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The main role is to transfer damage, and in the case of lightning, increase the chance of lightning in the opposing faction.
Lock 2 people first, and then use attribute kill on one of them (preferably non-foil), so that the attribute damage can be transferred to the other locked player, if it is a wine plus attribute kill.
There are a lot of functions, breaking the empty city of Zhuge and forcing the other party to be harmed, etc.
Or you can just reforge it, which is equivalent to drawing a new card.
Hope it helps the landlord!
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They are not comprehensive, it should be 1Recast: You may discard this card and draw another one.
2.Chain: You can choose two players to connect, when one of them receives attribute damage (such as fire and thunder kill, fire attack, lightning) both of them will lose blood, normal damage is fine, and the chain state will be lifted after receiving attribute damage.
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1. Touch one again.
2. Even if there are one or two people, the damage of lightning kill, fire kill, fire attack, and lightning will hurt two people at the same time.
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It can be reset (discarded, and then taken from the deck), or it can be used between two people to kill two, one of which is to dodge both of them (no flash health) and automatically drop after three turns (can be eliminated with Invulnerability).
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The number of rounds in the Iron Lock Chain in the Three Kingdoms Kill is valid until it is reset, and the reset means that the [Iron Chain] forward effect is invalid.
Timing of discarding: Discard phase.
Use Target: One to two target characters.
Effect: Select one or two target characters and tap their (their) generals; If the target character is tapped, reset him or them. The character that is tapped is in a "chain state".
Other: When a character in the serial silver posture state receives attribute damage, other characters in the serial state will also receive damage of the same **, the same degree, and the same attribute as the damage; and resets all the general's cards of the character that received the damage.
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Iron Lock Chain.
Can be reforged, chained, and reset.
Needless to say, recast, one for another.
Chain: Choose 1-2 people to connect together, if there are already people on the field who are chained, then all the people in the chain are connected.
Reset: Pick 1-2 people and let them break away from the chain.
There are 3 ways to untie the existing chain chain.
1. Hit an iron lock to reset it in a chain.
2. Any person who is chained receives attribute damage, such as lightning, Zhang Jiao lightning skills, fire killing, fire attack, lightning killing, Zhuge Yushan fire killing, etc.
3. The character dies and leaves the game or the whole game ends.
In addition, when the Iron Lock Chain is played and used for chaining or resetting, it can be played without being affected by one person.
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If you don't take damage from attributes, it will always be there.
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Chain effect: Choose one or two target characters and tap their generals' cards; If the target character is tapped, reset him or them. The character that is tapped is in a "chain state".
"Three Kingdoms" is a board game designed by the 2004 game major students of the School of Animation of Communication University of China, published and distributed by Beijing Youka Board Game Culture Development ****, and developed by Hangzhou Wingfeng Network Technology **** at the end of June 2009.
The game integrates the characteristics of similar games in the West, combined with the background of the Three Kingdoms period in China, with identity, power or camp as clues, and cards as the form, combining vertical and horizontal, and winning the final victory through round after round of strategy and action.
As an original board game, the main feature that distinguishes Three Kingdoms from other table games is the identity (faction, faction) system.
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In the Three Kingdoms game, the meaning of the chain reset is that you throw away this card, and then draw another card from the deck, it can lock two people up, and the thin damage will affect two people at the same time.
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If the chain is used, it is to put two generals horizontally, and the effect of tapping is that it can transmit attribute damage such as thunder and fire. The Iron Lock chain reset is to put a new card directly into the discard pile.
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In the Three Kingdoms Kill, the Iron Cable Chain can tie two people together, and the damage caused by fire, fire attack, and lightning can cause damage to both sides of the bundle at the same time, or it can be replaced with a card.
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Connect with others.
1.Chained, used in the play phase, choose 1 or 2 characters, connect with others, tap or reset them. It is in a "chain state".
In the chain state, when a character in the chain state receives attribute damage, other characters in the chain state will also receive damage of the same **, the same degree, and the same attribute as the damage;
And reset all the general's cards of the character who received the damage, that is, when connected with others, when they receive attribute damage, both of them will be damaged. It can also be separated from others (attribute damage includes "Fire Kill, Lightning Kill, Horn Skill Lightning Strike, Trick Lightning, Fire Attack").
2.During the reforge and discard phase, you can discard the card from your hand and draw 1 card.
3.When a character in the chain state receives normal damage (such as general kill, duel, Nanban invasion, 10,000 arrows, etc.), the chain status will be resolved normally, and the chain state will not be discontinued. When it takes elemental damage (Fire Damage or Lightning Damage), the chain starts from it.
The damage is transmitted to each character in the chain state in order of action, with the same attribute and degree, and at the same time, these characters are reset and the chain state is disarmed.
4.When Joe uses Celestial Incense, the chain will not be triggered.
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In the Three Kingdoms Killing, the role of the chain of iron cables:
1. Select one or two target characters and tap his (their) general's card; If the target character is tapped, reset him or them. The character that is tapped is in a "chain state". When a character in the chain state receives attribute damage, other characters in the chain state will also receive damage of the same **, the same degree, and the same attribute as the damage;
2. Reset all the general's cards of the character that received the damage. Resetting means that the effect of the [Chain of Chains] is invalid. Even if the first character to be damaged dies, the other characters who are in the chain will take that damage.
Lightning damage and fire damage are both "attribute damage".
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Chains tap or reset their generals cards respectively (the character whose commander card is tapped is in a "chain state", and even if the first injured character dies, the other characters in the chain state will be damaged by that attribute). Injuries that have been conducted through a chain cannot be transmitted again.
When a character in the chain state receives attribute damage, other characters in the chain state will also receive damage of the same ** collapse, degree, and attribute as the damage of the homage pin; and resets all the general's cards of the character that received the damage.
To put it simply, it is to connect two generals with iron cables, and if one of the connected generals is damaged by the special attribute Bright Shirt Tour, then all the generals connected by the iron cable will receive this attack damage at the same time.
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