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If you have main ice, then the bloodline doesn't need to be so deep at all, and if you have main blood, then the ice only needs to be tenacious.
Bloodline group pull is death and withering + 2 disease + infection.
The ice system dies directly, withers and gathers monsters, and the impact of the wind is stable.
Ice two-handed talent.
As the main skill, the annihilation of the single monster only needs to use the special effect of the wind impact carving pattern to keep the ice plague, and the group pull is death withering - wind impact - blood boiling is simple and brainless and effective.
Bloodline tank
After the Ladan monster was broken by the double disease, he didn't die Blood Rune hit the death blow.
Qunla dies and withers - find a monster on the double disease - contagion - blood boiling, blood boiling.
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Which DK Tan is not blood now? Ice has a strong ability to pull together, and blood has a strong vitality.
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It's very simple Mob.
Start withering, hit the spirit, and boil the blood, and you can make a rune, so that you can temporarily hold the group of monsters and the current monsters.
After that, use it as soon as the blood boils well, and it is worth noting that if there is a ranged and melee combat, generally speaking, pull the melee over first, because there will generally be 110 (if you don't have it, you will directly wither and throw it into the group), and after the melee is pulled, use the death master to pull the ranged monster, and if there are two or more, use the dark command to pull.
The boss starts with the dark command to break out the spirit fight rune and then use the spirit fight as soon as the rune is good The spirit fight is also the fastest end of the blood boil cd If the rune lacks energy, use the blood boil to ensure that the hatred is proper.
By the way, dkt is the hardest t of all t, not that his equipment or talent is particularly awesome, but that there are many life-saving skills, basically counting accessories, there are six or seven life-saving skills, and these have to be used to make use of them, for example, rune diversion can restore health, this can be used at the beginning, because there is a talent that can trigger the use of the runeless state (cd45 seconds) For example, the boss will generally have an outbreak phase, if it is only doubled, use ice tenacity to reduce the damage by half, that is, return to the state before the outbreak and so on It's fun to play dkt, you have to use your brain to play, it's not brainless.
The above is a personal experience of playing dkt ** The above is the talent I use This talent is to ensure that it is absolutely not ot and has never ot to death It's just that sometimes** is not powerful At this time, you have to pay attention to the team configuration Don't just find the reason in yourself.
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The blood talent is a pull monster.
Generally speaking, the last death withered, the blood boiled, and the group pulled the hatred.
Rune Strike is useful against monomer pull aggro.
A monster ran away and gave him a dark command.
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This banquet is the talent of the great self.
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1. T talented, the second layer and the third layer can be interchangeable for more practical situations.
2,This is the talent of evil dkjjc.,Suffocation and chilblains are determined according to teammates.,Because evil dk is DOT damage, so there's not much requirement for deceleration.,So suffocation.。 If you have the first layer of talent in a team fight, you can exchange it for Turbulent Blood. The last stack can be replaced with a Bloodfiend's Grip.
The Cataclysm Contract and Rune Transformation, now there are more rune transformations, but I have discussed with many masters, and I think that in the end, the Cataclysm Contract is more effective. Of course, rune transformation for ordinary players is indeed a pretty good talent.
3,Ice DK talent due to physical combat I still recommend chilblains.,Of course, if there's a slowdown, it's good to suffocate.,It's better to fight melee suffocation than chilblains.。
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The talent simulator is very easy to mark, and then it depends on the individual needs to change, after all, there are many kinds of output loops, and you have to look at your own situation.
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Depending on what you're used to, there's no such thing as an accurate description of your current talent.
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The survivability is still blood dk, as long as it's not a group fight, it's basically fine.
You can't, unless you now create another account on the bl of the server you want to build and upgrade to level 55 or above. To build a DK, you must be in the same camp as the server, and you can only build one, and if you want to build a new DK, you have to delete the previous DK.
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