-
With so many attacks, it's useful, Qingye is unhappy, and gangk hits people and it doesn't hurt. You'd better do your own research and don't listen to people's nonsense. I'll give you an idea, purple armor penetrates 10 points plus a talent of 6 points, and it can ignore the defense of wild monsters except for buff monsters.
The S3 wild area is strengthened, the speed of clearing the field and the lack of blood consumption are the key, it is easy to lose the fighter if it is slow, and the only way to return to the city is to return to the city if there is less blood. Reducing the defense of the buff monster to 0 is the most efficient way to fight the jungle.,Sometimes you have to match some life stealing runes.,Sometimes you want to match some movement speed runes.,Sometimes you need to match some attack speed runes.,These all change according to the hero you choose and the opponent's hero choice.,You will naturally judge which runes to choose when you fight more.。 For example, Zhao Xin, let's analyze, Zhao Xin has no defensive skills, but he is born with life recovery, so he doesn't need life to steal runes; Again, he has a stable dash skill, so he doesn't need to move the speed rune, of course, if some heroes on the opposite side run too fast, do you need the speed rune?
The answer is no, you give up the gank way, don't do what you can't do; Look at it again, Zhao Xin has the skill of increasing attack speed, and the Q skill can refresh ordinary attacks, and the attack speed is fast enough, so there is no need for attack speed runes; In the end, there are only attack runes left, so let's attack, remember that the premise is that there are a total of 16 points in the armor penetration rune plus talent!
-
6 Attack Armor Piercing 3 is aimed at jungler heroes with strong gank ability, such as you can use Chrysanthemum Blind Jiawen to do this.
But if it's a bear or an angel, it's best to stick the attack speed in red.
In addition, the essence recommends movement speed.
The movement speed is mainly convenient for you to gank
Shadow stream infi
-
If you are in the jungle, it is better to attack with attack speed than with armor piercing, because the armor of the general monster is very low, and the armor piercing effect is not obvious.
The jungler generally has a red buff, and if the attack speed is high, use the red buff to keep people, so that the gank success rate is higher.
-
Papa Bear Red Attack Speed Essence Movement Speed.
Zhao Xin Red Attack Speed Essence Attack Speed.
Blind Red Fixed Attack or Armor Piercing Essence Red Bring Whatever You Want.
Prince Red Armor Piercing Essence Armor Piercing.
Centaur Red Attack Essence Movement Speed.
-
The red full plus attack points are relatively high The points added by the essence full use of armor piercing are relatively high The key to jungler is to use good talent Find some professional junglers on the Internet to see how their jungler talent is added.
-
Let's hold up some attacks! The runes of the adc are basically fine, and you don't need to get them out of your way. Both the essence and the red attack, the yellow one defense for the attack, and the blue growth magic resistance. This will give you +16 rune attack.
-
Red attack speed, common for AD junglers.
-
There is no need to break the armor I fight all the attacks, so that the gank burst is higher, Brother Xiong, I like to bring the essence to 2 moves. Circumvent the rear open e
-
Aftermath 1, Universal: Main with Domination and Sub with Sorcery: Dark Harvest, Sudden Impact, Eyeball Collection, Greedy Hunter (Transcendent, Storm Gathering Hand Base).
2. Explosive type: the main system is matched with the main and secondary systems with precision: electrocution, malicious slander, ghost Spirit, greedy hunter (triumph, fatal strike).
3. Gank type: The main system is matched with the main and secondary lines are matched with precision: Predator, Sudden Impact, Eye Collector, Ruthless Hunter (Triumph, Critical Strike).
4. Tank type: The main system is paired with resolute and destructive review with witchcraft: Guardian, Source of Life, Regulation, Wind of Recovery (Neutralization Orb, Transcendence).
-
Tank Jungler Universal: Red Attack Speed, Yellow Fixed Armor, Blue Fixed Magic Resistance or Blue Return, Essence Movement Speed.
-
cd back to Blue Devil Resistance If you rely on attacking and fighting junglers like Nightmares, change CD to attack speed.
-
Different heroes have different rune talents. It can be divided into the following categories. Yellow all with armor, not explained.
