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Lower Lane AD Rune:
Red: Advanced Strength Mark, Fixed Attack, the mainstream of ADC today, increasing the ability to fight and replenish knives in the early stage.
Yellow: Advanced Recovery Symbol, Fixed Armor, Necessary Targeting of AD in the lower lane.
Blue: Advanced protective carving, fixed magic resistance, Wayne is a very fearful existence of French heroes, and as an ADC, he must do to enhance his survivability.
Big Essence: Advanced strength essence, fixed attack power, because Wayne's W skill has real damage, so it doesn't need to be worn.
AD Attack Speed Rune:
Red: Advanced Strength Mark, Fixed Attack, the mainstream of ADC today, increasing the ability to fight and replenish knives in the early stage.
Yellow: Advanced Recovery Symbol, Fixed Armor, Necessary Targeting of AD in the lower lane.
Big Essence: Advanced strength essence, fixed attack power, because Wayne's W skill has real damage, so it doesn't need to be worn.
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Red fixed attack damage, yellow fixed armor, blue fixed magic resistance, essence 1 fixed attack 2 attack vampire (if you think vampire is expensive, you can 3 fixed attacks).
Red fixed attack damage, yellow fixed armor, blue fixed attack speed, essence 1 fixed attack 2 attack lifesteal (if you think lifesucking is expensive, you can 3 fixed attacks).
The difference between the two sets is mainly in the blue runes, if there is no AP type hero on the opposite side, then choose the second set, if there is, or honestly choose the first set. VN's W passive damage is very large, and it loses health by percentage, so it basically doesn't use armor to penetrate.
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It varies from person to person, and there are attack power, and there are attack speed, and my runes are all universal runes.
Red Armor Penetration Yellow Fixed Armor Blue Fixed Magic Resistance*6 Growth Magic Resistance*3 Essence is Attack Power You can also change Armor Penetration to Attack Speed!
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You're all out! If you don't go to 17173 League of Legends, you can see it, and there is a full set of it, including talents, runes and outfits, and there are skill points and hero gameplay recommendations. It's much more detailed than asking here.
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You can try to compare it with others: Pick the best of the best: Fixed Attack Essence, 1 Life Steal Essence, 2 Red Fixed Attack, Yellow Fixed Armor, and Blue Growth Magic Resistance.
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22 attack power is good, it hurts to hit someone.
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Attack Essence: Red Attack Damage, Yellow Armor, Blue Magic Resistance.
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-= You buy it now and waste money Buy it again at level 20 Look at what heroes you often use.
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Buy in the store.,Buy that depends on your playing style or attack.。。。 Famai plus ... Attack and buy attack.
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You only have two rune pages, and if you want more, you have to buy them, as if you only need two sets for more than 100 yuan a page.
AD set: Red Fixed Attack, Yellow Fixed Armor, Blue Fixed or Growth Magic Resistance, Essence Fixed Attack.
AP set: Red fixed armor wears yellow fixed armor armor blue fixed or growth magic resistance essence fixed strong method.
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ADC now mainstream runes:
Red: 9 fixed attacks.
Blue: 9 fixed magic resistances.
Yellow: 9 fixed armors.
Purple: 1 fixed attack, 2 life steals (2 lives steal can increase the ability to lay lanes) The total cost: 210*27+1025+2*2050=10795 Next, a few points:
Because the landlord's property is only available for the purchase of a set of runes.
Blue-yellow selects fixed bispecific antibodies, which apply to all heroes. It is recommended to start first, and it is recommended to buy all in red and purple fixed attacks. In this way, it can be applied not only to ADCs, but also to most AD heroes.
Of course, if you specialize in ADC, then the former is still recommended.
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Red Fixed Attack, Yellow Fixed Armor, Blue Growth Magic Resistance, Purple Fixed Attack.
Sister Good Luck mainly relies on attacks to output, but it often becomes the primary target of team battles, so double resistance is indispensable.
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Yellow fixed armor Red hit attack power or armor penetration depends on the personal preference of the landlord Blue with fixed magic resistance The essence is attack power I think this has an output and can stand up Please adopt.
If you don't like it, don't spray.
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Red Armor Penetration, Yellow Fixed Armor, Blue Growth Magic Resistance, Essence Attack.
Armor penetration with bounty ultimates is very NB.
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If you are a novice, you will attack all in the early stage...
