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I'll give you a ramble first:
Q Skill: Akali throws a scythe at the target, dealing 45 70 95 120 145 (+Ability Power) magic damage and applying a Scarlet Leaf Seal for 6 6 6 6 seconds to the target.
When Akali performs a melee attack on a unit that has the Scarlet Sigil attached, the sigil triggers and consumes to deal 45 70 95 120 145 (+Ability Power) bonus magic damage and restore 20 25 30 35 40 energy.
See. In addition to the damage, Q skills also have a marker attached to them.
Markers can be triggered by E skills and normal attacks, equal to the damage of two Qs.
1.So the easiest combo:
It's Q, then A (normal attack), or E.
2.Akali's strongest combo:
q-r-a--q-r-a—q-r-e-w
In fact, there is no fixed one, and the above combos are only theoretical, and it depends on the actual situation.
Takeaway: Q skills.
It is Akali's main damage, which can be triggered by E-skill A, which is equal to two Q damage.
W skills can be invisible, and let Akali increase armor and magic resistance in the circle, and there is a stealth effect of about 2 seconds when leaving the circle, after breaking out a set of skills, you can put W skills and other skills to cool down.
W disadvantages: Can be damaged by range skills, such as Galen's e, ice's w, etc., and it will be scrapped after being wiped out of the real eye.
e skills. There is area damage, which can trigger the mark of Q, because the energy consumption of E skills is very large, so it is generally not used for combos, and it is used to increase damage or clear troops in the last hit.
r skills. Super long distance, super chasing ability is the best for this skill.
Usually, Q is first, then R is used to approach, and then the Q mark is triggered by a normal attack.
There are times when the distance is too far and Q is not in the middle, so you can go R first (the distance of R is much farther than Q).
Akali is crispy and meaty, but it's still relatively crispy, so it's usually just a matter of waiting for your teammates to go on first, and then you go on again.
Remember to rush to the opposite ADC or APC (Akali is a crispy killer) ...... first
Once you have a teammate to help you carry a wave of damage, it's basically your showtime time.
Enter the harvest rhythm and go for 5 kills
Okay, done, thanks
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Akali wants to be singled, I ** out of my own ** out of the first 2 eyes 9 blood, with teleportation, eyes in the grass, passed to the eyes, especially to level 6, let people bring the line to your tower, come out, q on r and then e harassment first, r like 3 and then give you a move order: qrew ping a flat arqr is almost, e over the release w is afraid of the other party running, after this the other party is not dead do not chase, because the immortal is almost the same, to go back to the city, anyway, your energy is back to the late stage of the law strong, remember to eat the mixture, You can kill.
If you want to bring a general talent "Strengthen Back to the City", you think, w8 seconds, enter the stealth second to return to the city for 7 seconds to give you a reaction, this can save your life!
Akali is crispy, so it's usually a matter of waiting for your teammates to go on first, and then you go on again.
Remember to rush to the opposite ADC or APC first (Akali is a crispy killer) and after having a teammate help you carry a wave of damage, it's basically your showtime time.
You can enter the harvesting rhythm.
Pure hand hitting, looking.
Shurima "S-class average character".
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It's not that complicated, just remember one, q plus trigger q.
For example, Q+R+E+Q+R+Basic Attack+Q+R+E. If you can't catch up with a w to slow down the enemy.,Basically, you can kill it.。。
Personal experience is not in favor of relying too much on stealth. Basically useless. If you can play, you will meet Akali with real eyes. W is used to slow down and increase resistance.
Don't think that Akali is strong, it's basically fair. Let's take it easy.
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Q Don't trigger it Wait for Q to trigger his Q and then q again If he deliberately keeps his distance, you can use E or W to get closer, of course, it is not recommended that you use W. If he comes over, he will trigger the double Q, but you just wait for level 6 level 6 AKL to be able to second people. Of course, it's best to keep him marked with a q all the time.
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Melee: Q + Basic Attack + E + R + Q + Basic Attack.
Pursuit: Q + R + Basic Attack + Q [E] + R + Basic Attack + E [Q] + Basic Attack + R
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Play a good double Q, R is good to make up for E to make up for Q, and you can retire with W. Assassins are all about finding the right target, and it's OK to complete the mission you've completed.
