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Landlord Magic armor doesn't need to be added It seems obvious in the early stage But in the later stage when you go to Shenmu You will know that the monster loses as much blood when you fight you as much as it does when you fight a warrior (excluding some skill factors that reduce damage) Do you say defense is useful.
You are 45 fire poison, you have a garbage skill in fire poison 2 turns, which is small poison, you can add 11 points to magic recovery in 2 turns, and you don't add any poison at all, you don't need to wash it at all, it's a waste of money.
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You're okay.
It doesn't matter if you wash it or not.
If you have the money, you can wash the armor and restore it.
This saves a bit of blue.
Nothing else.
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Fire poison should be armored.
If you want to perfect MP. Teach you a way.
That's when you first applied for a number.
Add intelligence to all fronts.,Add it once every 1 level.,Otherwise, the MP increase will be reduced.。
Wait until level 8 full-time onwards.
Keep adding recovery to 5 full.
Mana Boost 10 full.
Add a magic bullet and double-click.
Because magic enhancement is also added to the MP upgrade. And to add it, you have to add 5 full recovery.
This way your mage must be very high.
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Magic armor is useless at the low level, but it is needed when it is high, and most of the high-level monsters use magic, and it will be too late to regret it at that time.
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First of all, you have to figure out the difference between magic armor and magic shield, magic armor is a garbage skill in the garbage, and it doesn't matter if you don't have him in the early and late stages. You'll want to fill up with a magic shield, mana boosts, and magic double-taps.
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It's fine, but this thing doesn't work. It can only block forty blood. For the later stage of the monster upgrade, it is simply minimal.
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Mage,HP is less,Physical defense is very low,Even if the shield is full, it can't add much defense.,And without adding magic defense, the shield can replace 80% of HP with MP.,Mage's MP is more.,It's very useful to use MP instead of HP.
The later stage is useless at all.
So you go wash or repractice in the future when the level is high, and you are reluctant to retrain and attach: add some suggestions.
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If you're going to practice until you get to the 3rd turn, I'll be responsible for saying, "It's okay, if you're going to practice 60j, then you'd better practice again."
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1. All mana regeneration is useful! Don't listen to the nonsense from upstairs! It's just a passive skill, which doesn't need to be manually applied to the character automatically. The effect is to increase the amount of SP recovery per 10 seconds, and if you don't add it, the cost of medicine is a problem......
Also, two skills can be used at the same time, but with the addition of a magic shield, there is no need to add armor. If you pursue perfection, you don't add magic armor. If the magic shield is not filled, your number will cost ......
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Yes, recovery is useless
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Mana recovery is waiting for the recovery to be fast, magic shield, magic armor can be used together o( o....
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Yes, hehe, one is to reduce the damage, and the other is to use blue to offset the damage, no, the magic recovery must be practiced first, otherwise you are burning money!
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New here, now the adventure island novice, but the rare animal is hungry, the armor is useless, the adventure only looks at the damage 20 points full armor in the future game For example, the damage that can be offset after 100+ levels will be 1/1000 of the damage suffered, so it is useless at all The recovery is to add the amount of MP recovered every 10 seconds The higher the skill, the more blue is recovered by 10 per second.
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In fact, there are many leveling places I mentioned, and they all need the help of borrowing the adventure king's plug-in.
Such as: zombie (dark forest), wolf (frozen plain), fire boar (land of flames) and so on.
As for how Ice Mine makes money. There's no need for any tricks. You can only earn money by selling the equipment you have played.
When you want to level up and make money, you can open two opens, one opens a small store, and the other levels up again.
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You can add it, but you can't add it until you are more than sixty levels, and all the skills that should be added are added.
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Don't even + for 1 point
I tried + armor and the result number was scrapped.
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1 turn: Enhance 1 magic bullet, double tap magic full, shield full, restore full
2 turns: Ice full, thunder full, spirit full, fast move full, magic suck and slow choose one of them full
At 3 turns: group of ice. Thunder guns. Combo Full Exacerbation Full Berserk Full Seal 1-2 points The more resistance you get! The safer your life will be when you fight the Ice Monster! ~~
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Don't add armor, if you want to rise fast in 2 turns of ice thunder, add fast movement at level 30, and practice thunder first when you have money at 31, and practice ice after training.
If you don't have the money, practice ice first, and then practice when you're full. Practice thunder again. It's better that way.
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Magic armor don't add it.
Ice and Thunder Mage, the first point of 2 turns is to add speed first, and then the passive and thunder are added first, and the thunder starts to add ice when it reaches 20 or more.