Physics: Red fixed attack, yellow fixed armor, blue growth magic resistance, essence fixed attack (you can also have a full stack of attack power, and it is appropriate to abuse vegetables).
Magic system: Red fixed magic strong, yellow fixed armor, blue growth magic resistance, essence fixed magic strong (can also be full pile magic strong, also used for abuse).
Tank system: red object wear or hair wear (you can also wear double piercing, but that rune is very expensive), yellow fixed armor, blue growth magic resistance, essence fixed life.
In the middle and high-end, pure heap attack is not suitable·· You can change the fixed attack or magic strength to pierce (after all, at that time, the runes will be equipped with some defense, and they will also be targeted with armor).
There are also some heroes that belong to mixed damage, such as **, Judgment, Akali, etc., which need to be targeted with runes and talents.
In short, the rune has an obvious effect in the early stage, and it depends on the situation and the opposite outfit in the middle and late stages to target the outfit (for example, the pure heap attack or the kind of magic strong, in the early stage, someone else's 720 chain mail or negative electrode cloak basically has a general damage effect, so it is not as good as penetrating).
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I'm talking about two sets of the most common runes, one ap and one AD, which can use most heroes, after all, there are only two pages of rune pages, and it's more cost-effective to be universal, and the price is relatively low.
AD's universal rune, Essence fixed attack, red fixed attack, yellow fixed armor, blue growth magic resistance. First of all, this choice is the best attribute, that is, it has the greatest improvement in your abilities. Both Red and Essence have fixed attack power, making it easy to replenish knives in the lane, and the damage is also high in combat.
The yellow fixed armor is also to have an advantage in online fighting, because AD runes are mainly on the lane, jungler, and down lane. If you are in the jungle, the damage of the wild monster is very high, and the yellow fixed armor has a relatively high armor at the beginning, and it will be easier to fight the jungle, and if you go up or down the road, it is also AD damage, so the fixed armor is easy to play with an advantage. And the blue magic resistance grows because you see the middle lane AP is often after level 6, or even level 78 to fight with the opposite AP, so the early magic resistance is useless, and by level 89, the attribute of the growth magic resistance has exceeded the fixed magic resistance, so choose the growth one.
If you have a generic rune, the essence is fixed with magic resistance, the red fixed magic is pierced, the yellow fixed armor is fixed, and the blue fixed magic resistance or fixed magic is strong. The only thing that is suitable for the red rune is the law to penetrate, and the others are all attack power. Yellow fixed armor, because there is also a lot of damage when AP is in the lane, so the fixed armor, including the fixed magic resistance, is so that you won't lose too much blood when you fight before level 6.
If you choose to grow, then the first few levels basically don't add more magic resistance, and it will hurt you very much when hit on the other side. Blue can also be replaced with a fixed magic strength, so that there is nearly 40 magic strength when you go out, and the skill damage will be relatively high, that is, the blue rune fixed magic resistance is biased towards defense, and the fixed magic strength is biased towards attack. The top order of this rune AP, such as the vampire Rambo Kenan, can be used, and it is also more versatile.
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Warrior output class: such as Demacia, Prince, Noshou and the like, red attack, yellow armor, blue magic resistance! Essence with Attack Power!
Mage: Red Spell Penetration, Yellow Armor, Blue Spell Resistance and Cooldown Reduction, Essence with Spell Damage.
ADC: 2 Lifesteals, 1 Attack Damage, Red Attack Damage, Yellow Armor, Blue Cooldown Reduction!
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Open the home page interface of the lol game, 2Go to ** (then orange in the upper right corner of the interface)3There is an option, a fourth rune, and a booster. Now a level 1 and level 2 rune can be bought at will for only a dime.
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1 Game Account.
2 Enough gold.
3. Enough levels to unlock runes.
4 You can buy it.
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Red fixed attack, yellow fixed armor, blue fixed or growth magic resistance, big essence according to your playing habits, tank on life essence, adc attack essence, mage magic strong essence.
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Red Full Attack, Yellow Full Armor, Blue Full Magic Resistance, Great Essence Full Attack, this is the cheapest and most versatile configuration.
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Medium single pair AP red to ap blue fixed magic resistance If the top single is on the AD, it will grow magic resistance Auxiliary growth magic resistance Because ADC is a physical output There is no need for magic resistance in the early stage Growth magic resistance can bring greater benefits in the later stage Medium single generally has fixed magic resistance.