1 Warriors, that is, carnivorous junglers. Representative characters NOC, VI, Blind, Zhao Xin, Prince, Pan Sen, Praying Mantis, Poodle, Excavator, red all with fixed attack power, essence with fixed attack power, blue all with long magic resistance. 21 9 0 21 with normal talent points out the butcher, not the feast.
9 points of hardening in the defense system**. Compare the points of eating and reducing CD by 5%, and the attack speed of eating will point out 5% of the attack speed.
2 Meat tanks, representing Amumu, Wine Barrel, Pig Girl, Snowman, Titan, Dragon Turtle. The red belt is fixed to wear or attack speed (the attack speed in the LPL, the normal game is still the law to wear), and the growth magic resistance or fixed method is strong. The essence fixation method is strong.
3 Attack Speed Class stands for JS, Angel, Werewolf, and Teemo. It's no different from a fighter, pay attention to the attack speed of 5%.
4 mages, scarecrows, bright moons, big bugs, widows, small fishmen. The red method is worn, the blue fixation method is strong, and the essence fixation method is strong.
-
Personally, I think that talent is determined by the hero, and the answer on the second floor I carefully looked at it and did not match the rhythm of the current version, and the armor runes have changed, obviously the data for you is wrong.
Let's start with the version,Jungler in and in the future until the S4 finals version will be in a role that drives the team rhythm,Control the resources of the wild area,Establish a key field of vision on the map in addition to the line,Looking at the current domestic LPL,And South Korea's OGN,To give a more prominent example,OGN2014 Summer Finals started on the 16th,KAKAO in KTA is the role of the mainstream jungler in the current version,The hero pool is mainly based on poodles、Spider、Blind monk,All belong to the carnivorous jungler, The runes must make a difference in the early stage.,Blue glyphs can choose a larger reduction CD or a stable fixed magic resistance at this stage according to the nature of the hero.,Yellow Because the armor value rune of the last version was cut, the mainstream commentary and the public basically choose the health value (that is, it's too expensive.,So it's understandable that many people still use armor),Red is basically chosen by attack or magic injury.,Jungle efficiency is very important (so it's not recommended to bring any double wear.,It's not a wild dragon girl), The Great Essence of a movement speed rune is recommended by the mainstream jungler (support on the line, online pursuit, who knows it), a life steal (or it can also bring attack or magic strength), an attack or spell strength, to ensure the efficiency of the jungle or the combat effectiveness of the jungle encounter.
In terms of the role of runes, under the version, the carnivorous junglers have been slashed, in order to reduce the aggressiveness of the good jungler for the general jungler, and since the beginning of lol, the rune master in the early stage, the talent master in the late stage, has always been the design concept of this game, and the offensive has been cut so unless the jungler consciousness is strong enough to be able to squat successfully every time, otherwise the largest area of resources that dominate the entire map must be a stronger jungler hero relative to the opponent, so, I think runes must give an advantage and overall effect early on (e.g. movement runes).
In the end, my conclusion is,First of all, no matter which hero the landlord likes to jungle without,Naturally, I also know,If you can occupy or invade the opponent's wild area for a long time,It will definitely cause economic suppression and action restrictions to the opponent's jungler,Online teammates will be safer,The worried opponent jungler cannot make any unfavorable moves on his side,And their own support and development must be completely safe,So with heroes with runes,Don't pursue any panacea,Each hero has its own characteristics, Amplify this feature to make better use of it.
The above is a personal opinion, I hope it can be helpful to the landlord, if there is any mistake, I hope it can be corrected.
-
The S4 preseason is about to officially meet with national server players in these days, and many players have asked how to match the jungler runes in the S4 season, in fact, no matter how the game changes, it is still a few sets of runes commonly used in "changing the soup without changing the medicine", and today I will bring you several different types of commonly used runes in the jungler.
LOL S4 AD Jungler Universal Attack Speed + Vampire Runes.
This set of talents is a more commonly used talent in the jungler, and with the vampire essence can ensure the endurance of the jungler in the early stage, so that the jungler will have more time to gank online to help teammates establish an advantage;
Red Mark: 5 Advanced Attack Marks, Attack Power + 4 Advanced Attack Speed Marks, increase attack speed, attack speed and attack power are very needed by early jungler heroes;
Yellow Sigils: 9 high-level armor sigils, which fix armor and reduce the physical damage taken by junglers;
Blue Glyph: 9 high-level magic resistance glyphs, each level increases magic resistance and reduces the magic damage taken by jungler heroes;
Purple Essence: 2 Advanced Attack Power Essences, Attack Power + 1 Advanced Vampire Essence, increases Life Steal by 2%, increases Jungler Hero's attack power and endurance.
