 combat power.,My positioning、Operation is not as good as you.,Who do you say will win.,And the heroes of lol are all mutually restrictive.。
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Positioning, technology and experience, don't mess around, the tower is obscene and developing, choose a hero who consumes with him, very easy to fight!
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Everything is a floating cloud, depending on your consciousness, familiarity with the hero. The details of the operation can be grasped, do not hesitate when it should be up, and retreat when it is time to retreat. Experience matters, wow.
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How can you not fight, the combat effectiveness is all floating clouds, and it is related to the hero's restraint and on-the-spot play, so you have to believe in yourself.
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Combat effectiveness does not mean technology There are many people who don't have time to play, and there are many children who can't operate with diamonds in the **** section.
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Why not, heroes have a restraint relationship. Otherwise, you choose the king of solos, the snowman.
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Combat effectiveness is not important, it depends on the operation.
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lol is not looking at combat effectiveness, but technology, what is the use of combat effectiveness?
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Solo for Mao is not the same hero. Forget it.
It is recommended that you barrier + ignite weakness Purification is actually meaningless except for the r of the ice,6After the two of you are on the line, you must always pay attention to him.,Far away r you flash with an e.,Close seconds dizzy,Purification deceleration and QW is actually unnecessary。
The barrier allows you to have more shields, weakness makes him damage low deceleration to prevent escape, and ignition increases your damage to prevent him from regaining health, all of which are more real than purification.
Let's talk about the right line, pay attention to his passive explosion and hide behind the standing creeps, basically not much pressure, or to harass and consume blood. W blood consumption q harassment is still not false, and there is e escape, rushing.
Outfit suggestion egg knife, magic cut, to be honest, pure single-handedly you are out of this you are still playing behind whatever you do, anti-armor, Lan Zhao + dilapidated, the opposite side will definitely not win you.
Is your solo 1 tower or break base? 1 tower, you can't get out of the back equipment, hit the base and forget it, whoever is unlucky on both sides of the line is the first super soldier to lose.
The point of EZ to Ice Solo is that the initial skill consumption is right.,He W has to be level 5 CD to reach 4S.
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What can't be beaten, the egg knife ez directly consumes the cold ice, you still have purification, what are you afraid of. Ice hurts wr.
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You bring purification and blood Don't take Dolan when you go out Because this is solo It's not necessary to bring some recovery outfit And one blood is very important Whoever takes one blood has a big advantage So don't hit him first You are almost like you said ez is playing kite flow now There is also an egg knife I don't like that.
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EZ is definitely not going to suffer. Pay attention to his ultimate after level 6, hide well, Han Bing is not an EZ opponent. After all, you have a skill flash, and if you can't beat it, it's still no problem to escape.
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solo,It's better to bring weakness and ignition.,Of course,In order to prevent the ice from being big.,It's not bad to bring purification.,In addition,The Demon Sect doesn't seem to be of much use.,You can consider an attack speed outfit.,Your set has no speed.。
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When you go out, you have a shoe and four reds, the cold ice has a long range and he consumes blood, and the ignition is replaced by weakness, and the heads-up must bring weakness, and the meat is properly produced, and there is no solution to the cold ice and meat.
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First of all, I think the ADC itself has a barrier and flash, although EZ itself has a flash, but I think it's good to flash twice with the ice belt, because in case the ice hits you, you flash in time, and he is passive is slowing down, so you can escape in time with the flash. Or when you have attack speed, you are not afraid that you will not be able to catch up with the ice. At the moment, I can only tell you some questions with skills.
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Two adcs just stand against each other and solo is really boring.
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Demon Sect is not necessary, the solo game can't be played for so long The shoes can be put forward a little bit, and the faster the return speed of the solo, the better.
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If you can fight, the ice will w, R will hurt, not in the early stage, EZ will definitely play her.
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Since LZ has 6000 combat effectiveness, there is definitely no need to say much about the small skills of the upper single line. Personally, I think that the heroes who can hit Pan Sen in the early stage can be faced: Rambo, crocodile, and gravedigger.
If you really can't beat it, just fight for consumption, snowman, vampire, star mom, Zack, Jace. Or the developmental type, only use the replenishment in the early stage, Pi Cheng (this is for reference only, and the visual inspection can't beat Pan Sen in the later stage), Fire Girl. In the later stage, Pan Sen gradually became weak, as long as you can keep up with the early replenishment, you can basically fight in the later stage.
There are also monkeys, who have a hard fight before, during and after the end
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Pan Sen's Q pain is mainly a passive critical hit Meat is because the hero passively has a block against Pan Sen's armor, and he has no magic damage.
