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There are 2 generations of ghost jumps, the first generation is a jump and stops once, and the second generation is a continuous jump.
In the process of this beat, he is invisible, and he can move, and the only fly in the ointment is that he breathes, and when he meets the police master, this jump is useless.
The first generation of jumps:
Press (press not to point the point is to press) to hold the squat, arrow keys + jump 4 directions can be, click first (remember that it is a point, not press a quick press to call the point).
Arrow keys and then jump (jump is also a point not press), basically the same speed must be controlled, wait for a while after landing and then repeat the operation just now, this is the first generation of ghost jump.
The second generation of jumping: is a continuous jump method: hold down the squat, click the arrow keys and then jump (infinite crazy press the dots, it's okay, I can't see you 100) and then jump while landing without pressing the arrow keys.
Downstairs is you yourself can not learn, is it to rhythm understand? It takes a lot of practice.
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There are three types of ghost jumps:
The first type: front, first crouch, click the w key and then click the space, then click 2 to the space, and the cycle operation (squatting is always clicking).
The second type: back, squat down first, click the s key and then click the space, and then click the s button after clicking the space, and after jumping to the ground this time, click the space and then click s
After landing, also click on the space and then click on the s and keep this cycle, (I understand that there are up to 2 out of 8 people who can jump this way).
The third kind: back jumping, but the speed is amazing, faster than the bandit has been walking, I haven't had time to study the specific jump, and then tell this ghost jump faster than people running Scare you bug map street fight has a ghost card tube.
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The so-called LG3 is the continuous jump in CS, and the traditional LG2 is about rushing forward, jumping, holding down and crouching, turning around, pressing and jumping at the moment of landing, and jumping back and ......Actually, it's not, in LG3, the trouble part of LG2 has been cut Forward Rush Hold down squat jump Generally speaking, first give people an inertia and then jump The premise of this inertia must reach a certain speed Otherwise you can't get out of LG3 and then press and jump Press and hold squat Then just press to jump That is to say, no matter how you shake the mouse, how you turn around, where your body is heading, it doesn't matter where you jump The direction you jump will jump in the direction you jump In this way, you don't have to worry about not seeing the enemy behind you It's safer to jump facing the enemy In fact, even if you don't squat, rush forward and jump like lg3 and don't press the arrow keys The distance of the jump is the same as the lg3 It's just that it will show me some tricks Jump from a higher place The moment you hit the ground press the jump The timing is good When you get out of LG3, you won't waste blood Sometimes even if you don't get out of LG3, you don't have waste blood This thing relies on feeling I generally use LG2 now Because I basically jump as soon as I get out of the ghost door Because LG3 jumps in a straight line When I jump, I press squatting and jump back and jump with a ghost jump to turn --LG3 inventor Hubei Telecom 1 strike
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Squat, press first and then press to jump (mainly using inertia).
Press the jump and press again, so that you can use the inertia to jump back infinitely (with more contact, you will be able to master).
Bloodthirsty. Team team team to accept people, mainly ghost team, belonging to Liaoning District 1, welcome friends who do not stand in line to join!
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Press Ctrl first, then press Space, then press and then press Jump, then press again, and repeat.
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Press Ctrl and then go back, press W and jump immediately, repeat it, Ctrl can't be put.
I'll tell you the whole thing.
The first generation will not be said.,The second generation is to hold down and squat.,Then jump back.,After jump.,After jump.。。 The previous 3rd generation is the same as the 2nd generation, but during the re-jump, turn the mouse to make the camera forward, and then just press the space bar to change to skip forward. The 4th generation is to run forward, hold down and squat in the air, press the space bar when you land, and press the space bar every time you want to land, without pressing the arrow buttons. >>>More
As for the ghost jump, it is to use the principle that when squatting and moving a little will not be in force, first press "s" (after, because after pressing can be the longest time and not current, proficient in which direction can also, it is easy to exist) and then quickly catch the jump, press "s" in the air, let go before landing, jump instantaneously when landing, and then back, jump, back, jump... This is the second generation of ghost jumping, "S+space" lands and then "S+space", that is the generation. It's slow, and it's easy to leak... >>>More
Just use the mouse, no other needs to be needed.
Ghost jump is divided into three generations: [Generation]: Hold down Ctrl and don't let go, press S and then press space, release S at the same time, press space again at the moment of landing, and then press S again, and then repeat the jump after jumping. . . >>>More
It is to use the principle that when squatting a little bit will not be in force, first press "s" (after, because after pressing can be the longest time and not current, proficient in which direction can also, it is easy to exist) and then quickly catch the jump, press "s" in the air, let go before landing, land a moment of jump, and then back, jump, back, jump ......This is the second generation of ghost jumping, "S+space" lands and then "S+space", that is the generation. It's slow, and it's easy to leak....When using the second generation, if the key frequency is well mastered (wait a minute), there will suddenly jump out of the second generation three or four times the distance, almost the same as your usual travel speed ghost step, this is the third generation...And if you turn the 3rd generation into a forward jump, it is the so-called 4th generation. The 3rd generation is based on your ghost jumping proficiency, and the 4th generation is more difficult to practice, I myself have been out a few times, there are a lot of ghost jumps on the Internet, but there are few in the 4th generation, Vasily, Lee is free, Li Guo will also, the 3rd generation is not easy to die, and the 4th generation does not need to hide at all, in the face of the enemy, one hit will be hit. >>>More