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w stealth, then q opponent, and then a, if he runs and catches up, sticking to the fight, generally after the sixth level of akali can easily kill.
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Main Q and vice E, first Q the other party, wait for QCD, wait for CD to be good and immediately r, and then QE, R, so that you can play high burst damage!
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You can move backwards to trigger the passive, connect with A and then use the Q skill, use the E skill to trigger the passive again, you can use R1, E, EA, Q, R2, you can also use E, R1, Q, W, A, Q, A, R2, A, Q; Akali is a hero who eats operations very hard.
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Flow Ninja and Hidden Dragon Seal, Flow Mystery and Cold Shadow, these combos are very lethal, and the requirements for the player's operation are very high; She's the fastest, most beautiful, and most gorgeous kill character in the game, and she's very cool for Akali's skills, and the reason why she eats them so much is because she has a very strong burst advantage, and there is no upper limit to her self-recovery ability.
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There are instant kill combos, long-distance combos, double Q combos, QAE combos, double Q plus R combos, etc. Eat the operation very much, and then eat the details through the operation, and reduce the error rate to a minimum, so that you can take the initiative to grasp the details and destroy the enemy.
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His flash, although the operation is not difficult, but it is indeed very useful, unexpectedly able to hurt the opposite hero, and can also bypass the target before death to attack, as well as his RE must hit the combo, it looks very coherent; The effect has been improved in the play-end game, which greatly increases his hit rate, and he is also relatively easy and easy to use in terms of operation, and can unleash good skills.
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Hello, I've been playing Akali since I played League of Legends, and I've been using Akali to rush rank and currently rush to the drill five of the electric ten, which is a little experienced for Akali.
Akali combo pay attention to two points, one is the calculation of Akali's energy, to distribute energy reasonably, and the other is to be sure to trigger Q's mark, Akali's main output skill is Q, by triggering Q's mark to hit Q's damage, and Q's mark can restore energy, which will help Akali complete the next set of combos. I've summarized the most basic combos that Akali can master as follows:
Normal Combo (Blood Cost): Q first, then R, throw an E, throw a W, come back.
Normal Combo (Kill): Q first, then R, Basic Attack twice, then R, Q, E, R.
RQEW Combo: Sometimes the enemy is very vigilant, far away from you, Q can't reach him, what to do. R go first, and then throw a Q, under normal circumstances, the opponent's first reaction will go backwards, at this time, you can't trigger the imprint through flat A, you can trigger the imprint through E, and then throw a W to evacuate.
Stacked double Q combos. Stacked double Q combos can instantly deal damage with two Qs, and the damage is terrifying. The method is to throw a Q to the enemy first, this is to see a mark hanging on the enemy's head, don't worry, wait for about 6 seconds, look at the moment when the Q skill cools down here, R passes, use Ping A (don't use E, using E may lead to no energy) to blow up the previous mark, and then take a Q, you can choose E, R past, Ping A, R past, take away (this is in the case of being able to take away).
You can also e (when the energy is insufficient, choose flat A, otherwise E will not come out of W after that, and it will be reversed), throw a W, and withdraw.
The use of RQEW + stacked double Q: This set of combos can basically be taken away by crispy mages such as Lux and Fox, provided that the combo instantly grabs the gap of the opposing control skill or dodges the opposite control skill. First use the rqew introduced earlier to play a set, don't rush back first, wait for q to cool down, hang a mark on his backhand, and then come back, wait for q time to cool down again, r up, flat a burst off the mark, q down, r up, flat a burst off the mark, r up, flat a, e, basically dead.
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Basic combos; QEAW et al. CD post-QAE. Because the Q skill will mark the opponent, so that when you A or E the opponent can trigger the mark, then the damage will be very high.
After having an ultimate, it is generally the first hand R to advance, and then QEA to see if the situation is open W, and then R and other skill CDs come to another set. After having an ultimate, Akali is full of chasing and killing ability.
Akali is an energy bar hero, so you need to consider the energy consumption when comboting, and like most ability bar heroes, you can recover a certain amount of energy after a skill combo, so you have to follow this to carry out combos.
The W skill is a stealth skill, but it can increase double resistance, and it will reduce the opponent's movement speed, so in addition to being an escape skill, it is actually a tower-crossing and chasing skill (it needs to be used with caution, and it cannot be stealthy under the tower).
