What does Yu Gi Oh mean when you don t enter the chain?

Updated on Game 2024-08-01
16 answers
  1. Anonymous users2024-02-15

    If it's a magic card.

    It means the speed of activation.

    Speed level 2 is faster than normal magic cards and normal trap cards. Priority activation. But slower than counter trap cards.

    If it's the card name.

    It's one ring after another, like a chain. All hit. Trap cards are usually struck. Magic Cards. Monster effect.

  2. Anonymous users2024-02-14

    Please look at the rules. See the rules at the pin. Cards or spell speeds with the same spell speed respond to each other from high to low to form a chain, and the chain is reversed.

  3. Anonymous users2024-02-13

    PDF screenshot of the official website.

    It is obvious to turn the machine again, and change [dice] to [whirlwind].

  4. Anonymous users2024-02-12

    Let's give an example.

    The opponent activates the reversal effect of the Man-Eating Worm to destroy a monster on your field You activate the effect of the Star Dragon on the field to chain Sacrifice the Star Dragon to nullify and destroy the effect of the Man-Eating Worm.

  5. Anonymous users2024-02-11

    Definitely.

    I'll answer your question.

    Soga is a 2-speed monster, you summon Soga, your friend can start a torrent burial, but the torrent burial is ineffective and destroyed.

    By the way. The upstairs classmate is wrong, you can't use the Avenue of Stars after the other party launches magic interference, because the Avenue of Stars is a 1-speed card, and magic interference is a 3-speed card, and you can't chain it.

  6. Anonymous users2024-02-10

    To put it simply, when you activate the effect of one card, you activate the effect of another card at the same time (this can be someone else or yourself, but only if that card can be activated).

    Also, the card that is activated later will be executed first (which is the effect of the second strike, which is very important).

    When that card is activated, if that time period has passed, it will not be called a chain when it is activated again, and it will not be executed before the card that is activated first.

  7. Anonymous users2024-02-09

    Chain refers to the system of activating and solving the effects of magic traps, corresponding to the activation of one effect and the act of activating other effects.

    The basic treatment of the chain is reverse calculation, which is commonly referred to as last-come, first-come.

    The spell speed is the speed at which the card's effect is made. Only effects above 2 speeds can chain other behaviors. The effect of the chain must be greater than or equal to the effect of the chain at speed.

    Card speed at a glance.

    Card Speed 1: Normal Magic, Equipment Magic, Terrain Magic, Ritual Magic, Activation Effect, Induce Effect, Flip Effect.

    The slowest card effect can't chain other effects.

    Card Speed 2: Rush Magic, Usual Trap, Perpetual Trap, Instant Induced Effect.

    The effect of card speed is medium, and the effect of card speed 1 and card speed 2 can be combined.

    Card Speed 3: Counter Trap.

    The monster effect should work. For example, when the effect of the Stardust Dragon is activated by magic, traps, and effects of monsters that destroy the cards on the field, you can release this card to invalidate and destroy the activation of that card.

  8. Anonymous users2024-02-08

    There has never been such a thing officially, who will find it for you?

    Chain or something, this kind of veteran players who have been in the industry for a few years may not be able to play well.

    Chain and time point corresponding, there are card time points, rule expression, self-arrangement chain and many other details.

    1. Chain: There are multiple cards under the same group of chains to activate the effect at the same time, and the effects of these cards form a group of chains according to the order 1234.

    2. Chain processing order: reverse processing order. That is, the first card to activate the effect is 1, followed by 2345, a set of chain processing effects, starting with the last one, i.e. 5, and 1 being the last one.

    3. Time point: chain and time point correspondence, that is, some caine itself effect must be activated immediately, otherwise there will be time point past imagination.

    For example, if the opponent launches a whirlwind, we cover the card [Magic Disrruper] [Call of the Living Dead]. Depending on the effect, the Magic Disruptor has the ability to nullify and destroy magic, and in order to nullify the whirlwind, it must be activated immediately after the whirlwind. C1 Whirlwind C2 Magic Jammer.

