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Actually. **Crab this machine is covered with a cover after adding 3 blood full defense, which is quite hard. The range of the first number of r is large.
Injuries can too. No. 2 over-the-horizon before R. It hurts a lot.
It is possible to suppress the opponent in midfield. The first three floats can also harass enemies. The front strap hood is quite stiff.
But I'm afraid of live ammunition attacks like Vulcan cannons. That explodes the shield very quickly. Pay attention to the shield.
When it really doesn't work, shoot a special kill or burst armor. It's actually not bad after the armor burst. The gn shield automatically reappears.
The No. 1 knife after R feels that the damage is not bad. The second number after R is not bad. The feel is superb.
The damage is high. It also has a penetrating effect. The defense behind the R is indeed a bit low.
But it's not extreme melee either. It is also very good to open up a little distance and put a yin gun after R. It's still okay to have a cover defense behind R.
It's almost too much worse to burst the hood.
It's about the defense of the A-B shear after the explosion of the gn shield.
Full bomb before killing. R after the flurry. It's also a very good match. I think it will take a long time for the crab to reflect his value. A high OC is what makes it valuable.
My recommendation is to shoot with a No. 2 shot in the middle range R front midfielder. Floating harassment is just that.
The damage of the No. 2 hand after R is really high. Quite practical to know how to use a gun. You have to be careful with each other's close proximity.
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It should be about the same as a high defense.**Crab is not recommended.,It's better to buy v2 if you have money (personal opinion).
I don't know if I add a little bit (be a man, be honest!) )
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It's not very easy to use, first of all, No. 2 over-the-horizon is very good, but to fight against over-the-horizon body, it's bloodless, and secondly, if the cover explodes, it's even if it's a scumbag, and the cover explodes, usually you have to put nirvana or r, so there's a cover, and this body is a blood-poor body, so it's scum if you don't have a cover.
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It's easier to use.,It depends on the technology.,Full defense is left with full HP.,Standing far away.,No. 2,The power is still very objective.,And I'm not afraid of being close to the fist.,Because the HP is less, I'm very afraid of killing.,Try to avoid the opponent's kill.。
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It's not bad Pirates are all melee skills The power is also good If you generally hit the heart, you can kill the S-class body in a row It depends on what type of body you like **There is a shield It's very powerful.
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Pirates are melee fighters... No. 2 is a sharp weapon against throwing... I prefer to fight more crabs in the field...
3. The blood defense is very hard. In addition to being afraid of nirvana, it feels very easy to use. But it's better to paint and use it again.
This machine is more hateful ...
Pulse Gundam A machine, 4980M coins. RMB.
Shenlong discount, about 40 yuan. >>>More
Personally, I feel that it is still necessary to add 3 blood to the ordinary, after all, the S machine is generally anemic, and adding blood improves survivability and is more resistant to nirvana (nirvana ignores defense). >>>More
Royal 3 needs a monster pulling ability to pass.
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Purchase a special lieutenant and get it after playing the game, and there is a limit to the number of times you can use it. The total number of alloys given by an adjutant is fixed = number of times x number of alloys obtained each time.
Green Mantis,F91 are all good drops,But the S opportunity is getting more and more,There are SS machines later,Maybe you'll like those more.,In the long run, you don't have to make up your mind so quickly.,After all, you still have two top-level S machines.,But if you really can't help it, just see if the Gundam F91 helps you!