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Not added
If you add it, you will go to the junk account to buy a card and wash it
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I don't think it's worth it for the following reasons:
A defense of 40 doesn't reduce your touch damage by much, and I don't expect to reduce your health by more than 100
It's a bit too worthless to waste 20 skill points on 1 turn of skills ps: You can do a little experiment by yourself, you can wear low-level clothes (the defense is about 40 less than your current clothes, it doesn't matter if it's more, it's good to calculate it proportionally), for example, the defense is 40 less than you are now, how much blood is injured by touching monsters, and subtracting 800 from this injury blood is the blood offset by 40 defenses, you see if it's worth it, just add it.
I don't think the blood will become much less, so it shouldn't be worth it.
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Magic suction must be added.,If you don't add it, you can use the three-turn skill to brush up on the experience in the future.,It's not a question of how much blue is worth.,It's not so tiring to fight while sucking.,And the endurance is longer.。 The armor 40 points of defense is useless and can't be said to be completely useless, but 40 points are indeed chicken ribs, add a magic shield, and deduct hundreds of blood from the top and bottom to fight monsters, and your 40 points of defense are useless. If you have more skills, consider adding them.
My Ice Thunder is 1-30 with only level 1 magic bullets, and all shields and armor are full. Now some old players have added double-clicks, and they also wash back with the wash skill roll. It depends on how perfect your requirements are.
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Halo, people are bishops, too, and the second turn skill has a "divine protection" that cancels out 30% of the physical defense and blessings!
It's incomparable. 4 defense = 1 hp touch damage.
40 defense is 10 HP touch damage
Do you think it's worth it?
It's better to use a magic shield.
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If the skill didn't add garbage, this kind of problem shouldn't have appeared.......I've played mage, and 40+ dare to go to Beibei (but I can't beat it) so how can I hang up if I have a blue resistance? 1 turn has 2 turns and (sacrifice) 3 turns are more and more ......So I'm wondering, ah......
Besides, blood washing, blood washing is to reduce the blue and add blood. The mage plays with blue, and without the blue hanging, it gets faster and faster ......
If you wash blood, you will drop the blue on average by 12-20+ per time, and the blood will only be 10-20 ......It's not a good deal ......at all
It is recommended that you don't wash your blood, take a look at the skills, it should be a problem with the skill ......
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No!
The reason is that if you wash it, there will be less blue, and when the time comes, you can't stop it if you open the magic shield, and you will still die
Moreover, it is only a little blood to add a little blood, and the blue that is washed off is equal if it is resisted by a magic shield to turn red
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Big brother, you're not Feifei, just have a magic shield, if you want to wash it, wash it to 3000.
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Sister, you don't need to wash your blood! Magicians have magic shields! It's right to open when you fight monsters, and 90% of the abduction is reduced by blue! You won't be without a shield!
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No, you don't. I'm telling you it's expensive to wash blood. You fill up your magic shield. You use a magic shield for blood.
will buckle. However, there will be very little blood deduction. The main thing is the buckle method. The mage washes the blood. Wash it and you'll regret it. Thank you for adopting.
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Well, I don't think it's necessary, although there is not much blood, but there is a magic shield, and I am not afraid of hanging with a magic shield.
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The magician washes the blood, and no one will take the magician to wash the blood, because the magician has a magic shield, and there is no need to wash it if you can use MP instead of HP.
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。。。Mages can't wash blood, the principle of blood washing is that the higher the intelligence, the more blue, no matter how high the mage's intelligence, who is willing to - blue + blood?
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The mage doesn't need to wash blood, the mage has a shield, and it's useless to wash blood, and it's even more of a loss!
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Adventures can no longer be washed of blood, and now intelligence does not affect the MP limit.
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There is no need for mages to wash blood!
Because there is a magic shield, if the mage still washes blood, then the magic shield is not useless?
With the money to wash the blood, you can get the equipment!
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1.The simplest blood washing. Of course, to start with the simplest learning, first of all, you have to know that after you level up, there will be 5 ability points assigned to yourself (hereinafter referred to as AP), these 5 APs can be assigned to:
Blood (HP), Demon (MP), Strength (L), Agility (M), Intelligence (Z), Luck (Y). The easiest way to do this is to !! As a simple example, you go to ** buy a 100-point shuffle ability scroll, and then double-click on it in the inventory, and then you will find that the things behind HP and MP are gray, and then ......You are a warrior, you get 5 AP points when you level up, you first add 1 of them to HP, and then you wash the ability scroll, you will find that the things behind HP and MP are lit up, at this time you subtract a little MP, and then add that point to your strength, and you complete a bloodwashing process.
There is a limit to simple blood washing, that is, when you use this method for a certain time, you will find that after you add HP, you can wash the ability scroll again, and the downward arrow behind the MP is gray (indicating that it can not be washed again) Warriors are generally level 4-5, you can wash a little (1, 2 turns, there are many points that can be washed), Feifei (special area) and bow are generally about level 10 to wash a little.