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Buy the same as long as you have enough gold.
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Mage: The red one buys the strong one, the blue one buys the demon resistance, and the yellow one buys armor.
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In **, it can be purchased for gold or bonds.
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Come one by one, either attack all the way, or not all the law, or all the meat.
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Mine is like this Super Sharp Outfit Out of the House Meggie Pendant Red 1 Blue 1 Coming Home and Tears of the Goddess If you don't have enough money, you can go out·Level 1 shoes·· Booster Classics··· The first time I went back to the city and couldn't buy these things, it means that you can't do it yet, and then there's the murder book... Don't Anything else is out of the book of murder·· You can have a bold team fight, that assist, and then upgrade the shoes, the second largest hat, and then put the archangel out, just out of the void, and the last Holy Grail, the top one... You can also start with the Holy Grail in the Void Shoes Killing Book Hat Void Holy Grail Archangel These are all my every plate to equip the Killing Book is full of 20, so you don't need to come out of the Holy Grail In the production of an Archangel or a hat You can Blue Medicine 10 Blue Buff 20 Killing Book 15 It's already over 40 Cooled down Fa is strong at 900+
I Kill Book 20 Hat Archangel Archangel Void Plus Blue Medicine Great Dragon Buff 1100+ Fa Qiang.
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Violent outfits are fine. In the early stage, one shoe and three bloods, just buy back the blue, and if you don't reach the sixth level, you will be pressed home. Ping A mend the knife on the line!
What a blue stick.,It's hard to get rid of the jungler.。。 Dead as a ghost, what's the use of going back to blue. Except for the return to blue, the magic force bonus is too low.
And the stacking of blue values is very slow, just try it. There are too many children who write strategies these years.
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Landlord, this satisfactory answer is purely auxiliary lux, which has long been useless.
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Essence of Protection x1 - Magic Resistance Clarity Sigil x3 - Mana Regeneration 5s per level ( Level 18) Protective Engraving x3 - Magic Resistance Each level ( 18
It's worth about 1,000 coins.
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It seems that all the runes that are given away are high-level runes, and now the high-level runes don't seem to be sold, you can take a look, the ones sold are all junior runes.
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Now the runes are worthless, and the unified 10 gold coins will be free at the end of the year. It's worthless.
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Not much, friend. The ones are very cheap.
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AP red: 9* law wears.
Yellow: 9* Armor.
Blue: 9* Strong growth method.
Large: 3* Essence Strong.
AD Red: 3*Armor Penetration +6*Fixed Attack.
Yellow: 9* Armor.
Blue: 9* Growth Magic Resistance.
Large: 3 * Fixed Attack.
Auxiliary Red: 9 * Law Piercing Fixed Law Strong (depending on whether you want to add blood or Q) Yellow: 1 * Armor + 8 * 10 seconds of money.
Blue: 9* Strong growth method.
Large: 3*10 seconds 1 carat.
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AP red method wears.
Yellow Returning Mana.
Blue is strong in fixation.
Essence is strong.
AP Leopard Girl is mainly a long-range consumption, and if she is touched, she can also recover blood The early stage is weak, so it is good to bring fixed runes to level 6.
ad red fixed attack.
Yellow armor.
Blue Magic Resistance.
Essence attack.
AD Leopard Woman: Due to the low damage of the human form, the leopard form needs a small amount of resistance support.
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Yellow growth mana is restored, blue fixation is strong, red fixation is worn, and big essence fixation is strong.
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Rune red wear 9 yellow armor 9 blue magic is strong, essence is strong, this is a common rune used by the gods of American clothing.
The heroes of the AD series are as follows: Red, Fixed Attack, Yellow, Fixed Armor, Blue, Fixed or Growing Magic Resistance, Essence, Fixed Attack. The heroes of the AP series are universal: >>>More
The strength of the all-cast spell is not good, the general mid-lane AP, the red is the law wear, and the essence is the law strong. These two are basically fixed. Yellow and blue will vary depending on the hero. >>>More
What runes do you want? What heroes? Or a universal rune.
What you're talking about happens to be the two ways of the barbarian. The hero of the barbarian is more special, the rune yellow and blue are different from other heroes, not a universal rune, but a critical hit and attack speed. >>>More
Red: 5 attacks, 4 physical penetration.
Yellow 9 armor. >>>More