You can use the bear Noko out of Langton and Sunfire, they are all heroes who pile up blood and don't use attack outfits much.
Go out cloth armor 5 red control the line of his w come up to pay attention to the passive, there is a shield a and then pull back to fight with him when you pay attention to the line of soldiers, and then on when there are more soldiers on your own side Shoes can cloth armor shoes toughness is useless for his q That's 100% crit of residual blood.
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Playing this kind of Pan Sen is actually very easy to fight. Because he has no brains and doesn't control the blue, you go out with five red clothes, let him qBy the time he's gone, you'll be level 3. Directly on. No blue means that he is not able to play a set of blue.
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Snowman finishes gram eq to the point to go out directly Dolan or amplify with a blue he q you you e he he q he he q soldier development.
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You can choose a crocodile to blow him up.
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Pan Sen is a burst of skills, and if he doesn't have skills, you can blow him up. Recommended Metal, Rambo, Rob.
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Play with the Bright Moon and go straight out of the Explorer's Arm Guard.
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If the winner rate of 9000 is not black, not a man-maker, not every day the opponent is 2b, then this 98% win rate is a bit of strength.
Combat effectiveness doesn't say much, but the win rate can represent a lot. Of course, we're all about ranking and matchmaking, so it's not surprising if you have a 100% chance of winning against a man-machine. If your match is 98 percent, that's pretty good, and the 4000 win rate of 48 percent is only moderately weak.
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Not necessarily. They only found out when they hit. The person with 100 games has a low level, if he has played it before, the person who matches it must have a low level, and it is easy to play on the opposite side, and after playing 1000 games, the level of the match is high, and it is naturally more difficult to play, and there are some people who have a weak sense of teamwork, and may play 1v1 very powerful, but they are impotent, and there are different heroes to choose, some people may play ADC very well, but AP is not good, some AP can, but ADC is not.
So there's nothing to compare. There are also dozens of people who take into account the 98% win rate, whether it is a black fight or a human machine or something. A combination of various reasons is known.
The most straightforward way to do this is solo...
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98% of 100 games, and the win rate is only 50% of the time.
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It's not good, but look at the consciousness. People with good consciousness are better.
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Call the person you're pretending to be in a custom room, choose the same hero or a different hero, say the rules, and taunt by the way.
3 blood, 2 towers, or 1 blood, 100 knives.
Choose that path and can't jungle If you win, then taunt and post it on the post bar if you're in a good mood.
If you lose, you will directly block the deep hidden merit and fame without explanation.
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Customize the map and invite the person who wants to solo, 3 heads or 1 tower, no jungler and go to another line to collect troops.
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3 heads and two towers, up and down, solo, it is recommended to play metal, go out 5 blood, and the other does not bring to level 6 and fight on the opposite side qewrqaaa
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Add friends to choose customization, and then negotiate the conditions, and you can start.
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Click on the red play in the middle of the screen to customize the game Remember the name of the room Let others in It is best to set a password.
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Customize the map and see you in the middle.
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As soon as you enter the game interface, there is a custom game, and you can adjust a few people after you click on it, and then invite the person you want to solo in, and start it.
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Click Play, then Customize, then select the map, then invite, and then start.
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Click on the piay at the top, and then click on Create Room, create a room, and the person will pull it over.
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Customize the game, then choose the map, invite friends...
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The international rule is to return 1 tower, take 1 blood, or collect 100 soldiers first.
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The alliance has two one-line maps that can be used exclusively for solo,
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Add friends, invite friends, customize.
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Custom game, Summoner Canyon, invite her.
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Play Create Room Invite and that's it.
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More than 9000, Nima, this is not a god-level, in Zu'an, although there are many masters, but there are not many on 8000, classmate, you are worth it, I only see 5600 at most...
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More than 9,000 combat power to play matching? I guess he fell out of love and came to abuse the vegetables.
9000rank is in the 1900-2000 segment, which is not a god-level, it is indeed a master, and playing matching is as boring as playing a computer. Once I played the alchemy of the passer-by king strawberry, when S3 just opened 1800 points rank, he was still on the score, and it was gone after 10 minutes on the road, when I ended him with a single card, he gave me a :d!
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Considered a great god, these people have formed a lot of consciousness. I also met a big mouth with a combat power of more than 80,000. We were in a headwind.
