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The establishment of towns is very useful, the biggest role is to supplement the peasants to increase the efficiency of resource gathering, and secondly, it can prevent the main base from being terminated, leaving room for development, and the opponent cannot build buildings near the town, which can be used as an outpost to suppress the enemy, which is very useful for the line of control.
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1.The most effective way to speed up production pioneers is to indirectly speed up the collection of resources.
2.It can effectively protect the pioneers who are far from the first town center (the range of alarm bells is limited)3Even if you're climbing the era, you can produce a Pioneer.
4.Obtaining a ship may turn the tide of the battle (outposts can also .......))5.As mentioned on the first and second floors, limit the development of your opponents (although personal suppression tends to bastion) 6
After the Revolution it was a fortified barracks (after the Revolution there were no pioneers and could not be trained)7The increased view range is considerable, but it doesn't feel as good as the Spy.
8.Create psychological pressure on the newcomer, and you can shake him to the computer.
Also: if you're using Spain, playing a card will allow it to support 70 people.
Try Portugal's speed of development and you'll know its benefits.
Happy gaming! If you have any questions, please feel free to ask!
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It can be used as a forward position, allowing the main city support to reach the front line faster.
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This is the most important and important thing.
The rest can be vision, map control, defense assistance, and so on.
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Don't ask me for help......I only play Empire one ......
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Brother you are talking about **station is not the second brother town center,**station needs to be built on the indigenous village or**route, the indigenous village looks like an icon with a small square door under the triangle on the minimap (similar to the shortcut to the chief's startup game), on the big map it looks like a bunch of non-fighting indigenous buildings, there are some indigenous people coming in and out or telling stories in front of the fire, there is a square open space nearby dedicated to you to build a **station, you can only build there.
The other is where the edge of the route looks like a circle on the minimap and a quick square on the big map, and you can't build it anywhere else, but you can build it in both places. The ethnicity or type of indigenous village needs to look at the map, ** station also has some maps, some maps do not. If the enemy builds it, you tear it down and build yours.
In the case of town centers, there can only be one era unless yours is demolished, and after 3 eras, you can have 3 at the same time.
It can be built with a town center wagon transported by explorer or ship, or by villagers in the Americas or Asia.
Portugal is an exception, giving away a town center carriage for each era upgrade, and also increasing the town center cap once, 1 era 1, 2 times 3, 3 times 4, 4 times 4, and 4 times 5 (this is not added), and he also has cards that increase the town center limit that other countries do not have (this card is generally used for 1v1 battles except for entertainment).
In addition, the enemy and your first town center (the one given at the beginning, and only the one built after that does not count as rebuilt. The nomadic start mode is built by the carriage) is not allowed to build buildings in a certain area of the neighborhood, only after demolishing him. If there is an indigenous village nearby, the other party should not think about building a ** station there
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Do you mean the age of mythology? Another work by the makers of that Age of Empires inherits the characteristics of the Age of Empires, so it is sometimes misunderstood as Age of Empires 3.
Topic: Isn't it possible to see small wooden villages on the map that look like the center of the town (or a place with a house icon on the minimap)? You click on it to show it as a tribe or village (the translation is different), at this time send a villager, select the town center in the building bar and drag it to the village to show that it can be built, and then click on it.
Note that the 3 civilizations in the original version: Greece, Egypt, and Northern Europe, can only build town centers from the Heroic Age, and Atlantis in the expansion can be built from the beginning.
New town centers are a necessary means to expand your population in the mid to late game, so fighting team battles or protracted battles to grab town centers as quickly as possible is a necessary strategy.
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Eighty percent of the village refers to the location of the trading post, maybe you are talking about the trading post. If it's the center of the town, you can build a second one in the fort era, with an explorer or a main city card caravan. Explorer built with 600 wood.
If it is a trading post, it is built in the indigenous area or the trading route is built, which has been explained before.
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The first town center and the second can only be built in the age of the fortress, if the battle teaching is a different story.
Explorer made. Do you already have a caravan to set up a location?
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That's not town ZTE, that's the exchange.
Which blood is super high in the town and attacks super high man-made (explorers) in the town
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You are not mistaken! Or maybe there's something wrong with the terrain!
Then there is whether you are building an exchange.
And watch your times! If the times are not enough, you can't build a second one!
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That's because you're too close to someone else's town center.
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Here's a good idea: Combining the situation of each map with the tactics of the computer, such an upgrade strategy is still feasible: choose Amazon.
Map (with a large river in the middle.)
Divide the whole map into two halves), 1vs3, at the beginning of the game three computers will be crammed into one half, and the player will have the other half alone. Be quick with your hands and feet, grab the whole river, and then you can slowly play the computer. There is more than 2w experience in one game (just normal difficulty), which is enough to upgrade two levels in a row.
Age of Empires 3
The fastest way to upgrade the main city is one:
2. You must always play the battle game for the main city upgrade, playing the computer and the player.
3. The main city has been upgraded, but new cards and card technology have been unlocked, and this card is described in detail, and the soldiers and equipment still have to be upgraded with their own building technology to have an effect.
4. It is recommended to hit the Caribbean.
Earn experience on the map, play slowly, don't rush to destroy the country, rely on the island's ** station to earn experience, and strive to get the most experience.
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In addition to the method of going upstairs, there is also an insurance method, everyone basically thinks about it, it is to brush up on experience, quickly upgrade, but purely manual is more troublesome.
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It may be a problem with your game.,Re-do it.,It's a genuine ...... under the Ranger network.
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For the second self in the subconscious, I think the benefit to me is to be able to let me use two hearts at any time, here the two hearts are not at the same time, but when I live in my own life, I can think about two things at the same time in my head, speaking of this ability, the most important thing is my own experience, and only experience, so that the second self in my subconscious can give myself the most accurate and basic judgment, it can be said that the role of the second self is obvious to improve my ability.
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I don't know how many levels you have, if you reach 24, you can add the aging in the curse, You won't be afraid of any boss, but your attack can't be too weak, Otherwise, you can't kill you, you can't kill the boss, It's generally not enough to get to 24, it's about 20, it is recommended that you use damage amplification with skeleton fighting, Or you have your own attack skills (the magic department is a bone spear, the toxin department has a dagger, this is more sweaty, and the toxin department is generally 30 skills are useful) But if the magic department, it is useless to use damage amplification, damage amplification reduces the physical resistance of monsters. Here are the two additions I mentioned, I hope you can take a closer look at my attack method, even if you add it wrong, it's fine, look at my attack method, maybe it will help you practice necromancy. I have two exercises that you can choose from. >>>More