    At this time, C1 Whirlwind C2 calls for the living dead, C3 can't activate the magic jammer, and the magic jammer can't correspond to the call of the living dead, and the time passes.

    4. Card time: On the same group of chains, a group of chains is being processed, and a new card effect is forcibly inserted at this time, and the card effect may be stuck off at the time of activation. Above c2, there will be a card time point imagination.

    5. On occasions and times, when the card effect text box is expressed, write [time], and there will be a card time point problem. Write [Occasion], there will be no problem with the time of the card. The occasion will be treated as a separate chain treatment, and a group of chain processing can be opened separately after the chain processing.

    6. The order of the Betfair effect and the selection effect in the chain: the Betfair effect must be C1, if both are Betfair effects, then the round player has priority C1. The hair selection effect is automatically placed in the back row.

    7. Self-arranged chain: On the same set of chains, the selection effect can be arranged according to the player's own wishes, which depends on the player's operation level (the biggest watershed between advanced players and novice players). Through the automatic interlocking, you can forcibly card some cards at the corresponding time point.

    For example, if the opponent covers the trap [Naraku's Fall], our move [Destiny Hero Diamond Man] activates the Diamond Man effect, at this time, the C1 Diamond Man effect and the C2 chain activates the hand [Mask Change].

    Chain reverse processing, C2 diamond man transforms into dark claw, C1 is the time point of diamond man effect processing, at this time, the opponent's [Naraku's Falling Point] is not activated at the time point, so it cannot be destroyed and the dark claw is excluded.

  9. Anonymous users2024-02-07

    All special summons that are carried out according to the rules or without the help of card effects (cohomonic summoning, oversummoning, partial effect monster electronic dragons, etc.), are all not in the chain.

    Any special summon that requires the help of card effects ("fusion" magic cards, "ritual" magic cards, various "card effects" such as the resurrection of the dead) is chained, and this special summon only appears when dealing with the effect effect.

    Tragordia, the special summon made by Gus, the messenger of Hades, is a "monster effect", into the chain.

    If you don't have a card on your field, and you get hurt by a card controlled by the opponent, you can summon this card from your hand. When this method is successfully summoned, the following effects of the damage received are activated.

    Inducing effect (entering the chain).

    The Sorcerer is a rule summon and does not enter the chain.

    Chinese card name: The magic mirror that inhales the flash.

    Cards: Perpetual Traps.

    Effect Description: As long as this card exists on the field, the effect of the light attribute monsters activated in the graveyard or on the field is invalid.

    Marshmallow "activates" the damage effect, hence the cup.

  10. Anonymous users2024-02-06

    Same as the transfer into the chain. The last marshmallow effect does not enter the chain,

  11. Anonymous users2024-02-05

    Chain is the act of activating another card for the activation of one card or the effect of the card. For example, if you launch a whirlwind, the opponent's chain magic power is neutralized, and you chain the declaration of God or something.

    。You can still go without sending the cemetery**.

    Chinese card name: Black Feather - Armored Crow.

    Card Race: Birds and Beasts.

    Card Attributes: Dark.

    Star Rating: 7 stars.

    Attack: 2500

    Defense: 1500

    Card Category: Homotonic Monsters.

    Effect Description: Same Tone: Adjust the name with Black Feather 1 or more monsters other than the adjustment.

    This card will not be destroyed by combat, and the combat damage of this card to oneself becomes 0. . . The effect of perpetuity cannot be chained with a penalty of heaven.

    You can put 1 wedge counter (up to 1) on monsters that have been attacked by this card. The evoked effects can be cascading.

    You can remove all the wedge counters placed by the opponent's monsters.,The attack power and garrison of the monster with the wedge counter will become 0 at the end of the turn.。。。 The activation effect can be chained.

  12. Anonymous users2024-02-04

    For example, after you attack me, I use the Holy Comet to block it, and you use the whirlwind to sweep away my Holy One. Such a back and forth is called a chain. It can be simply understood as a secondary (or multiple) remedial counterattack made by the opponent when the opponent is ready to destroy you and your defense.