The answer is supplemented. 2.The meaning of intermediate bloodwashing is to wash your excess MP to HP, if you don't have extra MP, of course you can't wash it. Therefore, the next few bloodwashing methods focus on how to get more MP out.
Of course, the easiest way to think of is to add intelligence, if you add intelligence to a certain value, then you will get a lot more MP every level up, and then you can use the simple blood washing method above to wash all MP to HP. In the case of intelligence 150, the warrior can wash 4-5 times per level up, I started to wash at level 23, and when level 70 reaches 1w more blood bow and fly, every time I add 100 more points of intelligence, I can wash 1 more point when I upgrade, that is, 100 points of intelligence, you can wash blood once when you upgrade to one level, 200 points of intelligence, you can wash blood twice when you upgrade to one level, I also started to wash around level 20, I added 200 points of intelligence, and 4500 blood at level 100.
The answer is supplemented. 3.Advanced Bloodshed: Advanced Bloodshed, Superior Bloodshed, ......It is the difference of MP that I take advantage of! Let me illustrate with an example.
One fly, intelligence 240, after upgrading to get 5 points of AP, I add a little bit to MP, I will have about 24 points of MP (note that it is MP, I am not mistaken), and then I use the wash ability scroll, reduce a little MP (note that it is MP, I am not mistaken) to add to luck, with the ability to wash to reduce MP once is to reduce 12MP, and the warrior is 4MPSo 24MP more and 12MP less, then I have 12MP more this time, and this MP can be washed to HP. Of course, the higher your intelligence, the greater the drop, and you can wash more MP at a time
If a warrior washes blood with an intermediate level, it is enough for the bow and mark, according to his own situation, if level 120 thinks of 1w blood, intelligence 240 is enough, and if level 120 thinks of 2w blood, intelligence 480 is enough. It's all the same.
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What kind of blood did the mage wash?
Mage 100 or even more than 200 points of blue for 10 points of blood Would you like it?
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No, wash the blue? Magic isn't enough, and it's still blue? The magician is the most drugged!!
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1st floorDo you know what Hi Blue is? If the landlord has money, you will wash it.
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Wash 18 o'clock, less than 100 yuan, even if you wash the MP is still a lot worse, it is recommended that you re-practice. Since I'm a student, I naturally don't have money and little time, so don't play, = concentrate on playing after graduation
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You can spend money to buy props for washing skill points.
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If you keep playing, the impact will be great, there will be fewer magic, how will the magic shield play its role, and after 4 turns, the mage's skills will consume a lot of blue.
There's no way to remedy it, because your mana boost has only increased by 3 points, and mana boosts are the first to be filled. I suggest you play again!
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No way. I went to wash it, 1 magic bullet, full double click, full shield, full recovery, full strengthening. Just add it like that. If you don't have the money, you can retrain it. Level 45 is very fast! 1 day ok.
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You can only spend money to wash your skills, and if you don't want to wash it, you can retrain it, and practice a mage to 45 very quickly.
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Let's reconnect But in just a few days, your MP can't catch up with others.
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Go buy a shuffling skill card and wash off the armor + to boost the magic.
As for the MP, it can only be washed.
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Sympathy! Even in the octopus monster, there is also an ice thunder.,Level 41,17 magic armor.,Has 20 strength.,MP is only 1800....Let's rehearse.
I retrained a priest, level 34.
There is no impact.,1 turn can be redistributed.,Mage intelligence only needs 20 intelligence.,It's all washed back after the transfer.,Full strength can be turned into a warrior!! I also sue you for perfection, mage, skill 4, strength 4, agility 4, intelligence 12, luck 5 >>>More
The rocket is full of movement, and if you do the family task, it must be full, and if you don't do it, 1 point is full of mental power, full of slow speed, full of magic absorption, and the rest is to add poison eggs to play.
When you upgrade, you can help increase MP.,Generally, the upgrade is just 20MP.,Add more than 60MP when you add magic to strengthen the upgrade.,What's the use of thinking about it! I wish you a happy adventure, I am a blue snail, if you want to be friends, add q363959243
Told you. Please, give me some points! This makes my hands sore... >>>More
The price drop of gears is temporary, because some time ago the market reached a saturated state, coupled with the reason for the price reduction, **in a sick state, the market ** who has the most pricing power, and now there is a small area**, some time ago the people who sold at a low price lost a lot, the more they sold, the more they lost... There are only two kinds of targets, money or gear, and the money that is already low can't be lower, and it has fallen to the bottom. You think the gap between gear and money will always be very large, so the fall is just to raise the price again, and the dealers with a large number of gears will never let go of a good opportunity to make a big profit, because there are a lot of people in the standard fly, and a high-level standard fly, "far door" 10 groups at a time is the least, so, endure for a while, and wait for ** to pick up.