LOL S4 Season AP Jungler Universal Talent Plus Point Figure 2.
This set of talents is a commonly used AP talent, bringing some necessary blue amount of recovery can be very effective to ensure the recovery ability of online heroes, in fact, there is not much difference between AP jungler and online mage in the early stage, but in the later stage, the jungler will turn flesh and mage will turn output;
Red Mark: 9 Advanced Spell Strength Marks, Spell Strength, Increase Hero Mana Strength, Increase Hero Skill Damage;
Yellow Sigil: 9 high-level armor sigils, which immobilize armor and reduce physical damage taken by heroes;
Blue Glyph: 4 Advanced Magic Resistance Glyphs, Magic Resistance + 5 Advanced Blue Recovery Glyphs, increase Blue Recovery and Magic Resistance, increase the hero's endurance, and reduce the magic damage received;
Purple Essence: 3 Advanced Spell Strength Essences, Spell Strength, Increase Mana Strength and Increase Skill Damage.
-
How to match lol jungler runes?
When jungled, the rune combination can change blue to mana strength or growth mana strong magic resistance, and purple can be changed to movement speed essence.
Essence Movement Speed + Blue Growth Magic Resistance + Red Attack, blue can be replaced with a strong spell or a strong growth spell to apply to AP junglers, such as straw, moon maidens, etc. (red modified to wear or double pierce).
Runes prepared for alignment can greatly enhance late-stage abilities (growth runes), but the disadvantage is that multiple sets of different runes are required in the same position, which puts a lot of pressure on the rune page. If there are many positions, the 20-page rune page will often be in short supply, and here is a supplementary rune.
If you want me to say, technology is king, because a set of runes is 10,000, and most people buy characters, like I sold runes so that there are only two characters to use, and it is not suitable to buy runes to play with a character.... >>>More
How do you want to go back, if it is not saved after modification, it is still the original configuration of the rune after it is closed. If you save it, you can't return it, you can only manually modify it to the previous rune. There is no way to return to the molten runes.
Red Fixed Attack Blue Fixed Attack Yellow Fixed Defense That's how I use the big essence fixed attack.,I hope it can help you.,But I'm usually playing a fighting game called Ace Duel in addition to the alliance.,The game integrates action experience and team competition.。 In the game, players can choose from a variety of characters that exist in different time and space. There are all kinds of heroic characters. >>>More
You said that you were directly ignored That is, you have no output and you can't protect the adc That's if you hit the wrong Of course, you also have to understand that if you have your own adc and your own dish is out of position or the opposite side is strong Death second him You really can't do much First of all, the output Mondo must have an output Not to mention for the time being, E light q and w q damage are related to your own blood w magic damage If you have blood or blood recovery is fast enough, you can always open a team battle and open a big move to rush to the face Except for the meat that is particularly smooth on the opposite side or the meat in the late stage of the fight, it is up Otherwise, no one can ignore the meat You said that you were directly ignored I can only say that you hit the dish Then protect the adc Hesitant Mondo itself has no control The outbreak is not strong Protecting the adc is really hard So you must bring weakness Whether it's for gank or to protect teammates At most, turn on w close protection Slow down Q That's all you can do But as long as you can do it, the effect won't be bad! Personally, I recommend Mondo out minus cd shoes In this way, the team battle first opens the big move and then fights back and retreats When the endgame is basically able to open the big move first It is necessary to open the big move first I found that a lot of rookies are opened without blood I don't know why I can't figure out the full blood, in fact, I also need to open! Summoner skills I recommend ignition plus weakness Mondo's jungler ability and efficiency are very high I generally directly three wolves plus f4 and then directly gank mid lane level 2 with q w ignition weakness can be said to be forcibly killing the opposite side As long as the move is slightly ahead Even if it is a flash, you can't live Of course, your teammates have to keep up! >>>More
Red armor penetrates.
Blue Fixed Magic Resistance. >>>More