    As for the fact that Black Feather is not chained, it means that if there is something like it, it will not be affected by the opponent's secondary effect when attacking.

  13. Anonymous users2024-02-03

    Question 1: When the other party launches a double electric light, and wants to liberate Xiaoxin, can I launch a strong bullet to take Xiaoxin away from the chain to make the electric light invalid?

    Or is it that when the other party started the electric light, Xiaoxin had already been liberated?

    No, it's not fast enough. (Strong detachment is just a normal trap, and the double electric light is a quick attack.) (If you want to chain, it must be a counter trap or rush attack).

    In other words.. After you launch,You can't choose Xiaoxin (because it's been liberated.,Not there),Then you can only choose other monsters on the field (if you don't have to choose.。。 It will be invalid and sent to the cemetery).

    Question 2: The technical draw is present, and the opponent summons 8864 ATK: 3000 After that, the technical draw is destroyed, is the ATK of 8864 still 3000?

    Beastmaster Barbaros 8864 - This card is summoned, and there is no destruction in the whole field (skill absorption is not destroyed), and the effect of this card is invalid.

    Question 3: The end of the Six Warriors and other cards with save points, each 65 summon described by the effect description Is the special summon to add 1 point or to summon 2 65 at the same time and only add 1 point?

    If you summon two six-cards, it counts as two points, or summon + summon is also two points (one counts as one point).

  14. Anonymous users2024-02-02

    The first problem,There's a correct solution.,Double electric light as a fast-attack magic card can only be chained by quick-attack magic or counterattack traps.,That is to say,Your compulsion has not had time to launch Xiaoxin and left sadly.。。

    The second question, first of all, is the effect of 8864.

    This card can be summoned without liberation. This method usually summons the card's original attack power to 1900. In addition, this card can liberate 3 monsters as summons. When this method is successfully summoned, all cards on the opponent's field are destroyed.

    If it is only the usual summoning, after the appearance, the 8864 effect is invalid because of the effect of the skill draw, and the attack power is restored to 3000 (its usual summoning is a condition for its summoning, and it has not yet entered the field, and it can only receive the effect of the skill draw after the appearance), and if the skill draw is destroyed later, the attack power of 8864 is still 3000 (if the skill absorption effect applies, the attack power of this card is regarded as 3000). After the skill absorption leaves, the attack power of this card is still regarded as 3000), and if it is the second type, it destroys all the cards on your field after it appears, and this effect is forced, so its attack power is still 3000 after destroying the skill draw.

    The third, apparently the end of the Six Warriors is very clear, every time and not every one! (Monsters with Six Warriors in their names are also specially summoned to place 1 bushido counter on this card), and the Ultimate Backwater Array is an example. As long as it's not a group call, it's basically one at a time, so it's good to be a little careful.

    Hey, hey, the landlord said that he would adopt it.

  15. Anonymous users2024-02-01

    Double-electro-optical.

    Chinese name: 二重electro-optical.

    Japanese name:

    English name: Gemini Spark

    Card password: 33846209

    Card Type: Rush Magic.

    Rarity: Silver r, flat card n

    Card Pack: SOVR (606).

    Effect: Unleash one 4-star double monster that exists on the side of the table, and select one card that exists on the field to activate. The selected card is destroyed, and 1 card is drawn from your own deck.

    Adjustment Information: Double Electro-Optical].

    The liberation of one 4-star double monster that shows the existence on the side of the table on the field is the cost of selecting one card (take the object) that exists on the field when activated

    Destroy gacha while processing.

    The effect of this card does not destroy the card on the occasion of not drawing the card.

    If the selected card is replaced by destruction, can I draw a card? In the adjustment, the new Yuxia can only be launched after the liberation, that is to say, after the launch, the new Yuxia no longer exists on the field, and the forced exit device cannot choose the liberated new Yuxia.

  16. Anonymous users2024-01-31

    Rush magic is only linked by rush magic and counter traps, other normal spells and traps cannot chain rush magic!

    In terms of speed, normal traps can't chain rush magic!

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