R skills can be stored in 3 segments, so when you reach 3 segments of R, you can consider using R to rush and exchange a wave of health with the opponent. You'll make a lot of money this way.
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qreaw stealth and wait for the next set.
The case that can be harvested can continue r
Ignition is a good choice.
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Q a bit, then r pass, e again, and finally throw a w to escape.
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The main point Q secondary point E W first point level has a big point and a big Q to throw darts and the like (the damage of the single Q is lower). Will leave an imprint that Ping A and E can detonate. (Main means of output) w can open the field of vision in w you can be invisible in w and increase magic resistance and armor e is very simple an aoe damage seems to be (ap ad has a bonus) r a dash can save 3 essences.
Use one essence at a time to chase people by relying on it. The output is not low, and it does not consume chakra (energy). You can be on the single or in the middle of the single, the low-end field is magical. . .
Outfit Recommended equipment can be. Hit people generally, q rae and other skills do it again (in the case of chasing people) to fight qaew stealth and other skills at this time, if the enemy is a person, the blood volume of both sides is similar, the other party will go, and so on skills cd rqae ignite the r of the god horse is very flexible, when you are caught, you can use w to open the field of vision to see the wild monster r
Mobs can also run away with creeps.
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The main Q and vice E have a big point.,Q skill is to drop a thing on the enemy will leave a mark, the next attack will trigger the mark to cause extra damage,W is to put a circle on the ground and walk in by yourself will be invisible, but the real eye can detect,Attack the enemy in the circle will appear,E skill is equivalent to flat A,But the distance is slightly longer,You can attack multiple enemies,The ultimate is to rush to the enemy and cause damage,Used to chase and escape are all magic skills,Pure manual input,No copy and paste,Ask for adoption,Ask for points,Thank you。
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Outfit - a vampire gun and a pair of shoes and a murder book in the early stage, and it is not a problem to go down the road in seconds at level 6 or go up and down the gank.
In the middle stage, an ice staff or mask, a hat, and a vampire gun can be combined into a technology knife, and you can basically single out any hero.
Later, depending on the situation, you can stack meat or stack strongly. Or resurrect the main Q auxiliary E of the resurrection armor skill, and the combo QR flat chop WQE, you can basically collect people's heads! If someone else runs, you can chase and kill with R depending on the situation, and the W skill will steal and slow down the enemy's movement speed without attacking the enemy, and your survival rate will be higher if you use the W skill!
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The main Q and the secondary E, generally R goes up and loses E and then R after Q
Then the q plus r after e is taken away.
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The simple point is to have an ice staff in the equipment.,Of course, if your operation is high, you can also kill people or something.,The main thing is smoke bombs.,Smoke bombs are your only self-help skills after breaking into the enemy group.,You have to look at the timing to use it.,You can hit small soldiers.,You can flexibly use the enemy small soldiers to move.,The mystery has to be experienced by yourself.。
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What are the skills? Isn't it in the game? Add points, the main Q, the sub e, have a big point, and the combo is either Q first, then R, and then E, or R first, then Q, and then E
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Just look it up in the box.
It can only be said that the level of your team is too poor, can Akali be second meat? That only shows that the bear is not enough meat, no matter what hero you play, if you have a few thousand less money than the other party, then there is basically no way to play.
The traditional Akali combo is to hang Q on the enemy first, wait until the cooldown of your second Q is almost good, and then go up to R+A+Q+E to play a set of combos, and then decide whether to continue to chase with R to get a kill based on the damage you hit. It's okay for you to start outfitting like this, pursue violent output, and cut the cool B in the back row, but you can adjust the outfit appropriately when the wind is headwind, abandon an output outfit, and choose Brother Chun, Langton's meat outfit to ensure your survival probability on the battlefield.
As an Assassin, Akali's main task is to give the team as much advantage as possible in the mid-to-early game, and it is easy for Akali to harvest heads in the mid-game. In the later stages, it will become a little weak, and the damage caused by your meat is very low, so you can only rush into the back row to kill the crispy. But in the later stage, it's basically a huddle, even if the meat rushes up first, and then you cut into the back row, it's still easy to die, at most, it's one for one. >>>More
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