In a team battle, it stood behind it and the grass didn't come out, and when all four of me died. It went up to collect 5 heads and directly returned the opposite crystal... The more it plays, the more battlefield situations it encounters, and it knows how to deal with it, and the actual level is quite awesome.
There is a top two...
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More than 9,000 combat power... In fact, the great god looks at the r-value, and the combat power can be used to match the score, if you want to see if he is a great god, look at his r-value.
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The more time and the more times you fight, the higher the combat power, and there is no direct relationship with the actual level.
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It should be counted, anyway, I rarely see 9000 combat power, but it mainly depends on the late ranking, maybe he played very well, and the bear man I used to use was also over three, mainly to see the technique, gameplay, cooperation, and how you played.
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I'm also Zu'an's, and I used to match the 9700 team strength on the opposite side, which is really powerful, and it's a great god.
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Forget it, it's really not a lot, and the 9000+ professional team is only 1w+
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9000 points is also a score of average masters.
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If you look at it with a box, the combat effectiveness of 9000 is really high, and if you look at it with a big foot, it's basically very common
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8000, it should be regarded as a great god, and the ranking is at least 1600
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Did you get disconnected? That's not what you lose.
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There are many rules for solo: there are 1 tower, 1 blood, 100 soldiers, and 3 blood, 2 towers, and so on.
Only those who complete the rules first.
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Generally speaking, if you haven't been playing for a long time, it's good.
Barely an average player, not a master, not too vegetable.
The level of most players.
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**Level is just conscious, and the operation can add points.
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**5, combat power 5800 only means that you play more games than others**5.
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LOL's usual (non-specific) solo rule: both heroes are in the middle lane, and cannot touch the upper and lower lanes, as well as mobs and buffs, and then the side that gets three heads first or pushes the two outer towers in the middle lane first wins.
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2 people must go all the way. You can't go to the jungle, you can't go any other way. The same hero, whoever takes a blood wins. Either whoever gets the 3 heads first, or whoever demolishes the 2 towers on the opposite side first, will be considered a victory.
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You're going to ask solo about the rules. First of all, solo personnel on both sides can't play buff.,Small dragon,Big dragon (I haven't seen a fight.。。。
Second, both sides are only allowed to fight in the middle lane, and cannot go to other roads to replenish troops (but if the crystal is blown up during solo, the lane of the crystal that was reported to be the lane can be collected). That's probably the general rule.
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Solo Rule Three Heads Two Towers Kill the opposite side three times or push two towers (all the way) and you win, and it is clear that your opponent will not admit if he loses.
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The mainstream solo is to go to the middle lane, whoever takes a blood first wins, whoever pushes down a tower first, who wins, and whoever reaches 100 mending knives first, wins.
Summoner skills can only be ignited with a flash.
First of all, a lot of combat effectiveness can't be believed, it's about luck, open the black, and strength is of course part of it. It's also possible for others to play. Of course, 5000+ is definitely not a small amount of play, and if it is a person who keeps calling, even the first number must be good. >>>More
-Your number is not abolished to be precise.,You can still practice.,My number is only more than 2100 when it's level 30.,That's called a tragedy! ! If your number is not ranked, then this combat effectiveness is a very normal thing, it is normal for the trumpet to be more than 2600 combat power at level 18, and it is not for nothing that some people have a combat power of more than 4000 at level 12 Trumpet because of the small number of games played, so the combat effectiveness may be ups and downs, sometimes more than 3000, sometimes more than 2000, sometimes more than 1000, these are to see the ranking after level 30 to stabilize, it is recommended that you play ranked immediately, and the combat effectiveness is estimated to be more than 3000 after playing If there is anything you don't understand, continue to ask, hope.
Look at the problem rationally, as a novice, it's pretty good to have more than 3,000 battles at level 23. >>>More
I don't really understand what you mean If you have combat power, 6000 is considered low, and if you have 8000+ heroes, there is no combat power data.
A five-star split DPS is definitely more than your TG The AP of your equipment is not high, what kind of TG are you playing, is your equipment or the Split Flow Handle, is it engineering? If it's engineering, start with gloves three-star movie play At this time, if you have a lot of energy, if you have enough for a movie play, continue the movie and then the speed is to blame, if you don't have enough 5 stars, continue the movie If you are enough, the speed kills After the kill, it is almost full of energy, immediately cut + flurry + impulse Hit the first 5-star decisive cut Then in the remaining time after you finish cutting, you should be able to hit 2 five-star deboning, and then brush a one-star cut, use this time to brush a five-star cut, and then the five-star split, start the cycle, cut, cut when there are 7 or 8 seconds left, on tg >>>More